889d613875
In order to emulate OOP-R's behavior, GM needs to pass GPU-backed resources to a DDL recorder. This change allows GMs to create GPU resources first (in onGpuSetup w/ a direct context) and then use them in onDraw (with only a GrRecordingContext). Change-Id: Ifa3002af73eb9926f653fb4c4bf4542c0749d658 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/294336 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
626 lines
20 KiB
C++
626 lines
20 KiB
C++
/*
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* Copyright 2015 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef DMSrcSink_DEFINED
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#define DMSrcSink_DEFINED
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#include "gm/gm.h"
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#include "include/core/SkBBHFactory.h"
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#include "include/core/SkBitmap.h"
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#include "include/core/SkCanvas.h"
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#include "include/core/SkData.h"
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#include "include/core/SkPicture.h"
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#include "src/utils/SkMultiPictureDocument.h"
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#include "tools/flags/CommonFlagsConfig.h"
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#include "tools/gpu/MemoryCache.h"
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#include <functional>
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//#define TEST_VIA_SVG
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namespace skiagm {
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namespace verifiers {
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class VerifierList;
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}
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}
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namespace DM {
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// This is just convenience. It lets you use either return "foo" or return SkStringPrintf(...).
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struct ImplicitString : public SkString {
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template <typename T>
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ImplicitString(const T& s) : SkString(s) {}
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ImplicitString() : SkString("") {}
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};
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typedef ImplicitString Name;
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typedef ImplicitString Path;
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class Result {
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public:
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enum class Status : int { Ok, Fatal, Skip };
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Result(Status status, const SkString& s) : fMsg(s), fStatus(status) {}
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Result(Status status, const char* s) : fMsg(s), fStatus(status) {}
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template <typename... Args> Result (Status status, const char* s, Args... args)
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: fMsg(SkStringPrintf(s, args...)), fStatus(status) {}
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Result(const Result&) = default;
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Result& operator=(const Result&) = default;
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static Result Ok() { return Result(Status::Ok, nullptr); }
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static Result Fatal(const SkString& s) { return Result(Status::Fatal, s); }
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static Result Fatal(const char* s) { return Result(Status::Fatal, s); }
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template <typename... Args> static Result Fatal(const char* s, Args... args) {
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return Result(Status::Fatal, s, args...);
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}
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static Result Skip(const SkString& s) { return Result(Status::Skip, s); }
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static Result Skip(const char* s) { return Result(Status::Skip, s); }
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template <typename... Args> static Result Skip(const char* s, Args... args) {
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return Result(Status::Skip, s, args...);
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}
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bool isOk() { return fStatus == Status::Ok; }
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bool isFatal() { return fStatus == Status::Fatal; }
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bool isSkip() { return fStatus == Status::Skip; }
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const char* c_str() const { return fMsg.c_str(); }
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Status status() const { return fStatus; }
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private:
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SkString fMsg;
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Status fStatus;
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};
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struct SinkFlags {
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enum Type { kNull, kGPU, kVector, kRaster } type;
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enum Approach { kDirect, kIndirect } approach;
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enum Multisampled { kNotMultisampled, kMultisampled } multisampled;
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SinkFlags(Type t, Approach a, Multisampled ms = kNotMultisampled)
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: type(t), approach(a), multisampled(ms) {}
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};
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struct Src {
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virtual ~Src() {}
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virtual Result SK_WARN_UNUSED_RESULT draw(GrContext*, SkCanvas*) const = 0;
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virtual SkISize size() const = 0;
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virtual Name name() const = 0;
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virtual void modifyGrContextOptions(GrContextOptions* options) const {}
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virtual bool veto(SinkFlags) const { return false; }
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virtual int pageCount() const { return 1; }
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virtual Result SK_WARN_UNUSED_RESULT draw(int, GrContext* context, SkCanvas* canvas) const {
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return this->draw(context, canvas);
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}
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virtual SkISize size(int) const { return this->size(); }
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// Force Tasks using this Src to run on the main thread?
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virtual bool serial() const { return false; }
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/** Return a list of verifiers for the src, or null if no verifiers should be run .*/
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virtual std::unique_ptr<skiagm::verifiers::VerifierList> getVerifiers() const {
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return nullptr;
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}
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};
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struct Sink {
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virtual ~Sink() {}
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// You may write to either the bitmap or stream. If you write to log, we'll print that out.
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virtual Result SK_WARN_UNUSED_RESULT draw(const Src&, SkBitmap*, SkWStream*, SkString* log)
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const = 0;
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// Force Tasks using this Sink to run on the main thread?
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virtual bool serial() const { return false; }
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// File extension for the content draw() outputs, e.g. "png", "pdf".
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virtual const char* fileExtension() const = 0;
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virtual SinkFlags flags() const = 0;
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/** Returns the color type and space used by the sink. */
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virtual SkColorInfo colorInfo() const { return SkColorInfo(); }
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};
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/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
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class GMSrc : public Src {
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public:
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explicit GMSrc(skiagm::GMFactory);
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Result draw(GrContext*, SkCanvas*) const override;
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SkISize size() const override;
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Name name() const override;
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void modifyGrContextOptions(GrContextOptions* options) const override;
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std::unique_ptr<skiagm::verifiers::VerifierList> getVerifiers() const override;
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private:
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skiagm::GMFactory fFactory;
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};
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class CodecSrc : public Src {
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public:
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enum Mode {
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kCodec_Mode,
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// We choose to test only one mode with zero initialized memory.
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// This will exercise all of the interesting cases in SkSwizzler
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// without doubling the size of our test suite.
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kCodecZeroInit_Mode,
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kScanline_Mode,
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kStripe_Mode, // Tests the skipping of scanlines
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kCroppedScanline_Mode, // Tests (jpeg) cropped scanline optimization
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kSubset_Mode, // For codecs that support subsets directly.
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kAnimated_Mode, // For codecs that support animation.
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};
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enum DstColorType {
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kGetFromCanvas_DstColorType,
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kGrayscale_Always_DstColorType,
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kNonNative8888_Always_DstColorType,
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};
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CodecSrc(Path, Mode, DstColorType, SkAlphaType, float);
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Result draw(GrContext*, SkCanvas*) const override;
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SkISize size() const override;
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Name name() const override;
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bool veto(SinkFlags) const override;
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bool serial() const override { return fRunSerially; }
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private:
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Path fPath;
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Mode fMode;
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DstColorType fDstColorType;
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SkAlphaType fDstAlphaType;
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float fScale;
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bool fRunSerially;
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};
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class AndroidCodecSrc : public Src {
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public:
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AndroidCodecSrc(Path, CodecSrc::DstColorType, SkAlphaType, int sampleSize);
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Result draw(GrContext*, SkCanvas*) const override;
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SkISize size() const override;
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Name name() const override;
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bool veto(SinkFlags) const override;
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bool serial() const override { return fRunSerially; }
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private:
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Path fPath;
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CodecSrc::DstColorType fDstColorType;
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SkAlphaType fDstAlphaType;
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int fSampleSize;
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bool fRunSerially;
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};
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#ifdef SK_ENABLE_ANDROID_UTILS
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// Allows for testing of various implementations of Android's BitmapRegionDecoder
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class BRDSrc : public Src {
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public:
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enum Mode {
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// Decode the entire image as one region.
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kFullImage_Mode,
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// Splits the image into multiple regions using a divisor and decodes the regions
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// separately. Also, this test adds a border of a few pixels to each of the regions
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// that it is decoding. This tests the behavior when a client asks for a region that
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// does not fully fit in the image.
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kDivisor_Mode,
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};
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BRDSrc(Path, Mode, CodecSrc::DstColorType, uint32_t);
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Result draw(GrContext*, SkCanvas*) const override;
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SkISize size() const override;
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Name name() const override;
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bool veto(SinkFlags) const override;
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private:
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Path fPath;
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Mode fMode;
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CodecSrc::DstColorType fDstColorType;
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uint32_t fSampleSize;
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};
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#endif
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class ImageGenSrc : public Src {
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public:
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enum Mode {
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kCodec_Mode, // Use CodecImageGenerator
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kPlatform_Mode, // Uses CG or WIC
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};
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ImageGenSrc(Path, Mode, SkAlphaType, bool);
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Result draw(GrContext*, SkCanvas*) const override;
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SkISize size() const override;
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Name name() const override;
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bool veto(SinkFlags) const override;
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bool serial() const override { return fRunSerially; }
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private:
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Path fPath;
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Mode fMode;
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SkAlphaType fDstAlphaType;
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bool fIsGpu;
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bool fRunSerially;
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};
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class ColorCodecSrc : public Src {
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public:
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ColorCodecSrc(Path, bool decode_to_dst);
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Result draw(GrContext*, SkCanvas*) const override;
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SkISize size() const override;
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Name name() const override;
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bool veto(SinkFlags) const override;
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private:
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Path fPath;
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bool fDecodeToDst;
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};
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class SKPSrc : public Src {
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public:
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explicit SKPSrc(Path path);
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Result draw(GrContext*, SkCanvas*) const override;
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SkISize size() const override;
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Name name() const override;
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private:
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Path fPath;
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};
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// This class extracts all the paths from an SKP and then removes unwanted paths according to the
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// provided l/r trail. It then just draws the remaining paths. (Non-path draws are thrown out.) It
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// is useful for finding a reduced repo case for path drawing bugs.
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class BisectSrc : public SKPSrc {
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public:
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explicit BisectSrc(Path path, const char* trail);
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Result draw(GrContext*, SkCanvas*) const override;
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private:
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SkString fTrail;
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typedef SKPSrc INHERITED;
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};
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#if defined(SK_ENABLE_SKOTTIE)
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class SkottieSrc final : public Src {
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public:
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explicit SkottieSrc(Path path);
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Result draw(GrContext*, SkCanvas*) const override;
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SkISize size() const override;
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Name name() const override;
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bool veto(SinkFlags) const override;
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private:
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// Generates a kTileCount x kTileCount filmstrip with evenly distributed frames.
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static constexpr int kTileCount = 5;
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// Fit kTileCount x kTileCount frames to a 1000x1000 film strip.
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static constexpr SkScalar kTargetSize = 1000;
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static constexpr SkScalar kTileSize = kTargetSize / kTileCount;
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Path fPath;
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};
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#endif
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#if defined(SK_XML)
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} // namespace DM
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class SkSVGDOM;
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namespace DM {
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class SVGSrc : public Src {
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public:
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explicit SVGSrc(Path path);
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Result draw(GrContext*, SkCanvas*) const override;
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SkISize size() const override;
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Name name() const override;
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bool veto(SinkFlags) const override;
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private:
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Name fName;
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sk_sp<SkSVGDOM> fDom;
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SkScalar fScale;
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typedef Src INHERITED;
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};
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#endif // SK_XML
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/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
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class MSKPSrc : public Src {
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public:
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explicit MSKPSrc(Path path);
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int pageCount() const override;
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Result draw(GrContext*, SkCanvas* c) const override;
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Result draw(int, GrContext*, SkCanvas*) const override;
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SkISize size() const override;
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SkISize size(int) const override;
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Name name() const override;
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private:
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Path fPath;
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mutable SkTArray<SkDocumentPage> fPages;
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};
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/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
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class NullSink : public Sink {
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public:
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NullSink() {}
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Result draw(const Src& src, SkBitmap*, SkWStream*, SkString*) const override;
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const char* fileExtension() const override { return ""; }
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SinkFlags flags() const override { return SinkFlags{ SinkFlags::kNull, SinkFlags::kDirect }; }
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};
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class GPUSink : public Sink {
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public:
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GPUSink(const SkCommandLineConfigGpu*, const GrContextOptions&);
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Result draw(const Src&, SkBitmap*, SkWStream*, SkString*) const override;
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Result onDraw(const Src&, SkBitmap*, SkWStream*, SkString*,
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const GrContextOptions& baseOptions,
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std::function<void(GrContext*)> initContext = nullptr) const;
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sk_gpu_test::GrContextFactory::ContextType contextType() const { return fContextType; }
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const sk_gpu_test::GrContextFactory::ContextOverrides& contextOverrides() const {
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return fContextOverrides;
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}
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SkCommandLineConfigGpu::SurfType surfType() const { return fSurfType; }
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bool useDIText() const { return fUseDIText; }
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bool serial() const override { return true; }
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const char* fileExtension() const override { return "png"; }
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SinkFlags flags() const override {
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SinkFlags::Multisampled ms = fSampleCount > 1 ? SinkFlags::kMultisampled
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: SinkFlags::kNotMultisampled;
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return SinkFlags{ SinkFlags::kGPU, SinkFlags::kDirect, ms };
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}
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const GrContextOptions& baseContextOptions() const { return fBaseContextOptions; }
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SkColorInfo colorInfo() const override {
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return SkColorInfo(fColorType, fAlphaType, fColorSpace);
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}
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protected:
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sk_sp<SkSurface> createDstSurface(GrContext*, SkISize size, GrBackendTexture*,
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GrBackendRenderTarget*) const;
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bool readBack(SkSurface*, SkBitmap* dst) const;
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private:
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sk_gpu_test::GrContextFactory::ContextType fContextType;
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sk_gpu_test::GrContextFactory::ContextOverrides fContextOverrides;
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SkCommandLineConfigGpu::SurfType fSurfType;
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int fSampleCount;
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bool fUseDIText;
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SkColorType fColorType;
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SkAlphaType fAlphaType;
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sk_sp<SkColorSpace> fColorSpace;
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GrContextOptions fBaseContextOptions;
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sk_gpu_test::MemoryCache fMemoryCache;
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};
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class GPUThreadTestingSink : public GPUSink {
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public:
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GPUThreadTestingSink(const SkCommandLineConfigGpu*, const GrContextOptions&);
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Result draw(const Src&, SkBitmap*, SkWStream*, SkString*) const override;
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const char* fileExtension() const override {
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// Suppress writing out results from this config - we just want to do our matching test
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return nullptr;
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}
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private:
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std::unique_ptr<SkExecutor> fExecutor;
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typedef GPUSink INHERITED;
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};
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class GPUPersistentCacheTestingSink : public GPUSink {
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public:
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GPUPersistentCacheTestingSink(const SkCommandLineConfigGpu*, const GrContextOptions&);
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Result draw(const Src&, SkBitmap*, SkWStream*, SkString*) const override;
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const char* fileExtension() const override {
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// Suppress writing out results from this config - we just want to do our matching test
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return nullptr;
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}
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private:
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int fCacheType;
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typedef GPUSink INHERITED;
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};
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class GPUPrecompileTestingSink : public GPUSink {
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public:
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GPUPrecompileTestingSink(const SkCommandLineConfigGpu*, const GrContextOptions&);
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Result draw(const Src&, SkBitmap*, SkWStream*, SkString*) const override;
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const char* fileExtension() const override {
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// Suppress writing out results from this config - we just want to do our matching test
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return nullptr;
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}
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private:
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typedef GPUSink INHERITED;
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};
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// This sink attempts to emulate Chrome's OOP-R behavior. It:
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// doesn't use promise images
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// uses only a single thread for both DDL creation & drawing
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class GPUOOPRSink : public GPUSink {
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public:
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GPUOOPRSink(const SkCommandLineConfigGpu*, const GrContextOptions&);
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Result draw(const Src&, SkBitmap*, SkWStream*, SkString*) const override;
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private:
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Result ooprDraw(const Src&, sk_sp<SkSurface> dstSurface, GrContext*) const;
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typedef GPUSink INHERITED;
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};
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// This sink attempts to better simulate the Chrome DDL use-case. It:
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// creates the DDLs on separate recording threads
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// performs all the GPU work on a separate GPU thread
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// In the future this should be expanded to:
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// upload on a utility thread w/ access to a shared context
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// compile the programs on the utility thread
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// perform fine grained scheduling of gpu tasks based on their image and program prerequisites
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// create a single "compositing" DDL that is replayed last
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class GPUDDLSink : public GPUSink {
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public:
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GPUDDLSink(const SkCommandLineConfigGpu*, const GrContextOptions&);
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Result draw(const Src&, SkBitmap*, SkWStream*, SkString*) const override;
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private:
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Result ddlDraw(const Src&,
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sk_sp<SkSurface> dstSurface,
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SkTaskGroup* recordingTaskGroup,
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SkTaskGroup* gpuTaskGroup,
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sk_gpu_test::TestContext* gpuTestCtx,
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GrContext* gpuThreadCtx) const;
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std::unique_ptr<SkExecutor> fRecordingExecutor;
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std::unique_ptr<SkExecutor> fGPUExecutor;
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typedef GPUSink INHERITED;
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};
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class PDFSink : public Sink {
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public:
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PDFSink(bool pdfa, SkScalar rasterDpi) : fPDFA(pdfa), fRasterDpi(rasterDpi) {}
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Result draw(const Src&, SkBitmap*, SkWStream*, SkString*) const override;
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const char* fileExtension() const override { return "pdf"; }
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SinkFlags flags() const override { return SinkFlags{ SinkFlags::kVector, SinkFlags::kDirect }; }
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bool fPDFA;
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SkScalar fRasterDpi;
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};
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class XPSSink : public Sink {
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public:
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XPSSink();
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Result draw(const Src&, SkBitmap*, SkWStream*, SkString*) const override;
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const char* fileExtension() const override { return "xps"; }
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SinkFlags flags() const override { return SinkFlags{ SinkFlags::kVector, SinkFlags::kDirect }; }
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};
|
|
|
|
class RasterSink : public Sink {
|
|
public:
|
|
explicit RasterSink(SkColorType, sk_sp<SkColorSpace> = nullptr);
|
|
|
|
Result draw(const Src&, SkBitmap*, SkWStream*, SkString*) const override;
|
|
const char* fileExtension() const override { return "png"; }
|
|
SinkFlags flags() const override { return SinkFlags{ SinkFlags::kRaster, SinkFlags::kDirect }; }
|
|
|
|
private:
|
|
SkColorType fColorType;
|
|
sk_sp<SkColorSpace> fColorSpace;
|
|
};
|
|
|
|
class ThreadedSink : public RasterSink {
|
|
public:
|
|
explicit ThreadedSink(SkColorType, sk_sp<SkColorSpace> = nullptr);
|
|
Result draw(const Src&, SkBitmap*, SkWStream*, SkString*) const override;
|
|
};
|
|
|
|
class SKPSink : public Sink {
|
|
public:
|
|
SKPSink();
|
|
|
|
Result draw(const Src&, SkBitmap*, SkWStream*, SkString*) const override;
|
|
const char* fileExtension() const override { return "skp"; }
|
|
SinkFlags flags() const override { return SinkFlags{ SinkFlags::kVector, SinkFlags::kDirect }; }
|
|
};
|
|
|
|
class DebugSink : public Sink {
|
|
public:
|
|
Result draw(const Src&, SkBitmap*, SkWStream*, SkString*) const override;
|
|
const char* fileExtension() const override { return "json"; }
|
|
SinkFlags flags() const override { return SinkFlags{ SinkFlags::kVector, SinkFlags::kDirect }; }
|
|
};
|
|
|
|
class SVGSink : public Sink {
|
|
public:
|
|
SVGSink(int pageIndex = 0);
|
|
|
|
Result draw(const Src&, SkBitmap*, SkWStream*, SkString*) const override;
|
|
const char* fileExtension() const override { return "svg"; }
|
|
SinkFlags flags() const override { return SinkFlags{ SinkFlags::kVector, SinkFlags::kDirect }; }
|
|
|
|
private:
|
|
int fPageIndex;
|
|
};
|
|
|
|
|
|
/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
|
|
|
|
class Via : public Sink {
|
|
public:
|
|
explicit Via(Sink* sink) : fSink(sink) {}
|
|
const char* fileExtension() const override { return fSink->fileExtension(); }
|
|
bool serial() const override { return fSink->serial(); }
|
|
SinkFlags flags() const override {
|
|
SinkFlags flags = fSink->flags();
|
|
flags.approach = SinkFlags::kIndirect;
|
|
return flags;
|
|
}
|
|
protected:
|
|
std::unique_ptr<Sink> fSink;
|
|
};
|
|
|
|
class ViaMatrix : public Via {
|
|
public:
|
|
ViaMatrix(SkMatrix, Sink*);
|
|
Result draw(const Src&, SkBitmap*, SkWStream*, SkString*) const override;
|
|
private:
|
|
const SkMatrix fMatrix;
|
|
};
|
|
|
|
class ViaUpright : public Via {
|
|
public:
|
|
ViaUpright(SkMatrix, Sink*);
|
|
Result draw(const Src&, SkBitmap*, SkWStream*, SkString*) const override;
|
|
private:
|
|
const SkMatrix fMatrix;
|
|
};
|
|
|
|
class ViaSerialization : public Via {
|
|
public:
|
|
explicit ViaSerialization(Sink* sink) : Via(sink) {}
|
|
Result draw(const Src&, SkBitmap*, SkWStream*, SkString*) const override;
|
|
};
|
|
|
|
class ViaPicture : public Via {
|
|
public:
|
|
explicit ViaPicture(Sink* sink) : Via(sink) {}
|
|
Result draw(const Src&, SkBitmap*, SkWStream*, SkString*) const override;
|
|
};
|
|
|
|
class ViaDDL : public Via {
|
|
public:
|
|
ViaDDL(int numReplays, int numDivisions, Sink* sink);
|
|
Result draw(const Src&, SkBitmap*, SkWStream*, SkString*) const override;
|
|
private:
|
|
const int fNumReplays;
|
|
const int fNumDivisions;
|
|
};
|
|
|
|
class ViaSVG : public Via {
|
|
public:
|
|
explicit ViaSVG(Sink* sink) : Via(sink) {}
|
|
Result draw(const Src&, SkBitmap*, SkWStream*, SkString*) const override;
|
|
};
|
|
|
|
} // namespace DM
|
|
|
|
#endif//DMSrcSink_DEFINED
|