c0bd9f9fe5
Current strategy: everything from the top Things to look at first are the manual changes: - added tools/rewrite_includes.py - removed -Idirectives from BUILD.gn - various compile.sh simplifications - tweak tools/embed_resources.py - update gn/find_headers.py to write paths from the top - update gn/gn_to_bp.py SkUserConfig.h layout so that #include "include/config/SkUserConfig.h" always gets the header we want. No-Presubmit: true Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706 Commit-Queue: Mike Klein <mtklein@google.com> Reviewed-by: Hal Canary <halcanary@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Reviewed-by: Florin Malita <fmalita@chromium.org>
70 lines
1.9 KiB
C
70 lines
1.9 KiB
C
/*
|
|
* Copyright 2015 Google Inc.
|
|
*
|
|
* Use of this source code is governed by a BSD-style license that can be
|
|
* found in the LICENSE file.
|
|
*/
|
|
|
|
#ifndef SkRSXform_DEFINED
|
|
#define SkRSXform_DEFINED
|
|
|
|
#include "include/core/SkPoint.h"
|
|
#include "include/core/SkSize.h"
|
|
|
|
/**
|
|
* A compressed form of a rotation+scale matrix.
|
|
*
|
|
* [ fSCos -fSSin fTx ]
|
|
* [ fSSin fSCos fTy ]
|
|
* [ 0 0 1 ]
|
|
*/
|
|
struct SkRSXform {
|
|
static SkRSXform Make(SkScalar scos, SkScalar ssin, SkScalar tx, SkScalar ty) {
|
|
SkRSXform xform = { scos, ssin, tx, ty };
|
|
return xform;
|
|
}
|
|
|
|
/*
|
|
* Initialize a new xform based on the scale, rotation (in radians), final tx,ty location
|
|
* and anchor-point ax,ay within the src quad.
|
|
*
|
|
* Note: the anchor point is not normalized (e.g. 0...1) but is in pixels of the src image.
|
|
*/
|
|
static SkRSXform MakeFromRadians(SkScalar scale, SkScalar radians, SkScalar tx, SkScalar ty,
|
|
SkScalar ax, SkScalar ay) {
|
|
const SkScalar s = SkScalarSin(radians) * scale;
|
|
const SkScalar c = SkScalarCos(radians) * scale;
|
|
return Make(c, s, tx + -c * ax + s * ay, ty + -s * ax - c * ay);
|
|
}
|
|
|
|
SkScalar fSCos;
|
|
SkScalar fSSin;
|
|
SkScalar fTx;
|
|
SkScalar fTy;
|
|
|
|
bool rectStaysRect() const {
|
|
return 0 == fSCos || 0 == fSSin;
|
|
}
|
|
|
|
void setIdentity() {
|
|
fSCos = 1;
|
|
fSSin = fTx = fTy = 0;
|
|
}
|
|
|
|
void set(SkScalar scos, SkScalar ssin, SkScalar tx, SkScalar ty) {
|
|
fSCos = scos;
|
|
fSSin = ssin;
|
|
fTx = tx;
|
|
fTy = ty;
|
|
}
|
|
|
|
void toQuad(SkScalar width, SkScalar height, SkPoint quad[4]) const;
|
|
void toQuad(const SkSize& size, SkPoint quad[4]) const {
|
|
this->toQuad(size.width(), size.height(), quad);
|
|
}
|
|
void toTriStrip(SkScalar width, SkScalar height, SkPoint strip[4]) const;
|
|
};
|
|
|
|
#endif
|
|
|