skia2/gm/ninepatchstretch.cpp
mtklein 7cdc1ee115 Add always-threaded SkRecord quilt tests.
Now that we're drawing tiles threaded like implside painting, remove the checks
that those lock counts are balanced.  They're just not right for anyone anymore.

SkBitmaps themselves are not threadsafe (even const ones), so shallow copy them
on playback of an SkRecord.  (The underlying SkPixelRefs are threadsafe.)

Simplify quilt drawing by using SkBitmap::extractSubset.  No need for locking.

Bump up to 256x256 tiles.  16x16 tiles just murders performance (way too much
contention).  This has the nice side effect of letting us enable a bunch more
GMs for quilt mode; they drew wrong with small tiles but exactly right with large.

BUG=171776
R=reed@google.com, mtklein@google.com

Author: mtklein@chromium.org

Review URL: https://codereview.chromium.org/371023005
2014-07-07 10:41:04 -07:00

98 lines
2.8 KiB
C++

/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "gm.h"
static void make_bitmap(SkBitmap* bitmap, SkIRect* center) {
const int kFixed = 28;
const int kStretchy = 8;
const int kSize = 2*kFixed + kStretchy;
bitmap->allocN32Pixels(kSize, kSize);
SkCanvas canvas(*bitmap);
canvas.clear(SK_ColorTRANSPARENT);
SkRect r = SkRect::MakeWH(SkIntToScalar(kSize), SkIntToScalar(kSize));
const SkScalar strokeWidth = SkIntToScalar(6);
const SkScalar radius = SkIntToScalar(kFixed) - strokeWidth/2;
center->setXYWH(kFixed, kFixed, kStretchy, kStretchy);
SkPaint paint;
paint.setAntiAlias(true);
paint.setColor(0xFFFF0000);
canvas.drawRoundRect(r, radius, radius, paint);
r.setXYWH(SkIntToScalar(kFixed), 0, SkIntToScalar(kStretchy), SkIntToScalar(kSize));
paint.setColor(0x8800FF00);
canvas.drawRect(r, paint);
r.setXYWH(0, SkIntToScalar(kFixed), SkIntToScalar(kSize), SkIntToScalar(kStretchy));
paint.setColor(0x880000FF);
canvas.drawRect(r, paint);
}
namespace skiagm {
class NinePatchStretchGM : public GM {
public:
SkBitmap fBM;
NinePatchStretchGM() {}
protected:
virtual SkString onShortName() {
return SkString("ninepatch-stretch");
}
virtual SkISize onISize() {
return SkISize::Make(400, 400);
}
virtual void onDraw(SkCanvas* canvas) {
SkBitmap bm;
SkIRect center;
make_bitmap(&bm, &center);
// amount of bm that should not be stretched (unless we have to)
const SkScalar fixed = SkIntToScalar(bm.width() - center.width());
const SkTSize<SkScalar> size[] = {
{ fixed * 4 / 5, fixed * 4 / 5 }, // shrink in both axes
{ fixed * 4 / 5, fixed * 4 }, // shrink in X
{ fixed * 4, fixed * 4 / 5 }, // shrink in Y
{ fixed * 4, fixed * 4 }
};
canvas->drawBitmap(bm, SkIntToScalar(10), SkIntToScalar(10), NULL);
SkScalar x = SkIntToScalar(100);
SkScalar y = SkIntToScalar(100);
SkPaint paint;
paint.setFilterLevel(SkPaint::kLow_FilterLevel);
for (int iy = 0; iy < 2; ++iy) {
for (int ix = 0; ix < 2; ++ix) {
int i = ix * 2 + iy;
SkRect r = SkRect::MakeXYWH(x + ix * fixed, y + iy * fixed,
size[i].width(), size[i].height());
canvas->drawBitmapNine(bm, center, r, &paint);
}
}
}
private:
typedef GM INHERITED;
};
//////////////////////////////////////////////////////////////////////////////
static GM* MyFactory(void*) { return new NinePatchStretchGM; }
static GMRegistry reg(MyFactory);
}