c0bd9f9fe5
Current strategy: everything from the top Things to look at first are the manual changes: - added tools/rewrite_includes.py - removed -Idirectives from BUILD.gn - various compile.sh simplifications - tweak tools/embed_resources.py - update gn/find_headers.py to write paths from the top - update gn/gn_to_bp.py SkUserConfig.h layout so that #include "include/config/SkUserConfig.h" always gets the header we want. No-Presubmit: true Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706 Commit-Queue: Mike Klein <mtklein@google.com> Reviewed-by: Hal Canary <halcanary@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Reviewed-by: Florin Malita <fmalita@chromium.org>
76 lines
2.5 KiB
C++
76 lines
2.5 KiB
C++
/*
|
|
* Copyright 2012 Google Inc.
|
|
*
|
|
* Use of this source code is governed by a BSD-style license that can be
|
|
* found in the LICENSE file.
|
|
*/
|
|
#include "src/pathops/SkPathOpsCubic.h"
|
|
#include "src/pathops/SkPathOpsLine.h"
|
|
#include "src/pathops/SkPathOpsQuad.h"
|
|
#include "src/pathops/SkPathOpsRect.h"
|
|
#include "tests/PathOpsTestCommon.h"
|
|
#include "tests/Test.h"
|
|
|
|
static const QuadPts quadTests[] = {
|
|
{{{1, 1}, {2, 1}, {0, 2}}},
|
|
{{{0, 0}, {1, 1}, {3, 1}}},
|
|
{{{2, 0}, {1, 1}, {2, 2}}},
|
|
{{{4, 0}, {0, 1}, {4, 2}}},
|
|
{{{0, 0}, {0, 1}, {1, 1}}},
|
|
};
|
|
|
|
static const CubicPts cubicTests[] = {
|
|
{{{2, 0}, {3, 1}, {2, 2}, {1, 1}}},
|
|
{{{3, 1}, {2, 2}, {1, 1}, {2, 0}}},
|
|
{{{3, 0}, {2, 1}, {3, 2}, {1, 1}}},
|
|
};
|
|
|
|
static const size_t quadTests_count = SK_ARRAY_COUNT(quadTests);
|
|
static const size_t cubicTests_count = SK_ARRAY_COUNT(cubicTests);
|
|
|
|
static void setRawBounds(const SkDQuad& quad, SkDRect* rect) {
|
|
rect->set(quad[0]);
|
|
rect->add(quad[1]);
|
|
rect->add(quad[2]);
|
|
}
|
|
|
|
static void setRawBounds(const SkDCubic& cubic, SkDRect* rect) {
|
|
rect->set(cubic[0]);
|
|
rect->add(cubic[1]);
|
|
rect->add(cubic[2]);
|
|
rect->add(cubic[3]);
|
|
}
|
|
|
|
DEF_TEST(PathOpsDRect, reporter) {
|
|
size_t index;
|
|
SkDRect rect, rect2;
|
|
for (index = 0; index < quadTests_count; ++index) {
|
|
const QuadPts& q = quadTests[index];
|
|
SkDQuad quad;
|
|
quad.debugSet(q.fPts);
|
|
SkASSERT(ValidQuad(quad));
|
|
setRawBounds(quad, &rect);
|
|
rect2.setBounds(quad);
|
|
REPORTER_ASSERT(reporter, rect.intersects(rect2));
|
|
// FIXME: add a recursive box subdivision method to verify that tight bounds is correct
|
|
SkDPoint leftTop = {rect2.fLeft, rect2.fTop};
|
|
REPORTER_ASSERT(reporter, rect.contains(leftTop));
|
|
SkDPoint rightBottom = {rect2.fRight, rect2.fBottom};
|
|
REPORTER_ASSERT(reporter, rect.contains(rightBottom));
|
|
}
|
|
for (index = 0; index < cubicTests_count; ++index) {
|
|
const CubicPts& c = cubicTests[index];
|
|
SkDCubic cubic;
|
|
cubic.debugSet(c.fPts);
|
|
SkASSERT(ValidCubic(cubic));
|
|
setRawBounds(cubic, &rect);
|
|
rect2.setBounds(cubic);
|
|
REPORTER_ASSERT(reporter, rect.intersects(rect2));
|
|
// FIXME: add a recursive box subdivision method to verify that tight bounds is correct
|
|
SkDPoint leftTop = {rect2.fLeft, rect2.fTop};
|
|
REPORTER_ASSERT(reporter, rect.contains(leftTop));
|
|
SkDPoint rightBottom = {rect2.fRight, rect2.fBottom};
|
|
REPORTER_ASSERT(reporter, rect.contains(rightBottom));
|
|
}
|
|
}
|