40c37426b3
Allow embedders to pass a font manager. In order to avoid excessive factory API clutter, introduce an Animation::Builder helper to wrap factory options. Also clean up various bits: * hoist scene parsing out of the Animation ctor * store the animation duration explicitly (instead of unused fps) * plumb const SkFontMgr& internally (instead of a ref) Change-Id: I3e180dfa85ba18c8462cfeb5a7385bef985ed6c4 Reviewed-on: https://skia-review.googlesource.com/148800 Reviewed-by: Ben Wagner <bungeman@google.com> Commit-Queue: Florin Malita <fmalita@chromium.org>
49 lines
1.3 KiB
C++
49 lines
1.3 KiB
C++
/*
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* Copyright 2017 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SkottieSlide_DEFINED
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#define SkottieSlide_DEFINED
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#include "Slide.h"
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#if defined(SK_ENABLE_SKOTTIE)
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#include "Skottie.h"
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namespace sksg { class Scene; }
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class SkottieSlide : public Slide {
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public:
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SkottieSlide(const SkString& name, const SkString& path);
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~SkottieSlide() override = default;
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void load(SkScalar winWidth, SkScalar winHeight) override;
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void unload() override;
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SkISize getDimensions() const override;
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void draw(SkCanvas*) override;
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bool animate(const SkAnimTimer&) override;
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bool onChar(SkUnichar) override;
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bool onMouse(SkScalar x, SkScalar y, sk_app::Window::InputState, uint32_t modifiers) override;
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private:
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SkString fPath;
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sk_sp<skottie::Animation> fAnimation;
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skottie::Animation::Builder::Stats fAnimationStats;
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SkSize fWinSize = SkSize::MakeEmpty();
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SkMSec fTimeBase = 0;
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bool fShowAnimationInval = false,
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fShowAnimationStats = false;
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typedef Slide INHERITED;
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};
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#endif // SK_ENABLE_SKOTTIE
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#endif // SkottieSlide_DEFINED
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