57caa660c0
This reverts commit62563deb6b
. Reason for revert: change that affected similar set of GMs reverted, relanding now that this is more easily triagable. Original change's description: > Revert "Make GPU backend triangulate rects such that they are rendered as tri strips rather than tri fans." > > This reverts commitfa2d604a7d
. > > Reason for revert: <INSERT REASONING HERE> > > Original change's description: > > Make GPU backend triangulate rects such that they are rendered as tri strips rather than tri fans. > > > > Right now when we turn rects into quads we use a vertex order compatible with a tri fan rather than a tri strip. > > > > I wanted it to be the case that the same code could be used to generate a non-indexed mesh for a single rect or indexed using the quad index buffer when batching. Triangle fanning is not available in all APIS (e.g. is emulated in ANGLE and not supported in Metal) so it seems better to use a triangle strip over a fan in the single rect case. > > > > > > Change-Id: I31eebd794e7328f4b39e3ec3377bf2ec556360ca > > Reviewed-on: https://skia-review.googlesource.com/60081 > > Commit-Queue: Brian Salomon <bsalomon@google.com> > > Reviewed-by: Robert Phillips <robertphillips@google.com> > > TBR=bsalomon@google.com,robertphillips@google.com > > Change-Id: I7c4c23aa418da09c9708b28cce64ab58e282dd3a > No-Presubmit: true > No-Tree-Checks: true > No-Try: true > Reviewed-on: https://skia-review.googlesource.com/60683 > Reviewed-by: Brian Salomon <bsalomon@google.com> > Commit-Queue: Brian Salomon <bsalomon@google.com> TBR=bsalomon@google.com,robertphillips@google.com Change-Id: Iefcd16676a7617d32e89fc84206cd4e88e9a06e1 No-Presubmit: true No-Tree-Checks: true No-Try: true Reviewed-on: https://skia-review.googlesource.com/61160 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
283 lines
9.1 KiB
C++
283 lines
9.1 KiB
C++
/*
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* Copyright 2014 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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// This test only works with the GPU backend.
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#include "gm.h"
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#if SK_SUPPORT_GPU
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#include "GrContext.h"
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#include "GrDefaultGeoProcFactory.h"
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#include "GrOpFlushState.h"
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#include "GrPathUtils.h"
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#include "GrRenderTargetContextPriv.h"
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#include "GrTest.h"
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#include "SkColorPriv.h"
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#include "SkGeometry.h"
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#include "SkTLList.h"
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#include "effects/GrConvexPolyEffect.h"
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#include "ops/GrMeshDrawOp.h"
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/** outset rendered rect to visualize anti-aliased poly edges */
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static SkRect outset(const SkRect& unsorted) {
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SkRect r = unsorted;
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r.outset(5.f, 5.f);
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return r;
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}
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/** sorts a rect */
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static SkRect sorted_rect(const SkRect& unsorted) {
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SkRect r = unsorted;
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r.sort();
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return r;
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}
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namespace skiagm {
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class PolyBoundsOp : public GrMeshDrawOp {
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public:
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DEFINE_OP_CLASS_ID
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static std::unique_ptr<GrDrawOp> Make(GrPaint&& paint, const SkRect& rect) {
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return std::unique_ptr<GrDrawOp>(new PolyBoundsOp(std::move(paint), rect));
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}
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const char* name() const override { return "PolyBoundsOp"; }
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void visitProxies(const VisitProxyFunc& func) const override {
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fProcessors.visitProxies(func);
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}
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FixedFunctionFlags fixedFunctionFlags() const override { return FixedFunctionFlags::kNone; }
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RequiresDstTexture finalize(const GrCaps& caps, const GrAppliedClip* clip,
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GrPixelConfigIsClamped dstIsClamped) override {
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auto analysis = fProcessors.finalize(fColor, GrProcessorAnalysisCoverage::kNone, clip,
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false, caps, dstIsClamped, &fColor);
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return analysis.requiresDstTexture() ? RequiresDstTexture::kYes : RequiresDstTexture::kNo;
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}
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private:
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PolyBoundsOp(GrPaint&& paint, const SkRect& rect)
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: INHERITED(ClassID())
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, fColor(paint.getColor())
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, fProcessors(std::move(paint))
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, fRect(outset(rect)) {
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this->setBounds(sorted_rect(fRect), HasAABloat::kNo, IsZeroArea::kNo);
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}
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void onPrepareDraws(Target* target) override {
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using namespace GrDefaultGeoProcFactory;
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Color color(fColor);
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sk_sp<GrGeometryProcessor> gp(GrDefaultGeoProcFactory::Make(
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color, Coverage::kSolid_Type, LocalCoords::kUnused_Type, SkMatrix::I()));
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size_t vertexStride = gp->getVertexStride();
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SkASSERT(vertexStride == sizeof(SkPoint));
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QuadHelper helper;
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SkPoint* verts = reinterpret_cast<SkPoint*>(helper.init(target, vertexStride, 1));
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if (!verts) {
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return;
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}
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verts->setRectTriStrip(fRect.fLeft, fRect.fTop, fRect.fRight, fRect.fBottom,
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sizeof(SkPoint));
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helper.recordDraw(
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target, gp.get(),
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target->makePipeline(0, std::move(fProcessors), target->detachAppliedClip()));
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}
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bool onCombineIfPossible(GrOp* op, const GrCaps& caps) override { return false; }
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GrColor fColor;
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GrProcessorSet fProcessors;
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SkRect fRect;
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typedef GrMeshDrawOp INHERITED;
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};
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/**
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* This GM directly exercises a GrProcessor that draws convex polygons.
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*/
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class ConvexPolyEffect : public GM {
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public:
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ConvexPolyEffect() {
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this->setBGColor(0xFFFFFFFF);
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}
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protected:
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SkString onShortName() override {
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return SkString("convex_poly_effect");
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}
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SkISize onISize() override {
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return SkISize::Make(720, 800);
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}
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void onOnceBeforeDraw() override {
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SkPath tri;
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tri.moveTo(5.f, 5.f);
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tri.lineTo(100.f, 20.f);
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tri.lineTo(15.f, 100.f);
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fPaths.addToTail(tri);
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fPaths.addToTail(SkPath())->reverseAddPath(tri);
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tri.close();
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fPaths.addToTail(tri);
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SkPath ngon;
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constexpr SkScalar kRadius = 50.f;
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const SkPoint center = { kRadius, kRadius };
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for (int i = 0; i < GrConvexPolyEffect::kMaxEdges; ++i) {
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SkScalar angle = 2 * SK_ScalarPI * i / GrConvexPolyEffect::kMaxEdges;
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SkPoint point;
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point.fY = SkScalarSinCos(angle, &point.fX);
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point.scale(kRadius);
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point = center + point;
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if (0 == i) {
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ngon.moveTo(point);
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} else {
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ngon.lineTo(point);
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}
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}
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fPaths.addToTail(ngon);
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SkMatrix scaleM;
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scaleM.setScale(1.1f, 0.4f);
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ngon.transform(scaleM);
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fPaths.addToTail(ngon);
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SkPath linePath;
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linePath.moveTo(5.f, 5.f);
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linePath.lineTo(6.f, 6.f);
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fPaths.addToTail(linePath);
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// integer edges
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fRects.addToTail(SkRect::MakeLTRB(5.f, 1.f, 30.f, 25.f));
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// half-integer edges
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fRects.addToTail(SkRect::MakeLTRB(5.5f, 0.5f, 29.5f, 24.5f));
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// vertically/horizontally thin rects that cover pixel centers
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fRects.addToTail(SkRect::MakeLTRB(5.25f, 0.5f, 5.75f, 24.5f));
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fRects.addToTail(SkRect::MakeLTRB(5.5f, 0.5f, 29.5f, 0.75f));
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// vertically/horizontally thin rects that don't cover pixel centers
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fRects.addToTail(SkRect::MakeLTRB(5.55f, 0.5f, 5.75f, 24.5f));
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fRects.addToTail(SkRect::MakeLTRB(5.5f, .05f, 29.5f, .25f));
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// small in x and y
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fRects.addToTail(SkRect::MakeLTRB(5.05f, .55f, 5.45f, .85f));
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// inverted in x and y
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fRects.addToTail(SkRect::MakeLTRB(100.f, 50.5f, 5.f, 0.5f));
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}
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void onDraw(SkCanvas* canvas) override {
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GrRenderTargetContext* renderTargetContext =
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canvas->internal_private_accessTopLayerRenderTargetContext();
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if (!renderTargetContext) {
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skiagm::GM::DrawGpuOnlyMessage(canvas);
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return;
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}
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SkScalar y = 0;
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constexpr SkScalar kDX = 12.f;
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for (PathList::Iter iter(fPaths, PathList::Iter::kHead_IterStart);
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iter.get();
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iter.next()) {
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const SkPath* path = iter.get();
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SkScalar x = 0;
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for (int et = 0; et < kGrProcessorEdgeTypeCnt; ++et) {
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const SkMatrix m = SkMatrix::MakeTrans(x, y);
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SkPath p;
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path->transform(m, &p);
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GrPrimitiveEdgeType edgeType = (GrPrimitiveEdgeType) et;
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std::unique_ptr<GrFragmentProcessor> fp(GrConvexPolyEffect::Make(edgeType, p));
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if (!fp) {
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continue;
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}
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GrPaint grPaint;
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grPaint.setColor4f(GrColor4f(0, 0, 0, 1.f));
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grPaint.setXPFactory(GrPorterDuffXPFactory::Get(SkBlendMode::kSrc));
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grPaint.addCoverageFragmentProcessor(std::move(fp));
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std::unique_ptr<GrDrawOp> op =
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PolyBoundsOp::Make(std::move(grPaint), p.getBounds());
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renderTargetContext->priv().testingOnly_addDrawOp(std::move(op));
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x += SkScalarCeilToScalar(path->getBounds().width() + kDX);
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}
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// Draw AA and non AA paths using normal API for reference.
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canvas->save();
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canvas->translate(x, y);
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SkPaint paint;
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canvas->drawPath(*path, paint);
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canvas->translate(path->getBounds().width() + 10.f, 0);
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paint.setAntiAlias(true);
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canvas->drawPath(*path, paint);
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canvas->restore();
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y += SkScalarCeilToScalar(path->getBounds().height() + 20.f);
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}
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for (RectList::Iter iter(fRects, RectList::Iter::kHead_IterStart);
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iter.get();
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iter.next()) {
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SkScalar x = 0;
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for (int et = 0; et < kGrProcessorEdgeTypeCnt; ++et) {
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SkRect rect = *iter.get();
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rect.offset(x, y);
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GrPrimitiveEdgeType edgeType = (GrPrimitiveEdgeType) et;
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std::unique_ptr<GrFragmentProcessor> fp(GrConvexPolyEffect::Make(edgeType, rect));
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if (!fp) {
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continue;
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}
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GrPaint grPaint;
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grPaint.setColor4f(GrColor4f(0, 0, 0, 1.f));
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grPaint.setXPFactory(GrPorterDuffXPFactory::Get(SkBlendMode::kSrc));
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grPaint.addCoverageFragmentProcessor(std::move(fp));
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std::unique_ptr<GrDrawOp> op = PolyBoundsOp::Make(std::move(grPaint), rect);
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renderTargetContext->priv().testingOnly_addDrawOp(std::move(op));
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x += SkScalarCeilToScalar(rect.width() + kDX);
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}
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// Draw rect without and with AA using normal API for reference
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canvas->save();
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canvas->translate(x, y);
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SkPaint paint;
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canvas->drawRect(*iter.get(), paint);
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x += SkScalarCeilToScalar(iter.get()->width() + kDX);
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paint.setAntiAlias(true);
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canvas->drawRect(*iter.get(), paint);
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canvas->restore();
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y += SkScalarCeilToScalar(iter.get()->height() + 20.f);
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}
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}
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private:
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typedef SkTLList<SkPath, 1> PathList;
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typedef SkTLList<SkRect, 1> RectList;
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PathList fPaths;
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RectList fRects;
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typedef GM INHERITED;
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};
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DEF_GM(return new ConvexPolyEffect;)
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}
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#endif
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