ce9c832c91
By default, we propagate the input image's config to the temporary surface used for blurring. Without sRGB write control (eg Vulkan), we would end up unable to suppress the linear -> sRGB conversion, causing the blur results to be far too bright. Now, if we're rendering to a non-color correct dest, ensure that we never create an sRGB surface. Bug: skia: Change-Id: I18f5760005c11f788869251e58569029ce9f5c27 Reviewed-on: https://skia-review.googlesource.com/67845 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Brian Osman <brianosman@google.com> |
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animations | ||
bench | ||
bin | ||
debugger | ||
dm | ||
docs | ||
example | ||
experimental | ||
fuzz | ||
gm | ||
gn | ||
include | ||
infra | ||
platform_tools | ||
resources | ||
samplecode | ||
site | ||
src | ||
tests | ||
third_party | ||
tools | ||
.clang-format | ||
.gitignore | ||
.gn | ||
AUTHORS | ||
BUILD.gn | ||
codereview.settings | ||
CONTRIBUTING | ||
CQ_COMMITTERS | ||
DEPS | ||
Doxyfile | ||
LICENSE | ||
PRESUBMIT.py | ||
public.bzl | ||
README | ||
README.chromium | ||
whitespace.txt |
Skia is a complete 2D graphic library for drawing Text, Geometries, and Images. See full details, and build instructions, at https://skia.org.