skia2/modules/svg/include/SkSVGEllipse.h
Tyler Denniston 52d9475b05 [svg] Refactor several simple nodes to new parsing code
Refactored nodes are <circle>, <ellipse>, <rect>, <line>.

Change-Id: I955c6a01d6533e61a0c12f56f97040ae0b5ed879
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/366721
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Tyler Denniston <tdenniston@google.com>
2021-02-08 20:27:17 +00:00

42 lines
1.0 KiB
C++

/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkSVGEllipse_DEFINED
#define SkSVGEllipse_DEFINED
#include "modules/svg/include/SkSVGShape.h"
#include "modules/svg/include/SkSVGTypes.h"
struct SkRect;
class SkSVGEllipse final : public SkSVGShape {
public:
static sk_sp<SkSVGEllipse> Make() { return sk_sp<SkSVGEllipse>(new SkSVGEllipse()); }
SVG_ATTR(Cx, SkSVGLength, SkSVGLength(0))
SVG_ATTR(Cy, SkSVGLength, SkSVGLength(0))
SVG_ATTR(Rx, SkSVGLength, SkSVGLength(0))
SVG_ATTR(Ry, SkSVGLength, SkSVGLength(0))
protected:
bool parseAndSetAttribute(const char*, const char*) override;
void onDraw(SkCanvas*, const SkSVGLengthContext&, const SkPaint&,
SkPathFillType) const override;
SkPath onAsPath(const SkSVGRenderContext&) const override;
private:
SkSVGEllipse();
SkRect resolve(const SkSVGLengthContext&) const;
using INHERITED = SkSVGShape;
};
#endif // SkSVGEllipse_DEFINED