ad76b2ee25
So far Skottie has been assuming all cameras are two-node (have a point of interest). AE also supports one-node cameras, where the camera does not auto-orient towards a POI but starts off perpendicular to the z == 0 plane. (https://helpx.adobe.com/after-effects/how-to/camera-animation.html) Change-Id: Id565de7d8feb9a762940ac372c1bbbcce2e2dfc6 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/254559 Reviewed-by: Florin Malita <fmalita@chromium.org> Commit-Queue: Florin Malita <fmalita@chromium.org>
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4.2 KiB
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1 line
4.2 KiB
JSON
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