cc8a76f3c7
Note to the reviewer: Look at tests/util.js first and then look at the others. Gerrit lets you ignore whitespace changes, which I would recommend for this. This emulates tests on the C++ side and dramatically reduces boilerplate on the test code. This also uses the beforeEach(async () => {}) trick to save a lot of promise resolutions before each tests. I try to clean up the style a bit as I go, seriously thinking about adding eslint for at least the tests. Change-Id: Iced4abb57f66572035ab5d1a54b374055e8aaa58 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/281439 Reviewed-by: Joe Gregorio <jcgregorio@google.com>
44 lines
1.5 KiB
JavaScript
44 lines
1.5 KiB
JavaScript
describe('Skottie behavior', () => {
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let container;
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beforeEach(async () => {
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await LoadCanvasKit;
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container = document.createElement('div');
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container.innerHTML = `
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<canvas width=600 height=600 id=test></canvas>
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<canvas width=600 height=600 id=report></canvas>`;
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document.body.appendChild(container);
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});
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afterEach(() => {
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document.body.removeChild(container);
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});
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const imgPromise = fetch('/assets/flightAnim.gif')
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.then((response) => response.arrayBuffer());
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const jsonPromise = fetch('/assets/animated_gif.json')
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.then((response) => response.text());
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gm('skottie_animgif', (canvas, promises) => {
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if (!CanvasKit.skottie || !CanvasKit.managed_skottie) {
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console.warn('Skipping test because not compiled with skottie');
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return;
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}
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const animation = CanvasKit.MakeManagedAnimation(promises[1], {
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'flightAnim.gif': promises[0],
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});
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expect(animation).toBeTruthy();
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const bounds = {fLeft: 0, fTop: 0, fRight: 500, fBottom: 500};
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canvas.clear(CanvasKit.WHITE);
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animation.render(canvas, bounds);
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// There was a bug, fixed in https://skia-review.googlesource.com/c/skia/+/241757
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// that seeking again and drawing again revealed.
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animation.seek(0.5);
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canvas.clear(CanvasKit.WHITE);
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animation.render(canvas, bounds);
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animation.delete();
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}, imgPromise, jsonPromise);
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});
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