26ad17b8f8
Includes testing in DM and nanobench BUG=skia: Review URL: https://codereview.chromium.org/1402863002
144 lines
6.0 KiB
C++
144 lines
6.0 KiB
C++
/*
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* Copyright 2015 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "SkBitmapRegionCodec.h"
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#include "SkAndroidCodec.h"
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#include "SkCodecPriv.h"
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#include "SkCodecTools.h"
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SkBitmapRegionCodec::SkBitmapRegionCodec(SkAndroidCodec* codec)
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: INHERITED(codec->getInfo().width(), codec->getInfo().height())
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, fCodec(codec)
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{}
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/*
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* Three differences from the Android version:
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* Returns a skia bitmap instead of an Android bitmap.
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* Android version attempts to reuse a recycled bitmap.
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* Removed the options object and used parameters for color type and sample size.
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*/
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// FIXME: Should this function should take in SkIRect?
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SkBitmap* SkBitmapRegionCodec::decodeRegion(int inputX, int inputY, int inputWidth, int inputHeight,
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int sampleSize, SkColorType dstColorType) {
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// Fix the input sampleSize if necessary.
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if (sampleSize < 1) {
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sampleSize = 1;
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}
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// The size of the output bitmap is determined by the size of the
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// requested subset, not by the size of the intersection of the subset
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// and the image dimensions.
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// If inputX is negative, we will need to place decoded pixels into the
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// output bitmap starting at a left offset. Call this outX.
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// If outX is non-zero, subsetX must be zero.
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// If inputY is negative, we will need to place decoded pixels into the
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// output bitmap starting at a top offset. Call this outY.
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// If outY is non-zero, subsetY must be zero.
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int outX;
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int outY;
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SkIRect subset = SkIRect::MakeXYWH(inputX, inputY, inputWidth, inputHeight);
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SubsetType type = adjust_subset_rect(fCodec->getInfo().dimensions(), &subset, &outX, &outY);
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if (SubsetType::kOutside_SubsetType == type) {
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return nullptr;
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}
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// Ask the codec for a scaled subset
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if (!fCodec->getSupportedSubset(&subset)) {
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SkCodecPrintf("Error: Could not get subset.\n");
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return nullptr;
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}
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SkISize scaledSize = fCodec->getSampledSubsetDimensions(sampleSize, subset);
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// Create the image info for the decode
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SkAlphaType dstAlphaType = fCodec->getInfo().alphaType();
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if (kUnpremul_SkAlphaType == dstAlphaType) {
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dstAlphaType = kPremul_SkAlphaType;
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}
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SkImageInfo decodeInfo = SkImageInfo::Make(scaledSize.width(), scaledSize.height(),
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dstColorType, dstAlphaType);
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// Construct a color table for the decode if necessary
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SkAutoTUnref<SkColorTable> colorTable(nullptr);
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SkPMColor* colorPtr = nullptr;
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int* colorCountPtr = nullptr;
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int maxColors = 256;
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SkPMColor colors[256];
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if (kIndex_8_SkColorType == dstColorType) {
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// TODO (msarett): This performs a copy that is unnecessary since
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// we have not yet initialized the color table.
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// And then we need to use a const cast to get
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// a pointer to the color table that we can
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// modify during the decode. We could alternatively
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// perform the decode before creating the bitmap and
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// the color table. We still would need to copy the
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// colors into the color table after the decode.
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colorTable.reset(new SkColorTable(colors, maxColors));
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colorPtr = const_cast<SkPMColor*>(colorTable->readColors());
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colorCountPtr = &maxColors;
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}
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// Initialize the destination bitmap
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SkAutoTDelete<SkBitmap> bitmap(new SkBitmap());
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int scaledOutX = 0;
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int scaledOutY = 0;
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int scaledOutWidth = scaledSize.width();
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int scaledOutHeight = scaledSize.height();
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if (SubsetType::kPartiallyInside_SubsetType == type) {
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scaledOutX = outX / sampleSize;
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scaledOutY = outY / sampleSize;
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// We need to be safe here because getSupportedSubset() may have modified the subset.
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const int extraX = SkTMax(0, inputWidth - outX - subset.width());
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const int extraY = SkTMax(0, inputHeight - outY - subset.height());
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const int scaledExtraX = extraX / sampleSize;
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const int scaledExtraY = extraY / sampleSize;
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scaledOutWidth += scaledOutX + scaledExtraX;
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scaledOutHeight += scaledOutY + scaledExtraY;
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}
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SkImageInfo outInfo = decodeInfo.makeWH(scaledOutWidth, scaledOutHeight);
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if (!bitmap->tryAllocPixels(outInfo, nullptr, colorTable.get())) {
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SkCodecPrintf("Error: Could not allocate pixels.\n");
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return nullptr;
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}
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// Zero the bitmap if the region is not completely within the image.
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// TODO (msarett): Can we make this faster by implementing it to only
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// zero parts of the image that we won't overwrite with
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// pixels?
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// TODO (msarett): This could be skipped if memory is zero initialized.
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// This would matter if this code is moved to Android and
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// uses Android bitmaps.
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if (SubsetType::kPartiallyInside_SubsetType == type) {
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void* pixels = bitmap->getPixels();
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size_t bytes = outInfo.getSafeSize(bitmap->rowBytes());
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memset(pixels, 0, bytes);
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}
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// Decode into the destination bitmap
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SkAndroidCodec::AndroidOptions options;
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options.fSampleSize = sampleSize;
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options.fSubset = ⊂
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options.fColorPtr = colorPtr;
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options.fColorCount = colorCountPtr;
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void* dst = bitmap->getAddr(scaledOutX, scaledOutY);
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size_t rowBytes = bitmap->rowBytes();
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SkCodec::Result result = fCodec->getAndroidPixels(decodeInfo, dst, rowBytes, &options);
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if (SkCodec::kSuccess != result && SkCodec::kIncompleteInput != result) {
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SkCodecPrintf("Error: Could not get pixels.\n");
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return nullptr;
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}
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return bitmap.detach();
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}
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bool SkBitmapRegionCodec::conversionSupported(SkColorType colorType) {
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// FIXME: Call virtual function when it lands.
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SkImageInfo info = SkImageInfo::Make(0, 0, colorType, fCodec->getInfo().alphaType(),
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fCodec->getInfo().profileType());
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return conversion_possible(info, fCodec->getInfo());
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}
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