skia2/modules/svg/include/SkSVGDOM.h
Florin Malita 24df67d04e Reland "[svg] Plumb a ResourceProvider"
This is a reland of dd29e20904

Original change's description:
> [svg] Plumb a ResourceProvider
>
> ... for image loading.
>
> Update the SVG tools to pass local/FS resource providers.
>
> Change-Id: I2c0e446047da87f177fde0f23b7ea1f0a856e808
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/359996
> Commit-Queue: Florin Malita <fmalita@google.com>
> Reviewed-by: Tyler Denniston <tdenniston@google.com>

Change-Id: I28de60b299fc89f46b090812fc632105143fb6da
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/360607
Commit-Queue: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@google.com>
Reviewed-by: Florin Malita <fmalita@google.com>
2021-01-27 21:12:23 +00:00

70 lines
1.8 KiB
C++

/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkSVGDOM_DEFINED
#define SkSVGDOM_DEFINED
#include "include/core/SkFontMgr.h"
#include "include/core/SkRefCnt.h"
#include "include/core/SkSize.h"
#include "include/private/SkTemplates.h"
#include "modules/skresources/include/SkResources.h"
#include "modules/svg/include/SkSVGIDMapper.h"
class SkCanvas;
class SkDOM;
class SkStream;
class SkSVGNode;
class SkSVGSVG;
class SkSVGDOM : public SkRefCnt {
public:
class Builder final {
public:
/**
* Specify a font manager for loading SVG fonts.
*/
Builder& setFontManager(sk_sp<SkFontMgr>);
/**
* Specify a resource provider for loading images etc.
*/
Builder& setResourceProvider(sk_sp<skresources::ResourceProvider>);
sk_sp<SkSVGDOM> make(SkStream&) const;
private:
sk_sp<SkFontMgr> fFontMgr;
sk_sp<skresources::ResourceProvider> fResourceProvider;
};
static sk_sp<SkSVGDOM> MakeFromStream(SkStream& str) {
return Builder().make(str);
}
const SkSize& containerSize() const;
void setContainerSize(const SkSize&);
// Returns the node with the given id, or nullptr if not found.
sk_sp<SkSVGNode>* findNodeById(const char* id);
void render(SkCanvas*) const;
private:
SkSVGDOM(sk_sp<SkSVGSVG>, sk_sp<SkFontMgr>, sk_sp<skresources::ResourceProvider>,
SkSVGIDMapper&&);
const sk_sp<SkSVGSVG> fRoot;
const sk_sp<SkFontMgr> fFontMgr;
const sk_sp<skresources::ResourceProvider> fResourceProvider;
const SkSVGIDMapper fIDMapper;
SkSize fContainerSize;
};
#endif // SkSVGDOM_DEFINED