skia2/include/gpu/vk
Kevin Lubick 9488e0237d [infra] Experiment generating BUILD.bazel files
This uses the gazelle extension from
https://skia-review.googlesource.com/c/buildbot/+/473357

Review Tips:
 - Ignore any changes to .h or .cpp files. Those have been
   pulled out into their own CLs.
 - Start with bazel/macros.bzl.
 - Read the CL with the generation code, if you haven't already.
 - Look at third_party/file_map_for_bazel.json.
 - See experimental/bazel_test for an idea of how a cc_binary
   would be made.
 - Spot check one or two of the BUILD.bazel files.

This CL generates the "atomic" rules for src/, include/ and
modules/skshaper, as a starting point.

`bazel build --config clang //include/...` works

`bazel build --config clang //src/...` starts compiling,
(which verifies that the BUILD.bazel files are all valid),
but runs into errors because not all third_party deps have
been resolved, and there are some files missing from the
toolchain still (e.g. EGL headers).

Change-Id: Ib7e0fb0efdb9f08655f06cbc56e9bb4cf416294b
Bug: skia:12541
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/474240
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Leandro Lovisolo <lovisolo@google.com>
2021-11-23 18:53:16 +00:00
..
BUILD.bazel [infra] Experiment generating BUILD.bazel files 2021-11-23 18:53:16 +00:00
GrVkBackendContext.h Enable creating protected vulkan backend 2019-06-24 16:04:00 +00:00
GrVkExtensions.h Replace various one-liner sorting functor adapters with lambdas. 2020-07-14 17:45:26 +00:00
GrVkMemoryAllocator.h Remove SK_USE_LEGACY_VK_ALLOCATOR_USAGE_NAMES code. 2021-02-17 20:30:48 +00:00
GrVkTypes.h Store whether or not a VkImage is from a swapchain and return it in drawable info. 2021-11-16 21:14:59 +00:00
GrVkVulkan.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00