14629417cb
* Turns out that dealloc is unnecessary. Some compilers give an error when it is there. * Use __bridge cast, since some compilers require it. Cq-Include-Trybots: luci.skia.skia.primary:Build-Mac-Clang-arm64-Debug-iOS_Metal Cq-Include-Trybots: luci.skia.skia.primary:Build-Mac-Clang-arm64-Release-iOS_Metal Change-Id: I42d9ef16a5d6425c98a8a2b564bf4a06f26886f5 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/257677 Commit-Queue: Jim Van Verth <jvanverth@google.com> Auto-Submit: Hal Canary <halcanary@google.com> Reviewed-by: Jim Van Verth <jvanverth@google.com>
142 lines
5.4 KiB
Plaintext
142 lines
5.4 KiB
Plaintext
// Copyright 2019 Google LLC.
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// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
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#include "experimental/skottie_ios/SkMetalViewBridge.h"
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#include "experimental/skottie_ios/SkottieMtkView.h"
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#include "include/gpu/GrContext.h"
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#include "include/gpu/GrContextOptions.h"
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#import <Metal/Metal.h>
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#import <MetalKit/MetalKit.h>
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#import <UIKit/UIKit.h>
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static UIStackView* make_skottie_stack(CGFloat width,
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id<MTLDevice> metalDevice,
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id<MTLCommandQueue> metalQueue,
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GrContext* grContext) {
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UIStackView* stack = [[UIStackView alloc] init];
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[stack setAxis:UILayoutConstraintAxisVertical];
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[stack setDistribution:UIStackViewDistributionEqualSpacing];
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NSBundle* mainBundle = [NSBundle mainBundle];
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NSArray<NSString*>* paths = [mainBundle pathsForResourcesOfType:@"json"
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inDirectory:@"data"];
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constexpr CGFloat kSpacing = 2;
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CGFloat totalHeight = kSpacing;
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for (NSUInteger i = 0; i < [paths count]; ++i) {
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NSString* path = [paths objectAtIndex:i];
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NSData* content = [NSData dataWithContentsOfFile:path];
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if (!content) {
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NSLog(@"'%@' not found", path);
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continue;
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}
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SkottieMtkView* skottieView = [[SkottieMtkView alloc] init];
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if (![skottieView loadAnimation:content]) {
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continue;
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}
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[skottieView setDevice:metalDevice];
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[skottieView setQueue:metalQueue];
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[skottieView setGrContext:grContext];
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SkMtkViewConfigForSkia(skottieView);
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CGSize animSize = [skottieView size];
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CGFloat height = animSize.width ? (width * animSize.height / animSize.width) : 0;
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[skottieView setFrame:{{0, 0}, {width, height}}];
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[skottieView setPreferredFramesPerSecond:30];
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[[[skottieView heightAnchor] constraintEqualToConstant:height] setActive:true];
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[[[skottieView widthAnchor] constraintEqualToConstant:width] setActive:true];
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[stack addArrangedSubview:skottieView];
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totalHeight += height + kSpacing;
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}
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[stack setFrame:{{0, 0}, {width, totalHeight}}];
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return stack;
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}
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@interface AppViewController : UIViewController
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@property (strong) id<MTLDevice> metalDevice;
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@property (strong) id<MTLCommandQueue> metalQueue;
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@property (strong) UIStackView* stackView;
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@end
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@implementation AppViewController {
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sk_sp<GrContext> fGrContext;
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}
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- (void)loadView {
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[self setView:[[UIView alloc] init]];
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}
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- (void)viewDidLoad {
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[super viewDidLoad];
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if (!fGrContext) {
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[self setMetalDevice:MTLCreateSystemDefaultDevice()];
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if(![self metalDevice]) {
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NSLog(@"Metal is not supported on this device");
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return;
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}
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[self setMetalQueue:[[self metalDevice] newCommandQueue]];
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GrContextOptions grContextOptions; // set different options here.
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fGrContext = SkMetalDeviceToGrContext([self metalDevice], [self metalQueue],
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grContextOptions);
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}
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[self setStackView:make_skottie_stack([[UIScreen mainScreen] bounds].size.width,
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[self metalDevice], [self metalQueue], fGrContext.get())];
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CGFloat statusBarHeight = [[UIApplication sharedApplication] statusBarFrame].size.height;
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CGSize mainScreenSize = [[UIScreen mainScreen] bounds].size;
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CGRect scrollViewBounds = {{0, statusBarHeight},
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{mainScreenSize.width, mainScreenSize.height - statusBarHeight}};
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UIScrollView* scrollView = [[UIScrollView alloc] initWithFrame:scrollViewBounds];
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[scrollView setContentSize:[[self stackView] frame].size];
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[scrollView addSubview:[self stackView]];
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[scrollView setBackgroundColor:[UIColor blackColor]];
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UIView* mainView = [self view];
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[mainView setBounds:{{0, 0}, mainScreenSize}];
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[mainView setBackgroundColor:[UIColor whiteColor]];
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[mainView addSubview:scrollView];
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UITapGestureRecognizer* tapGestureRecognizer = [[UITapGestureRecognizer alloc] init];
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[tapGestureRecognizer addTarget:self action:@selector(handleTap:)];
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[mainView addGestureRecognizer:tapGestureRecognizer];
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}
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- (void)handleTap:(UIGestureRecognizer*)sender {
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if (![sender state] == UIGestureRecognizerStateEnded) {
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return;
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}
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NSArray<UIView*>* subviews = [[self stackView] subviews];
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for (NSUInteger i = 0; i < [subviews count]; ++i) {
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UIView* subview = [subviews objectAtIndex:i];
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if (![subview isKindOfClass:[SkottieMtkView class]]) {
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continue;
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}
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SkottieMtkView* skottieView = (SkottieMtkView*)subview;
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BOOL paused = [skottieView togglePaused];
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[skottieView setEnableSetNeedsDisplay:paused];
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[skottieView setPaused:paused];
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}
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}
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@end
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@interface AppDelegate : UIResponder <UIApplicationDelegate>
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@property (strong, nonatomic) UIWindow* window;
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@end
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@implementation AppDelegate
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- (BOOL)application:(UIApplication*)app didFinishLaunchingWithOptions:(NSDictionary*)ops {
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[self setWindow:[[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]]];
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[[self window] setRootViewController:[[AppViewController alloc] init]];
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[[self window] makeKeyAndVisible];
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return YES;
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}
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@end
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int main(int argc, char* argv[]) {
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@autoreleasepool {
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return UIApplicationMain(argc, argv, nil, NSStringFromClass([AppDelegate class]));
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}
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}
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