c0bd9f9fe5
Current strategy: everything from the top Things to look at first are the manual changes: - added tools/rewrite_includes.py - removed -Idirectives from BUILD.gn - various compile.sh simplifications - tweak tools/embed_resources.py - update gn/find_headers.py to write paths from the top - update gn/gn_to_bp.py SkUserConfig.h layout so that #include "include/config/SkUserConfig.h" always gets the header we want. No-Presubmit: true Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706 Commit-Queue: Mike Klein <mtklein@google.com> Reviewed-by: Hal Canary <halcanary@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Reviewed-by: Florin Malita <fmalita@chromium.org>
44 lines
1.2 KiB
C
44 lines
1.2 KiB
C
/*
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* Copyright 2017 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef GrVulkanDefines_DEFINED
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#define GrVulkanDefines_DEFINED
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#include "include/core/SkTypes.h"
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#if defined(SK_BUILD_FOR_WIN)
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# if !defined(VK_USE_PLATFORM_WIN32_KHR)
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# define VK_USE_PLATFORM_WIN32_KHR
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# endif
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#elif defined(SK_BUILD_FOR_ANDROID)
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# if !defined(VK_USE_PLATFORM_ANDROID_KHR)
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# define VK_USE_PLATFORM_ANDROID_KHR
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# endif
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#elif defined(SK_BUILD_FOR_UNIX)
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# if !defined(VK_USE_PLATFORM_XCB_KHR)
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# define VK_USE_PLATFORM_XCB_KHR
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# endif
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#elif defined(SK_BUILD_FOR_MAC)
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# if !defined(VK_USE_PLATFORM_MACOS_MVK)
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# define VK_USE_PLATFORM_MACOS_MVK
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# endif
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#elif defined(SK_BUILD_FOR_IOS)
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# if !defined(VK_USE_PLATFORM_IOS_MVK)
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# define VK_USE_PLATFORM_IOS_MVK
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# endif
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#endif
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// We create our own function table and never directly call any functions via vk*(). So no
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// need to include the prototype functions. We do them for molten vk however.
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#if !defined(SK_MOLTENVK) && !defined(VK_NO_PROTOTYPES)
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#define VK_NO_PROTOTYPES
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#endif
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#include <vulkan/vulkan.h> // IWYU pragma: export
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#endif
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