09c9400695
This reverts commit01422bc8ef
. Reason for revert: follow on change may be ready Original change's description: > Revert "Reland "Require mips to be allocated at texture creation time and disable late allocations."" > > This reverts commit9eb36b9eb8
. > > Reason for revert: Alpha8 isn't renderable on es2 so we end up dropping draws on certain A8 mip requests > > Original change's description: > > Reland "Require mips to be allocated at texture creation time and disable late allocations." > > > > This reverts commit0c78238e29
. > > > > Reason for revert: <INSERT REASONING HERE> > > > > Original change's description: > > > Revert "Require mips to be allocated at texture creation time and disable late allocations." > > > > > > This reverts commitcd2c3f9055
. > > > > > > Reason for revert: Looks to be causing angle failures on initial clear test > > > > > > Original change's description: > > > > Require mips to be allocated at texture creation time and disable late allocations. > > > > > > > > If we get a non-mipped texture for a draw that wants to be use mip map filter, we > > > > will copy the texture into a new mipped texture. > > > > > > > > Clean up of unused code in the GPU backends for reallocating for mips will be done > > > > in a follow up CL. > > > > > > > > Bug: skia: > > > > Change-Id: Idab588c1abf4bbbf7eeceb3727d500e5df274188 > > > > Reviewed-on: https://skia-review.googlesource.com/132830 > > > > Reviewed-by: Brian Salomon <bsalomon@google.com> > > > > Commit-Queue: Greg Daniel <egdaniel@google.com> > > > > > > > > > > > > Change-Id: I49f0ace52f2586d61b451630b2e6aae84b420b81 > > > No-Presubmit: true > > > No-Tree-Checks: true > > > No-Try: true > > > Bug: skia: > > > Reviewed-on: https://skia-review.googlesource.com/133041 > > > Reviewed-by: Greg Daniel <egdaniel@google.com> > > > Commit-Queue: Greg Daniel <egdaniel@google.com> > > > > Bug: skia: > > Change-Id: I004447a5f1ec72c3be2318ddea803f57efb12ea4 > > Reviewed-on: https://skia-review.googlesource.com/133340 > > Reviewed-by: Brian Salomon <bsalomon@google.com> > > Commit-Queue: Greg Daniel <egdaniel@google.com> > > TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com > > Change-Id: I9e9718d380c4d9927ec39e46008750ab7396391f > No-Presubmit: true > No-Tree-Checks: true > No-Try: true > Bug: skia: > Reviewed-on: https://skia-review.googlesource.com/133680 > Reviewed-by: Greg Daniel <egdaniel@google.com> > Commit-Queue: Greg Daniel <egdaniel@google.com> TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com Change-Id: Ic3df69f65a89962b21cdb50ee436a29fd121ab1f No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: skia: Reviewed-on: https://skia-review.googlesource.com/133740 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Greg Daniel <egdaniel@google.com>
130 lines
3.9 KiB
C++
130 lines
3.9 KiB
C++
/*
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* Copyright 2012 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef GrSurface_DEFINED
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#define GrSurface_DEFINED
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#include "GrTypes.h"
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#include "GrGpuResource.h"
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#include "SkImageInfo.h"
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#include "SkRect.h"
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class GrRenderTarget;
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class GrSurfacePriv;
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class GrTexture;
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class SK_API GrSurface : public GrGpuResource {
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public:
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/**
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* Retrieves the width of the surface.
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*/
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int width() const { return fWidth; }
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/**
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* Retrieves the height of the surface.
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*/
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int height() const { return fHeight; }
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/**
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* Helper that gets the width and height of the surface as a bounding rectangle.
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*/
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SkRect getBoundsRect() const { return SkRect::MakeIWH(this->width(), this->height()); }
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/**
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* Retrieves the pixel config specified when the surface was created.
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* For render targets this can be kUnknown_GrPixelConfig
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* if client asked us to render to a target that has a pixel
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* config that isn't equivalent with one of our configs.
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*/
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GrPixelConfig config() const { return fConfig; }
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/**
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* @return the texture associated with the surface, may be null.
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*/
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virtual GrTexture* asTexture() { return nullptr; }
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virtual const GrTexture* asTexture() const { return nullptr; }
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/**
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* @return the render target underlying this surface, may be null.
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*/
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virtual GrRenderTarget* asRenderTarget() { return nullptr; }
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virtual const GrRenderTarget* asRenderTarget() const { return nullptr; }
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/** Access methods that are only to be used within Skia code. */
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inline GrSurfacePriv surfacePriv();
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inline const GrSurfacePriv surfacePriv() const;
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static size_t WorstCaseSize(const GrSurfaceDesc& desc, bool useNextPow2 = false);
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static size_t ComputeSize(GrPixelConfig config, int width, int height, int colorSamplesPerPixel,
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GrMipMapped, bool useNextPow2 = false);
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protected:
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void setIsGLTextureRectangleOrExternal() {
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SkASSERT(this->asTexture());
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fSurfaceFlags |= GrInternalSurfaceFlags::kIsGLTextureRectangleOrExternal;
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}
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bool isGLTextureRectangleOrExternal() const {
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return fSurfaceFlags & GrInternalSurfaceFlags::kIsGLTextureRectangleOrExternal;
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}
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void setHasMixedSamples() {
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SkASSERT(this->asRenderTarget());
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fSurfaceFlags |= GrInternalSurfaceFlags::kMixedSampled;
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}
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bool hasMixedSamples() const { return fSurfaceFlags & GrInternalSurfaceFlags::kMixedSampled; }
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void setSupportsWindowRects() {
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SkASSERT(this->asRenderTarget());
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fSurfaceFlags |= GrInternalSurfaceFlags::kWindowRectsSupport;
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}
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bool supportsWindowRects() const {
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return fSurfaceFlags & GrInternalSurfaceFlags::kWindowRectsSupport;
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}
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void setGLRTFBOIDIs0() {
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SkASSERT(this->asRenderTarget());
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fSurfaceFlags |= GrInternalSurfaceFlags::kGLRTFBOIDIs0;
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}
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bool glRTFBOIDis0() const {
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return fSurfaceFlags & GrInternalSurfaceFlags::kGLRTFBOIDIs0;
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}
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// Methods made available via GrSurfacePriv
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bool hasPendingRead() const;
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bool hasPendingWrite() const;
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bool hasPendingIO() const;
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// Provides access to methods that should be public within Skia code.
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friend class GrSurfacePriv;
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GrSurface(GrGpu* gpu, const GrSurfaceDesc& desc)
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: INHERITED(gpu)
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, fConfig(desc.fConfig)
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, fWidth(desc.fWidth)
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, fHeight(desc.fHeight)
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, fSurfaceFlags(GrInternalSurfaceFlags::kNone) {
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}
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~GrSurface() override {}
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void onRelease() override;
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void onAbandon() override;
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private:
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const char* getResourceType() const override { return "Surface"; }
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GrPixelConfig fConfig;
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int fWidth;
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int fHeight;
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GrInternalSurfaceFlags fSurfaceFlags;
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typedef GrGpuResource INHERITED;
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};
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#endif
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