c0bd9f9fe5
Current strategy: everything from the top Things to look at first are the manual changes: - added tools/rewrite_includes.py - removed -Idirectives from BUILD.gn - various compile.sh simplifications - tweak tools/embed_resources.py - update gn/find_headers.py to write paths from the top - update gn/gn_to_bp.py SkUserConfig.h layout so that #include "include/config/SkUserConfig.h" always gets the header we want. No-Presubmit: true Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706 Commit-Queue: Mike Klein <mtklein@google.com> Reviewed-by: Hal Canary <halcanary@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Reviewed-by: Florin Malita <fmalita@chromium.org>
163 lines
5.7 KiB
C++
163 lines
5.7 KiB
C++
/*
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* Copyright 2011 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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// Unit tests for src/core/SkPoint.cpp and its header
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#include "include/core/SkRect.h"
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#include "src/core/SkPointPriv.h"
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#include "tests/Test.h"
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static void test_casts(skiatest::Reporter* reporter) {
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SkPoint p = { 0, 0 };
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SkRect r = { 0, 0, 0, 0 };
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const SkScalar* pPtr = reinterpret_cast<const SkScalar*>(&p);
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const SkScalar* rPtr = reinterpret_cast<const SkScalar*>(&r);
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REPORTER_ASSERT(reporter, SkPointPriv::AsScalars(p) == pPtr);
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REPORTER_ASSERT(reporter, r.asScalars() == rPtr);
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}
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// Tests SkPoint::Normalize() for this (x,y)
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static void test_Normalize(skiatest::Reporter* reporter,
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SkScalar x, SkScalar y) {
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SkPoint point;
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point.set(x, y);
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SkScalar oldLength = point.length();
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SkScalar returned = SkPoint::Normalize(&point);
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SkScalar newLength = point.length();
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REPORTER_ASSERT(reporter, SkScalarNearlyEqual(returned, oldLength));
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REPORTER_ASSERT(reporter, SkScalarNearlyEqual(newLength, SK_Scalar1));
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}
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static void test_normalize_cannormalize_consistent(skiatest::Reporter* reporter) {
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const SkScalar values[] = { 1, 1e18f, 1e20f, 1e38f, SK_ScalarInfinity, SK_ScalarNaN };
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for (SkScalar val : values) {
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const SkScalar variants[] = { val, -val, SkScalarInvert(val), -SkScalarInvert(val) };
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for (SkScalar v : variants) {
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const SkPoint pts[] = { { 0, v }, { v, 0 }, { 1, v }, { v, 1 }, { v, v } };
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for (SkPoint p : pts) {
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bool can = SkPointPriv::CanNormalize(p.fX, p.fY);
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bool nor = p.normalize();
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REPORTER_ASSERT(reporter, can == nor);
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}
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}
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}
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}
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// Tests that SkPoint::length() and SkPoint::Length() both return
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// approximately expectedLength for this (x,y).
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static void test_length(skiatest::Reporter* reporter, SkScalar x, SkScalar y,
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SkScalar expectedLength) {
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SkPoint point;
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point.set(x, y);
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SkScalar s1 = point.length();
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SkScalar s2 = SkPoint::Length(x, y);
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//The following should be exactly the same, but need not be.
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//See http://gcc.gnu.org/bugzilla/show_bug.cgi?id=323
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REPORTER_ASSERT(reporter, SkScalarNearlyEqual(s1, s2));
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REPORTER_ASSERT(reporter, SkScalarNearlyEqual(s1, expectedLength));
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test_Normalize(reporter, x, y);
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}
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// Ugh. Windows compiler can dive into other .cpp files, and sometimes
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// notices that I will generate an overflow... which is exactly the point
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// of this test!
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//
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// To avoid this warning, I need to convince the compiler that I might not
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// use that big value, hence this hacky helper function: reporter is
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// ALWAYS non-null. (shhhhhh, don't tell the compiler that).
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template <typename T> T get_value(skiatest::Reporter* reporter, T value) {
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return reporter ? value : 0;
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}
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// On linux gcc, 32bit, we are seeing the compiler propagate up the value
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// of SkPoint::length() as a double (which we use sometimes to avoid overflow
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// during the computation), even though the signature says float (SkScalar).
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//
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// force_as_float is meant to capture our latest technique (horrible as
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// it is) to force the value to be a float, so we can test whether it was
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// finite or not.
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static float force_as_float(skiatest::Reporter* reporter, float value) {
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uint32_t storage;
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memcpy(&storage, &value, 4);
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// even the pair of memcpy calls are not sufficient, since those seem to
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// be no-op'd, so we add a runtime tests (just like get_value) to force
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// the compiler to give us an actual float.
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if (nullptr == reporter) {
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storage = ~storage;
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}
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memcpy(&value, &storage, 4);
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return value;
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}
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// test that we handle very large values correctly. i.e. that we can
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// successfully normalize something whose mag overflows a float.
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static void test_overflow(skiatest::Reporter* reporter) {
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SkScalar bigFloat = get_value(reporter, 3.4e38f);
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SkPoint pt = { bigFloat, bigFloat };
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SkScalar length = pt.length();
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length = force_as_float(reporter, length);
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// expect this to be non-finite, but dump the results if not.
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if (SkScalarIsFinite(length)) {
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SkDebugf("length(%g, %g) == %g\n", pt.fX, pt.fY, length);
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REPORTER_ASSERT(reporter, !SkScalarIsFinite(length));
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}
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// this should succeed, even though we can't represent length
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REPORTER_ASSERT(reporter, pt.setLength(SK_Scalar1));
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// now that pt is normalized, we check its length
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length = pt.length();
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REPORTER_ASSERT(reporter, SkScalarNearlyEqual(length, SK_Scalar1));
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}
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DEF_TEST(Point, reporter) {
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test_casts(reporter);
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static const struct {
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SkScalar fX;
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SkScalar fY;
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SkScalar fLength;
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} gRec[] = {
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{ SkIntToScalar(3), SkIntToScalar(4), SkIntToScalar(5) },
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{ 0.6f, 0.8f, SK_Scalar1 },
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};
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for (size_t i = 0; i < SK_ARRAY_COUNT(gRec); ++i) {
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test_length(reporter, gRec[i].fX, gRec[i].fY, gRec[i].fLength);
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}
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test_overflow(reporter);
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test_normalize_cannormalize_consistent(reporter);
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}
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DEF_TEST(Point_setLengthFast, reporter) {
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// Scale a (1,1) point to a bunch of different lengths,
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// making sure the slow and fast paths are within 0.1%.
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const float tests[] = { 1.0f, 0.0f, 1.0e-37f, 3.4e38f, 42.0f, 0.00012f };
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const SkPoint kOne = {1.0f, 1.0f};
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for (unsigned i = 0; i < SK_ARRAY_COUNT(tests); i++) {
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SkPoint slow = kOne, fast = kOne;
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slow.setLength(tests[i]);
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SkPointPriv::SetLengthFast(&fast, tests[i]);
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if (slow.length() < FLT_MIN && fast.length() < FLT_MIN) continue;
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SkScalar ratio = slow.length() / fast.length();
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REPORTER_ASSERT(reporter, ratio > 0.999f);
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REPORTER_ASSERT(reporter, ratio < 1.001f);
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}
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}
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