..
golden
Deduplicate vector constants in SPIR-V output.
2021-01-06 21:05:50 +00:00
BlendClear.sksl
Add golden outputs for the Metal backend.
2020-09-25 17:46:43 +00:00
BlendColor.sksl
Add golden outputs for the Metal backend.
2020-09-25 17:46:43 +00:00
BlendColorBurn.sksl
Add golden outputs for the Metal backend.
2020-09-25 17:46:43 +00:00
BlendColorDodge.sksl
Add golden outputs for the Metal backend.
2020-09-25 17:46:43 +00:00
BlendDarken.sksl
Add golden outputs for the Metal backend.
2020-09-25 17:46:43 +00:00
BlendDifference.sksl
Add golden outputs for the Metal backend.
2020-09-25 17:46:43 +00:00
BlendDst.sksl
Add golden outputs for the Metal backend.
2020-09-25 17:46:43 +00:00
BlendDstAtop.sksl
Add golden outputs for the Metal backend.
2020-09-25 17:46:43 +00:00
BlendDstIn.sksl
Add golden outputs for the Metal backend.
2020-09-25 17:46:43 +00:00
BlendDstOut.sksl
Add golden outputs for the Metal backend.
2020-09-25 17:46:43 +00:00
BlendDstOver.sksl
Add golden outputs for the Metal backend.
2020-09-25 17:46:43 +00:00
BlendEnum.sksl
Fix SPIR-V and Metal support for enum types.
2020-11-30 18:05:48 +00:00
BlendExclusion.sksl
Add golden outputs for the Metal backend.
2020-09-25 17:46:43 +00:00
BlendHardLight.sksl
Add golden outputs for the Metal backend.
2020-09-25 17:46:43 +00:00
BlendHue.sksl
Add golden outputs for the Metal backend.
2020-09-25 17:46:43 +00:00
BlendLighten.sksl
Add golden outputs for the Metal backend.
2020-09-25 17:46:43 +00:00
BlendLuminosity.sksl
Add golden outputs for the Metal backend.
2020-09-25 17:46:43 +00:00
BlendModulate.sksl
Add golden outputs for the Metal backend.
2020-09-25 17:46:43 +00:00
BlendMultiply.sksl
Add golden outputs for the Metal backend.
2020-09-25 17:46:43 +00:00
BlendOverlay.sksl
Rename BlendOverlap to BlendOverlay.
2020-10-02 22:26:15 +00:00
BlendPlus.sksl
Add golden outputs for the Metal backend.
2020-09-25 17:46:43 +00:00
BlendSaturation.sksl
Add golden outputs for the Metal backend.
2020-09-25 17:46:43 +00:00
BlendScreen.sksl
Add golden outputs for the Metal backend.
2020-09-25 17:46:43 +00:00
BlendSoftLight.sksl
Add golden outputs for the Metal backend.
2020-09-25 17:46:43 +00:00
BlendSrc.sksl
Add golden outputs for the Metal backend.
2020-09-25 17:46:43 +00:00
BlendSrcAtop.sksl
Add golden outputs for the Metal backend.
2020-09-25 17:46:43 +00:00
BlendSrcIn.sksl
Add golden outputs for the Metal backend.
2020-09-25 17:46:43 +00:00
BlendSrcOut.sksl
Add golden outputs for the Metal backend.
2020-09-25 17:46:43 +00:00
BlendSrcOver.sksl
Add golden outputs for the Metal backend.
2020-09-25 17:46:43 +00:00
BlendXor.sksl
Add golden outputs for the Metal backend.
2020-09-25 17:46:43 +00:00