skia2/tests/sksl/inliner/golden/InlineWithModifiedArgument.glsl
John Stiles 21d7778cb5 Remove inliner from IR generation stage.
There is no need to inline code during IR generation, as the optimizer
can now handle this.

Change-Id: If272bfb98e945a75ec91fb4aa026e5631ac51b5b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/315971
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
2020-09-18 18:41:08 +00:00

13 lines
199 B
GLSL

out vec4 sk_FragColor;
void main() {
float _0_parameterWrite;
float _1_x = 1.0;
{
_1_x *= 2.0;
_0_parameterWrite = _1_x;
}
sk_FragColor.x = _0_parameterWrite;
}