..
dawn
Update dawn.h -> webgpu.h, dawn_cpp.h -> webgpu_cpp.h.
2019-12-04 15:24:16 +00:00
gl
Add a mechanism to insert framebuffer barriers for NVIDIA tessellation
2019-12-31 00:18:36 +00:00
mock
Add BC1_RGB8_UNORM support
2019-12-20 21:41:09 +00:00
mtl
Implement fences and semaphores for Metal.
2019-08-28 19:38:56 +00:00
vk
Reland: Enable YCbCr sampler support on platforms other than Android
2019-08-12 14:21:01 +00:00
GrBackendDrawableInfo.h
rewrite includes to not need so much -Ifoo
2019-04-24 16:27:11 +00:00
GrBackendSemaphore.h
Implement fences and semaphores for Metal.
2019-08-28 19:38:56 +00:00
GrBackendSurface.h
Add compression to Mock backend
2019-12-12 15:42:53 +00:00
GrConfig.h
Reland x3 "Remove most of GrConfig.h"
2019-12-18 17:14:45 +00:00
GrContext.h
Allow implicit conversion from GrSamplerState::Filter to GrSamplerState
2020-01-09 17:29:54 +00:00
GrContextOptions.h
Rename GpuPathRenderers::kAll to kDefault
2019-12-31 01:01:17 +00:00
GrContextThreadSafeProxy.h
Major refactor of runtime effects
2019-12-16 15:59:04 +00:00
GrDriverBugWorkarounds.h
rewrite includes to not need so much -Ifoo
2019-04-24 16:27:11 +00:00
GrDriverBugWorkaroundsAutogen.h
gpu: Disable dual source blending support on buggy driver versions.
2019-12-20 22:56:19 +00:00
GrGpuResource.h
Make GrGpuResource ref counting atomic.
2019-09-23 17:41:03 +00:00
GrSurface.h
Revert "Rename GLRTFBOIDIs0 to WrapsSwapchainSurface and use for Metal."
2019-11-25 21:49:46 +00:00
GrTexture.h
Use mipmapping/protected to lookup scratch textures.
2019-09-18 15:35:05 +00:00
GrTypes.h
Some GrTypes cleanup.
2020-01-03 19:49:07 +00:00