a0c2bc2438
Instead, force all builds to call InitializeFlattenables. Remove the make_debugger script, which was created to force rebuilding without global static initializers so that all flattenables would be linked. It is no longer necessary since all flattenables will be linked thanks to InitializeFlattenables, which now can (and must) be called when global static initializers are turned on. BUG=https://code.google.com/p/skia/issues/detail?id=903 BUG=https://code.google.com/p/skia/issues/detail?id=902 Review URL: https://codereview.appspot.com/6548044 git-svn-id: http://skia.googlecode.com/svn/trunk@5642 2bbb7eff-a529-9590-31e7-b0007b416f81
87 lines
2.5 KiB
C++
87 lines
2.5 KiB
C++
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/*
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* Copyright 2006 The Android Open Source Project
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SkFlattenable_DEFINED
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#define SkFlattenable_DEFINED
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#include "SkRefCnt.h"
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class SkFlattenableReadBuffer;
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class SkFlattenableWriteBuffer;
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#define SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(flattenable) \
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SkFlattenable::Registrar(#flattenable, flattenable::CreateProc);
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#define SK_DECLARE_FLATTENABLE_REGISTRAR_GROUP() static void InitializeFlattenables();
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#define SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(flattenable) \
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void flattenable::InitializeFlattenables() {
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#define SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END \
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}
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#define SK_DECLARE_UNFLATTENABLE_OBJECT() \
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virtual Factory getFactory() SK_OVERRIDE { return NULL; }; \
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#define SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(flattenable) \
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virtual Factory getFactory() SK_OVERRIDE { return CreateProc; } \
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static SkFlattenable* CreateProc(SkFlattenableReadBuffer& buffer) { \
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return SkNEW_ARGS(flattenable, (buffer)); \
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}
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/** \class SkFlattenable
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SkFlattenable is the base class for objects that need to be flattened
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into a data stream for either transport or as part of the key to the
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font cache.
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*/
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class SK_API SkFlattenable : public SkRefCnt {
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public:
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SK_DECLARE_INST_COUNT(SkFlattenable)
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typedef SkFlattenable* (*Factory)(SkFlattenableReadBuffer&);
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SkFlattenable() {}
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/** Implement this to return a factory function pointer that can be called
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to recreate your class given a buffer (previously written to by your
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override of flatten().
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*/
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virtual Factory getFactory() = 0;
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static Factory NameToFactory(const char name[]);
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static const char* FactoryToName(Factory);
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static void Register(const char name[], Factory);
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class Registrar {
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public:
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Registrar(const char name[], Factory factory) {
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SkFlattenable::Register(name, factory);
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}
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};
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protected:
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SkFlattenable(SkFlattenableReadBuffer&) {}
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/** Override this to write data specific to your subclass into the buffer,
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being sure to call your super-class' version first. This data will later
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be passed to your Factory function, returned by getFactory().
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*/
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virtual void flatten(SkFlattenableWriteBuffer&) const;
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private:
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static void InitializeFlattenables();
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friend class SkGraphics;
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friend class SkFlattenableWriteBuffer;
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typedef SkRefCnt INHERITED;
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};
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#endif
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