skia2/gm/rrects.cpp
Brian Osman c7ad40f76f Remove SK_SUPPORT_GPU checks in tool-only code
Most of this is (obviously) not necessary to do, but once
I started, I figured I'd just get it all. Tools (nanobench,
DM, skiaserve), all GMs, benches, and unit tests, plus support
code (command line parsing and config stuff).

This is almost entirely mechanical.

Bug: skia:
Change-Id: I209500f8df8c5bd43f8298ff26440d1c4d7425fb
Reviewed-on: https://skia-review.googlesource.com/131153
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2018-05-31 18:59:44 +00:00

255 lines
9.2 KiB
C++

/*
* Copyright 2012 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "gm.h"
#include "sk_tool_utils.h"
#include "GrCaps.h"
#include "GrContext.h"
#include "GrRenderTargetContextPriv.h"
#include "effects/GrRRectEffect.h"
#include "ops/GrDrawOp.h"
#include "ops/GrRectOpFactory.h"
#include "SkRRect.h"
namespace skiagm {
///////////////////////////////////////////////////////////////////////////////
class RRectGM : public GM {
public:
enum Type {
kBW_Draw_Type,
kAA_Draw_Type,
kBW_Clip_Type,
kAA_Clip_Type,
kEffect_Type,
};
RRectGM(Type type) : fType(type) { }
protected:
void onOnceBeforeDraw() override {
this->setBGColor(sk_tool_utils::color_to_565(0xFFDDDDDD));
this->setUpRRects();
}
SkString onShortName() override {
SkString name("rrect");
switch (fType) {
case kBW_Draw_Type:
name.append("_draw_bw");
break;
case kAA_Draw_Type:
name.append("_draw_aa");
break;
case kBW_Clip_Type:
name.append("_clip_bw");
break;
case kAA_Clip_Type:
name.append("_clip_aa");
break;
case kEffect_Type:
name.append("_effect");
break;
}
return name;
}
SkISize onISize() override { return SkISize::Make(kImageWidth, kImageHeight); }
void onDraw(SkCanvas* canvas) override {
GrRenderTargetContext* renderTargetContext =
canvas->internal_private_accessTopLayerRenderTargetContext();
if (kEffect_Type == fType && !renderTargetContext) {
skiagm::GM::DrawGpuOnlyMessage(canvas);
return;
}
SkPaint paint;
if (kAA_Draw_Type == fType) {
paint.setAntiAlias(true);
}
const SkRect kMaxTileBound = SkRect::MakeWH(SkIntToScalar(kTileX),
SkIntToScalar(kTileY));
#ifdef SK_DEBUG
const SkRect kMaxImageBound = SkRect::MakeWH(SkIntToScalar(kImageWidth),
SkIntToScalar(kImageHeight));
#endif
int lastEdgeType = (kEffect_Type == fType) ? (int) GrClipEdgeType::kLast: 0;
int y = 1;
for (int et = 0; et <= lastEdgeType; ++et) {
int x = 1;
for (int curRRect = 0; curRRect < kNumRRects; ++curRRect) {
bool drew = true;
#ifdef SK_DEBUG
SkASSERT(kMaxTileBound.contains(fRRects[curRRect].getBounds()));
SkRect imageSpaceBounds = fRRects[curRRect].getBounds();
imageSpaceBounds.offset(SkIntToScalar(x), SkIntToScalar(y));
SkASSERT(kMaxImageBound.contains(imageSpaceBounds));
#endif
canvas->save();
canvas->translate(SkIntToScalar(x), SkIntToScalar(y));
if (kEffect_Type == fType) {
SkRRect rrect = fRRects[curRRect];
rrect.offset(SkIntToScalar(x), SkIntToScalar(y));
GrClipEdgeType edgeType = (GrClipEdgeType) et;
const auto& caps = *renderTargetContext->caps()->shaderCaps();
auto fp = GrRRectEffect::Make(edgeType, rrect, caps);
if (fp) {
GrPaint grPaint;
grPaint.setXPFactory(GrPorterDuffXPFactory::Get(SkBlendMode::kSrc));
grPaint.addCoverageFragmentProcessor(std::move(fp));
grPaint.setColor4f(GrColor4f(0, 0, 0, 1.f));
SkRect bounds = rrect.getBounds();
bounds.outset(2.f, 2.f);
renderTargetContext->priv().testingOnly_addDrawOp(
GrRectOpFactory::MakeNonAAFill(std::move(grPaint),
SkMatrix::I(), bounds,
GrAAType::kNone));
} else {
drew = false;
}
} else if (kBW_Clip_Type == fType || kAA_Clip_Type == fType) {
bool aaClip = (kAA_Clip_Type == fType);
canvas->clipRRect(fRRects[curRRect], aaClip);
canvas->drawRect(kMaxTileBound, paint);
} else {
canvas->drawRRect(fRRects[curRRect], paint);
}
canvas->restore();
if (drew) {
x = x + kTileX;
if (x > kImageWidth) {
x = 1;
y += kTileY;
}
}
}
if (x != 1) {
y += kTileY;
}
}
}
void setUpRRects() {
// each RRect must fit in a 0x0 -> (kTileX-2)x(kTileY-2) block. These will be tiled across
// the screen in kTileX x kTileY tiles. The extra empty pixels on each side are for AA.
// simple cases
fRRects[0].setRect(SkRect::MakeWH(kTileX-2, kTileY-2));
fRRects[1].setOval(SkRect::MakeWH(kTileX-2, kTileY-2));
fRRects[2].setRectXY(SkRect::MakeWH(kTileX-2, kTileY-2), 10, 10);
fRRects[3].setRectXY(SkRect::MakeWH(kTileX-2, kTileY-2), 10, 5);
// small circular corners are an interesting test case for gpu clipping
fRRects[4].setRectXY(SkRect::MakeWH(kTileX-2, kTileY-2), 1, 1);
fRRects[5].setRectXY(SkRect::MakeWH(kTileX-2, kTileY-2), 0.5f, 0.5f);
fRRects[6].setRectXY(SkRect::MakeWH(kTileX-2, kTileY-2), 0.2f, 0.2f);
// The first complex case needs special handling since it is a square
fRRects[kNumSimpleCases].setRectRadii(SkRect::MakeWH(kTileY-2, kTileY-2), gRadii[0]);
for (size_t i = 1; i < SK_ARRAY_COUNT(gRadii); ++i) {
fRRects[kNumSimpleCases+i].setRectRadii(SkRect::MakeWH(kTileX-2, kTileY-2), gRadii[i]);
}
}
private:
Type fType;
static constexpr int kImageWidth = 640;
static constexpr int kImageHeight = 480;
static constexpr int kTileX = 80;
static constexpr int kTileY = 40;
static constexpr int kNumSimpleCases = 7;
static constexpr int kNumComplexCases = 35;
static const SkVector gRadii[kNumComplexCases][4];
static constexpr int kNumRRects = kNumSimpleCases + kNumComplexCases;
SkRRect fRRects[kNumRRects];
typedef GM INHERITED;
};
// Radii for the various test cases. Order is UL, UR, LR, LL
const SkVector RRectGM::gRadii[kNumComplexCases][4] = {
// a circle
{ { kTileY, kTileY }, { kTileY, kTileY }, { kTileY, kTileY }, { kTileY, kTileY } },
// odd ball cases
{ { 8, 8 }, { 32, 32 }, { 8, 8 }, { 32, 32 } },
{ { 16, 8 }, { 8, 16 }, { 16, 8 }, { 8, 16 } },
{ { 0, 0 }, { 16, 16 }, { 8, 8 }, { 32, 32 } },
// UL
{ { 30, 30 }, { 0, 0 }, { 0, 0 }, { 0, 0 } },
{ { 30, 15 }, { 0, 0 }, { 0, 0 }, { 0, 0 } },
{ { 15, 30 }, { 0, 0 }, { 0, 0 }, { 0, 0 } },
// UR
{ { 0, 0 }, { 30, 30 }, { 0, 0 }, { 0, 0 } },
{ { 0, 0 }, { 30, 15 }, { 0, 0 }, { 0, 0 } },
{ { 0, 0 }, { 15, 30 }, { 0, 0 }, { 0, 0 } },
// LR
{ { 0, 0 }, { 0, 0 }, { 30, 30 }, { 0, 0 } },
{ { 0, 0 }, { 0, 0 }, { 30, 15 }, { 0, 0 } },
{ { 0, 0 }, { 0, 0 }, { 15, 30 }, { 0, 0 } },
// LL
{ { 0, 0 }, { 0, 0 }, { 0, 0 }, { 30, 30 } },
{ { 0, 0 }, { 0, 0 }, { 0, 0 }, { 30, 15 } },
{ { 0, 0 }, { 0, 0 }, { 0, 0 }, { 15, 30 } },
// over-sized radii
{ { 0, 0 }, { 100, 400 }, { 0, 0 }, { 0, 0 } },
{ { 0, 0 }, { 400, 400 }, { 0, 0 }, { 0, 0 } },
{ { 400, 400 }, { 400, 400 }, { 400, 400 }, { 400, 400 } },
// circular corner tabs
{ { 0, 0 }, { 20, 20 }, { 20, 20 }, { 0, 0 } },
{ { 20, 20 }, { 20, 20 }, { 0, 0 }, { 0, 0 } },
{ { 0, 0 }, { 0, 0 }, { 20, 20 }, { 20, 20 } },
{ { 20, 20 }, { 0, 0 }, { 0, 0 }, { 20, 20 } },
// small radius circular corner tabs
{ { 0, 0 }, { 0.2f, 0.2f }, { 0.2f, 0.2f }, { 0, 0 } },
{ { 0.3f, 0.3f }, { 0.3f, .3f }, { 0, 0 }, { 0, 0 } },
// single circular corner cases
{ { 0, 0 }, { 0, 0 }, { 0, 0 }, { 15, 15 } },
{ { 0, 0 }, { 0, 0 }, { 15, 15 }, { 0, 0 } },
{ { 0, 0 }, { 15, 15 }, { 0, 0 }, { 0, 0 } },
{ { 15, 15 }, { 0, 0 }, { 0, 0 }, { 0, 0 } },
// nine patch elliptical
{ { 5, 7 }, { 8, 7 }, { 8, 12 }, { 5, 12 } },
{ { 0, 7 }, { 8, 7 }, { 8, 12 }, { 0, 12 } },
// nine patch elliptical, small radii
{ { 0.4f, 7 }, { 8, 7 }, { 8, 12 }, { 0.4f, 12 } },
{ { 0.4f, 0.4f }, { 8, 0.4f }, { 8, 12 }, { 0.4f, 12 } },
{ { 20, 0.4f }, { 18, 0.4f }, { 18, 0.4f }, { 20, 0.4f } },
{ { 0.3f, 0.4f }, { 0.3f, 0.4f }, { 0.3f, 0.4f }, { 0.3f, 0.4f } },
};
///////////////////////////////////////////////////////////////////////////////
DEF_GM( return new RRectGM(RRectGM::kAA_Draw_Type); )
DEF_GM( return new RRectGM(RRectGM::kBW_Draw_Type); )
DEF_GM( return new RRectGM(RRectGM::kAA_Clip_Type); )
DEF_GM( return new RRectGM(RRectGM::kBW_Clip_Type); )
DEF_GM( return new RRectGM(RRectGM::kEffect_Type); )
}