skia2/modules/skparagraph/include
Mike Klein 52337de95c re-run tools/rewrite_includes.py
PS2 adds a rewrite for Skia #include <...> to #include "...", letting
them be otherwise rewritten and sorted too.  (We do need one exception
for the Vulkan headers, which will otherwise be rewritten to always
point to our own.)  I don't think it's particularly important to
favor "" or <>, but picking one keeps things consistent.

PS3 adds a missing SkMutex.h include.

PS4 fixes a terrible readability problem.

Change-Id: Id9fe752727ef30e802b1daf755ee2ed15e267577
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/229742
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2019-07-25 15:40:33 +00:00
..
DartTypes.h The current version... 2019-07-23 13:31:39 +00:00
FontCollection.h The current version... 2019-07-23 13:31:39 +00:00
Paragraph.h The current version... 2019-07-23 13:31:39 +00:00
ParagraphBuilder.h The current version... 2019-07-23 13:31:39 +00:00
ParagraphStyle.h Move a bunch of gpu files out of include/private and into src/gpu. 2019-06-18 14:24:42 +00:00
TextShadow.h Reland "SkParagraph" 2019-06-11 17:20:36 +00:00
TextStyle.h The current version... 2019-07-23 13:31:39 +00:00
TypefaceFontProvider.h re-run tools/rewrite_includes.py 2019-07-25 15:40:33 +00:00