e34b282ed0
More recontexting for SkImage. Chrome flag in CL 2323135. Flutter migration landed in https://github.com/flutter/engine/pull/19962 Bug: skia:104662 Change-Id: Id725eb130310639457ba90f378ecdb334dd5f3cd Reviewed-on: https://skia-review.googlesource.com/c/skia/+/306182 Auto-Submit: Adlai Holler <adlai@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
1227 lines
44 KiB
C++
1227 lines
44 KiB
C++
/*
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* Copyright 2017 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "include/core/SkBitmap.h"
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#include "include/core/SkCanvas.h"
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#include "include/core/SkColor.h"
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#include "include/core/SkColorSpace.h"
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#include "include/core/SkDeferredDisplayList.h"
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#include "include/core/SkDeferredDisplayListRecorder.h"
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#include "include/core/SkImage.h"
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#include "include/core/SkImageInfo.h"
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#include "include/core/SkPaint.h"
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#include "include/core/SkPromiseImageTexture.h"
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#include "include/core/SkRect.h"
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#include "include/core/SkRefCnt.h"
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#include "include/core/SkSurface.h"
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#include "include/core/SkSurfaceCharacterization.h"
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#include "include/core/SkSurfaceProps.h"
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#include "include/core/SkTypes.h"
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#include "include/gpu/GrBackendSurface.h"
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#include "include/gpu/GrContextThreadSafeProxy.h"
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#include "include/gpu/GrDirectContext.h"
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#include "include/gpu/GrRecordingContext.h"
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#include "include/gpu/GrTypes.h"
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#include "include/gpu/gl/GrGLTypes.h"
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#include "include/private/GrTypesPriv.h"
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#include "src/core/SkDeferredDisplayListPriv.h"
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#include "src/gpu/GrCaps.h"
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#include "src/gpu/GrContextPriv.h"
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#include "src/gpu/GrGpu.h"
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#include "src/gpu/GrRecordingContextPriv.h"
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#include "src/gpu/GrRenderTargetContext.h"
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#include "src/gpu/GrRenderTargetProxy.h"
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#include "src/gpu/GrTextureProxy.h"
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#include "src/gpu/SkGpuDevice.h"
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#include "src/gpu/gl/GrGLDefines.h"
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#include "src/image/SkImage_GpuBase.h"
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#include "src/image/SkSurface_Gpu.h"
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#include "tests/Test.h"
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#include "tests/TestUtils.h"
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#include "tools/gpu/GrContextFactory.h"
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#include <initializer_list>
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#include <memory>
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#include <utility>
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#ifdef SK_VULKAN
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#include "src/gpu/vk/GrVkCaps.h"
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#endif
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class SurfaceParameters {
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public:
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static const int kNumParams = 12;
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static const int kSampleCount = 5;
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static const int kMipMipCount = 8;
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static const int kFBO0Count = 9;
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static const int kProtectedCount = 11;
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SurfaceParameters(GrRecordingContext* rContext)
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: fBackend(rContext->backend())
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, fWidth(64)
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, fHeight(64)
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, fOrigin(kTopLeft_GrSurfaceOrigin)
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, fColorType(kRGBA_8888_SkColorType)
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, fColorSpace(SkColorSpace::MakeSRGB())
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, fSampleCount(1)
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, fSurfaceProps(0x0, kUnknown_SkPixelGeometry)
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, fShouldCreateMipMaps(true)
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, fUsesGLFBO0(false)
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, fIsTextureable(true)
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, fIsProtected(GrProtected::kNo) {
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#ifdef SK_VULKAN
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if (GrBackendApi::kVulkan == rContext->backend()) {
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const GrVkCaps* vkCaps = (const GrVkCaps*) rContext->priv().caps();
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fIsProtected = GrProtected(vkCaps->supportsProtectedMemory());
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}
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#endif
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}
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int sampleCount() const { return fSampleCount; }
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void setColorType(SkColorType ct) { fColorType = ct; }
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SkColorType colorType() const { return fColorType; }
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void setColorSpace(sk_sp<SkColorSpace> cs) { fColorSpace = std::move(cs); }
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void setTextureable(bool isTextureable) { fIsTextureable = isTextureable; }
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void setShouldCreateMipMaps(bool shouldCreateMipMaps) {
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fShouldCreateMipMaps = shouldCreateMipMaps;
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}
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// Modify the SurfaceParameters in just one way
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void modify(int i) {
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switch (i) {
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case 0:
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fWidth = 63;
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break;
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case 1:
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fHeight = 63;
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break;
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case 2:
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fOrigin = kBottomLeft_GrSurfaceOrigin;
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break;
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case 3:
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fColorType = kRGBA_F16_SkColorType;
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break;
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case 4:
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// This just needs to be a colorSpace different from that returned by MakeSRGB().
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// In this case we just change the gamut.
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fColorSpace = SkColorSpace::MakeRGB(SkNamedTransferFn::kSRGB, SkNamedGamut::kAdobeRGB);
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break;
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case kSampleCount:
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fSampleCount = 4;
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break;
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case 6:
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fSurfaceProps = SkSurfaceProps(0x0, kRGB_H_SkPixelGeometry);
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break;
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case 7:
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fSurfaceProps = SkSurfaceProps(SkSurfaceProps::kUseDeviceIndependentFonts_Flag,
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kUnknown_SkPixelGeometry);
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break;
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case 8:
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fShouldCreateMipMaps = false;
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break;
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case 9:
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if (GrBackendApi::kOpenGL == fBackend) {
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fUsesGLFBO0 = true;
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fShouldCreateMipMaps = false; // needs to changed in tandem w/ textureability
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fIsTextureable = false;
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}
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break;
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case 10:
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fShouldCreateMipMaps = false; // needs to changed in tandem w/ textureability
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fIsTextureable = false;
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break;
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case 11:
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fIsProtected = GrProtected::kYes == fIsProtected ? GrProtected::kNo
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: GrProtected::kYes;
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break;
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}
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}
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SkSurfaceCharacterization createCharacterization(GrDirectContext* dContext) const {
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size_t maxResourceBytes = dContext->getResourceCacheLimit();
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if (!dContext->colorTypeSupportedAsSurface(fColorType)) {
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return SkSurfaceCharacterization();
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}
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// Note that Ganesh doesn't make use of the SkImageInfo's alphaType
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SkImageInfo ii = SkImageInfo::Make(fWidth, fHeight, fColorType,
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kPremul_SkAlphaType, fColorSpace);
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GrBackendFormat backendFormat = dContext->defaultBackendFormat(fColorType,
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GrRenderable::kYes);
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if (!backendFormat.isValid()) {
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return SkSurfaceCharacterization();
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}
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SkSurfaceCharacterization c = dContext->threadSafeProxy()->createCharacterization(
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maxResourceBytes, ii, backendFormat, fSampleCount,
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fOrigin, fSurfaceProps, fShouldCreateMipMaps,
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fUsesGLFBO0, fIsTextureable, fIsProtected);
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return c;
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}
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// Create a DDL whose characterization captures the current settings
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sk_sp<SkDeferredDisplayList> createDDL(GrDirectContext* dContext) const {
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SkSurfaceCharacterization c = this->createCharacterization(dContext);
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SkAssertResult(c.isValid());
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SkDeferredDisplayListRecorder r(c);
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SkCanvas* canvas = r.getCanvas();
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if (!canvas) {
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return nullptr;
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}
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canvas->drawRect(SkRect::MakeXYWH(10, 10, 10, 10), SkPaint());
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return r.detach();
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}
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// Create the surface with the current set of parameters
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sk_sp<SkSurface> make(GrDirectContext* dContext, GrBackendTexture* backend) const {
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const SkSurfaceCharacterization c = this->createCharacterization(dContext);
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GrMipmapped mipmapped = !fIsTextureable
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? GrMipmapped::kNo
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: GrMipmapped(fShouldCreateMipMaps);
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#ifdef SK_GL
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if (fUsesGLFBO0) {
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if (GrBackendApi::kOpenGL != dContext->backend()) {
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return nullptr;
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}
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GrGLFramebufferInfo fboInfo;
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fboInfo.fFBOID = 0;
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fboInfo.fFormat = GR_GL_RGBA8;
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static constexpr int kStencilBits = 8;
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GrBackendRenderTarget backendRT(fWidth, fHeight, 1, kStencilBits, fboInfo);
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if (!backendRT.isValid()) {
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return nullptr;
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}
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sk_sp<SkSurface> result = SkSurface::MakeFromBackendRenderTarget(dContext, backendRT,
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fOrigin, fColorType,
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fColorSpace,
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&fSurfaceProps);
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SkASSERT(result->isCompatible(c));
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return result;
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}
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#endif
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CreateBackendTexture(dContext, backend, fWidth, fHeight, fColorType,
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SkColors::kTransparent, mipmapped, GrRenderable::kYes, fIsProtected);
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if (!backend->isValid()) {
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return nullptr;
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}
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// Even if a characterization couldn't be constructed we want to soldier on to make
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// sure that surface creation will/would've also failed
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SkASSERT(!c.isValid() || c.isCompatible(*backend));
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sk_sp<SkSurface> surface;
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if (!fIsTextureable) {
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// Create a surface w/ the current parameters but make it non-textureable
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surface = SkSurface::MakeFromBackendTextureAsRenderTarget(
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dContext, *backend, fOrigin, fSampleCount, fColorType,
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fColorSpace, &fSurfaceProps);
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} else {
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surface = SkSurface::MakeFromBackendTexture(
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dContext, *backend, fOrigin, fSampleCount, fColorType,
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fColorSpace, &fSurfaceProps);
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}
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if (!surface) {
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SkASSERT(!c.isValid());
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this->cleanUpBackEnd(dContext, *backend);
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return nullptr;
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}
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SkASSERT(c.isValid());
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SkASSERT(surface->isCompatible(c));
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return surface;
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}
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void cleanUpBackEnd(GrDirectContext* dContext, const GrBackendTexture& backend) const {
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dContext->deleteBackendTexture(backend);
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}
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private:
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GrBackendApi fBackend;
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int fWidth;
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int fHeight;
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GrSurfaceOrigin fOrigin;
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SkColorType fColorType;
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sk_sp<SkColorSpace> fColorSpace;
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int fSampleCount;
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SkSurfaceProps fSurfaceProps;
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bool fShouldCreateMipMaps;
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bool fUsesGLFBO0;
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bool fIsTextureable;
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GrProtected fIsProtected;
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};
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// Test out operator== && operator!=
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DEF_GPUTEST_FOR_RENDERING_CONTEXTS(DDLOperatorEqTest, reporter, ctxInfo) {
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auto context = ctxInfo.directContext();
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bool mipmapSupport = context->priv().caps()->mipmapSupport();
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for (int i = 0; i < SurfaceParameters::kNumParams; ++i) {
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SurfaceParameters params1(context);
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params1.modify(i);
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SkSurfaceCharacterization char1 = params1.createCharacterization(context);
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if (!char1.isValid()) {
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continue; // can happen on some platforms (ChromeOS)
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}
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if (SurfaceParameters::kMipMipCount == i && !mipmapSupport) {
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// If changing the mipmap setting won't result in a different surface characterization,
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// skip this step.
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continue;
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}
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for (int j = 0; j < SurfaceParameters::kNumParams; ++j) {
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SurfaceParameters params2(context);
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params2.modify(j);
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SkSurfaceCharacterization char2 = params2.createCharacterization(context);
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if (!char2.isValid()) {
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continue; // can happen on some platforms (ChromeOS)
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}
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if (SurfaceParameters::kMipMipCount == j && !mipmapSupport) {
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// If changing the mipmap setting won't result in a different surface
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// characterization, skip this step.
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continue;
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}
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if (i == j) {
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REPORTER_ASSERT(reporter, char1 == char2);
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} else {
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REPORTER_ASSERT(reporter, char1 != char2);
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}
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}
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}
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{
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SurfaceParameters params(context);
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SkSurfaceCharacterization valid = params.createCharacterization(context);
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SkASSERT(valid.isValid());
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SkSurfaceCharacterization inval1, inval2;
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SkASSERT(!inval1.isValid() && !inval2.isValid());
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REPORTER_ASSERT(reporter, inval1 != inval2);
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REPORTER_ASSERT(reporter, valid != inval1);
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REPORTER_ASSERT(reporter, inval1 != valid);
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}
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}
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////////////////////////////////////////////////////////////////////////////////
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// This tests SkSurfaceCharacterization/SkSurface compatibility
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void DDLSurfaceCharacterizationTestImpl(GrDirectContext* dContext, skiatest::Reporter* reporter) {
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GrGpu* gpu = dContext->priv().getGpu();
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const GrCaps* caps = dContext->priv().caps();
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// Create a bitmap that we can readback into
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SkImageInfo imageInfo = SkImageInfo::Make(64, 64, kRGBA_8888_SkColorType,
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kPremul_SkAlphaType);
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SkBitmap bitmap;
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bitmap.allocPixels(imageInfo);
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sk_sp<SkDeferredDisplayList> ddl;
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// First, create a DDL using the stock SkSurface parameters
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{
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SurfaceParameters params(dContext);
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ddl = params.createDDL(dContext);
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SkAssertResult(ddl);
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// The DDL should draw into an SkSurface created with the same parameters
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GrBackendTexture backend;
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sk_sp<SkSurface> s = params.make(dContext, &backend);
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if (!s) {
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return;
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}
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REPORTER_ASSERT(reporter, s->draw(ddl));
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s->readPixels(imageInfo, bitmap.getPixels(), bitmap.rowBytes(), 0, 0);
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dContext->flushAndSubmit();
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gpu->testingOnly_flushGpuAndSync();
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s = nullptr;
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params.cleanUpBackEnd(dContext, backend);
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}
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// Then, alter each parameter in turn and check that the DDL & surface are incompatible
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for (int i = 0; i < SurfaceParameters::kNumParams; ++i) {
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SurfaceParameters params(dContext);
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params.modify(i);
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if (SurfaceParameters::kProtectedCount == i) {
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if (dContext->backend() != GrBackendApi::kVulkan) {
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// Only the Vulkan backend respects the protected parameter
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continue;
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}
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#ifdef SK_VULKAN
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const GrVkCaps* vkCaps = (const GrVkCaps*) dContext->priv().caps();
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// And, even then, only when it is a protected context
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if (!vkCaps->supportsProtectedMemory()) {
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continue;
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}
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#endif
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}
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GrBackendTexture backend;
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sk_sp<SkSurface> s = params.make(dContext, &backend);
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if (!s) {
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continue;
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}
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if (SurfaceParameters::kSampleCount == i) {
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int supportedSampleCount = caps->getRenderTargetSampleCount(
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params.sampleCount(), backend.getBackendFormat());
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if (1 == supportedSampleCount) {
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// If changing the sample count won't result in a different
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// surface characterization, skip this step
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s = nullptr;
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params.cleanUpBackEnd(dContext, backend);
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continue;
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}
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}
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if (SurfaceParameters::kMipMipCount == i && !caps->mipmapSupport()) {
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// If changing the mipmap setting won't result in a different surface characterization,
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// skip this step
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s = nullptr;
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params.cleanUpBackEnd(dContext, backend);
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continue;
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}
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if (SurfaceParameters::kFBO0Count == i && dContext->backend() != GrBackendApi::kOpenGL) {
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// FBO0 only affects the surface characterization when using OpenGL
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s = nullptr;
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params.cleanUpBackEnd(dContext, backend);
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continue;
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}
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REPORTER_ASSERT(reporter, !s->draw(ddl),
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"DDLSurfaceCharacterizationTest failed on parameter: %d\n", i);
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dContext->flushAndSubmit();
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gpu->testingOnly_flushGpuAndSync();
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s = nullptr;
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params.cleanUpBackEnd(dContext, backend);
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}
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// Next test the compatibility of resource cache parameters
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{
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const SurfaceParameters params(dContext);
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GrBackendTexture backend;
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sk_sp<SkSurface> s = params.make(dContext, &backend);
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size_t maxResourceBytes = dContext->getResourceCacheLimit();
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dContext->setResourceCacheLimit(maxResourceBytes/2);
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REPORTER_ASSERT(reporter, !s->draw(ddl));
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// DDL TODO: once proxies/ops can be de-instantiated we can re-enable these tests.
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// For now, DDLs are drawn once.
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#if 0
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// resource limits >= those at characterization time are accepted
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context->setResourceCacheLimits(2*maxResourceCount, maxResourceBytes);
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REPORTER_ASSERT(reporter, s->draw(ddl));
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s->readPixels(imageInfo, bitmap.getPixels(), bitmap.rowBytes(), 0, 0);
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context->setResourceCacheLimits(maxResourceCount, 2*maxResourceBytes);
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REPORTER_ASSERT(reporter, s->draw(ddl));
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s->readPixels(imageInfo, bitmap.getPixels(), bitmap.rowBytes(), 0, 0);
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context->setResourceCacheLimits(maxResourceCount, maxResourceBytes);
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REPORTER_ASSERT(reporter, s->draw(ddl));
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s->readPixels(imageInfo, bitmap.getPixels(), bitmap.rowBytes(), 0, 0);
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#endif
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dContext->flushAndSubmit();
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gpu->testingOnly_flushGpuAndSync();
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s = nullptr;
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params.cleanUpBackEnd(dContext, backend);
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}
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// Test that the textureability of the DDL characterization can block a DDL draw
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{
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GrBackendTexture backend;
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SurfaceParameters params(dContext);
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params.setShouldCreateMipMaps(false);
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params.setTextureable(false);
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sk_sp<SkSurface> s = params.make(dContext, &backend);
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if (s) {
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REPORTER_ASSERT(reporter, !s->draw(ddl)); // bc the DDL was made w/ textureability
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dContext->flushAndSubmit();
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gpu->testingOnly_flushGpuAndSync();
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s = nullptr;
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params.cleanUpBackEnd(dContext, backend);
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}
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}
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// Make sure non-GPU-backed surfaces fail characterization
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{
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SkImageInfo ii = SkImageInfo::MakeN32(64, 64, kOpaque_SkAlphaType);
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sk_sp<SkSurface> rasterSurface = SkSurface::MakeRaster(ii);
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SkSurfaceCharacterization c;
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REPORTER_ASSERT(reporter, !rasterSurface->characterize(&c));
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}
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// Exercise the createResized method
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{
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SurfaceParameters params(dContext);
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GrBackendTexture backend;
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sk_sp<SkSurface> s = params.make(dContext, &backend);
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if (!s) {
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return;
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}
|
|
|
|
SkSurfaceCharacterization char0;
|
|
SkAssertResult(s->characterize(&char0));
|
|
|
|
// Too small
|
|
SkSurfaceCharacterization char1 = char0.createResized(-1, -1);
|
|
REPORTER_ASSERT(reporter, !char1.isValid());
|
|
|
|
// Too large
|
|
SkSurfaceCharacterization char2 = char0.createResized(1000000, 32);
|
|
REPORTER_ASSERT(reporter, !char2.isValid());
|
|
|
|
// Just right
|
|
SkSurfaceCharacterization char3 = char0.createResized(32, 32);
|
|
REPORTER_ASSERT(reporter, char3.isValid());
|
|
REPORTER_ASSERT(reporter, 32 == char3.width());
|
|
REPORTER_ASSERT(reporter, 32 == char3.height());
|
|
|
|
s = nullptr;
|
|
params.cleanUpBackEnd(dContext, backend);
|
|
}
|
|
|
|
// Exercise the createColorSpace method
|
|
{
|
|
SurfaceParameters params(dContext);
|
|
GrBackendTexture backend;
|
|
|
|
sk_sp<SkSurface> s = params.make(dContext, &backend);
|
|
if (!s) {
|
|
return;
|
|
}
|
|
|
|
SkSurfaceCharacterization char0;
|
|
SkAssertResult(s->characterize(&char0));
|
|
|
|
// The default params create an sRGB color space
|
|
REPORTER_ASSERT(reporter, char0.colorSpace()->isSRGB());
|
|
REPORTER_ASSERT(reporter, !char0.colorSpace()->gammaIsLinear());
|
|
|
|
{
|
|
sk_sp<SkColorSpace> newCS = SkColorSpace::MakeSRGBLinear();
|
|
|
|
SkSurfaceCharacterization char1 = char0.createColorSpace(std::move(newCS));
|
|
REPORTER_ASSERT(reporter, char1.isValid());
|
|
REPORTER_ASSERT(reporter, !char1.colorSpace()->isSRGB());
|
|
REPORTER_ASSERT(reporter, char1.colorSpace()->gammaIsLinear());
|
|
}
|
|
|
|
{
|
|
SkSurfaceCharacterization char2 = char0.createColorSpace(nullptr);
|
|
REPORTER_ASSERT(reporter, char2.isValid());
|
|
REPORTER_ASSERT(reporter, !char2.colorSpace());
|
|
}
|
|
|
|
{
|
|
sk_sp<SkColorSpace> newCS = SkColorSpace::MakeSRGBLinear();
|
|
|
|
SkSurfaceCharacterization invalid;
|
|
REPORTER_ASSERT(reporter, !invalid.isValid());
|
|
SkSurfaceCharacterization stillInvalid = invalid.createColorSpace(std::move(newCS));
|
|
REPORTER_ASSERT(reporter, !stillInvalid.isValid());
|
|
}
|
|
|
|
s = nullptr;
|
|
params.cleanUpBackEnd(dContext, backend);
|
|
}
|
|
|
|
// Exercise the createBackendFormat method
|
|
{
|
|
SurfaceParameters params(dContext);
|
|
GrBackendTexture backend;
|
|
|
|
sk_sp<SkSurface> s = params.make(dContext, &backend);
|
|
if (!s) {
|
|
return;
|
|
}
|
|
|
|
SkSurfaceCharacterization char0;
|
|
SkAssertResult(s->characterize(&char0));
|
|
|
|
// The default params create a renderable RGBA8 surface
|
|
auto originalBackendFormat = dContext->defaultBackendFormat(kRGBA_8888_SkColorType,
|
|
GrRenderable::kYes);
|
|
REPORTER_ASSERT(reporter, originalBackendFormat.isValid());
|
|
REPORTER_ASSERT(reporter, char0.backendFormat() == originalBackendFormat);
|
|
|
|
auto newBackendFormat = dContext->defaultBackendFormat(kRGB_565_SkColorType,
|
|
GrRenderable::kYes);
|
|
|
|
if (newBackendFormat.isValid()) {
|
|
SkSurfaceCharacterization char1 = char0.createBackendFormat(kRGB_565_SkColorType,
|
|
newBackendFormat);
|
|
REPORTER_ASSERT(reporter, char1.isValid());
|
|
REPORTER_ASSERT(reporter, char1.backendFormat() == newBackendFormat);
|
|
|
|
SkSurfaceCharacterization invalid;
|
|
REPORTER_ASSERT(reporter, !invalid.isValid());
|
|
auto stillInvalid = invalid.createBackendFormat(kRGB_565_SkColorType,
|
|
newBackendFormat);
|
|
REPORTER_ASSERT(reporter, !stillInvalid.isValid());
|
|
}
|
|
|
|
s = nullptr;
|
|
params.cleanUpBackEnd(dContext, backend);
|
|
}
|
|
|
|
// Exercise the createFBO0 method
|
|
if (dContext->backend() == GrBackendApi::kOpenGL) {
|
|
SurfaceParameters params(dContext);
|
|
GrBackendTexture backend;
|
|
|
|
sk_sp<SkSurface> s = params.make(dContext, &backend);
|
|
if (!s) {
|
|
return;
|
|
}
|
|
|
|
SkSurfaceCharacterization char0;
|
|
SkAssertResult(s->characterize(&char0));
|
|
|
|
// The default params create a non-FBO0 surface
|
|
REPORTER_ASSERT(reporter, !char0.usesGLFBO0());
|
|
|
|
{
|
|
SkSurfaceCharacterization char1 = char0.createFBO0(true);
|
|
REPORTER_ASSERT(reporter, char1.isValid());
|
|
REPORTER_ASSERT(reporter, char1.usesGLFBO0());
|
|
}
|
|
|
|
{
|
|
SkSurfaceCharacterization invalid;
|
|
REPORTER_ASSERT(reporter, !invalid.isValid());
|
|
SkSurfaceCharacterization stillInvalid = invalid.createFBO0(true);
|
|
REPORTER_ASSERT(reporter, !stillInvalid.isValid());
|
|
}
|
|
|
|
s = nullptr;
|
|
params.cleanUpBackEnd(dContext, backend);
|
|
}
|
|
}
|
|
|
|
#ifdef SK_GL
|
|
|
|
// Test out the surface compatibility checks regarding FBO0-ness. This test constructs
|
|
// two parallel arrays of characterizations and surfaces in the order:
|
|
// FBO0 w/ MSAA, FBO0 w/o MSAA, not-FBO0 w/ MSAA, not-FBO0 w/o MSAA
|
|
// and then tries all sixteen combinations to check the expected compatibility.
|
|
// Note: this is a GL-only test
|
|
DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(CharacterizationFBO0nessTest, reporter, ctxInfo) {
|
|
auto context = ctxInfo.directContext();
|
|
const GrCaps* caps = context->priv().caps();
|
|
sk_sp<GrContextThreadSafeProxy> proxy = context->threadSafeProxy();
|
|
const size_t resourceCacheLimit = context->getResourceCacheLimit();
|
|
|
|
GrBackendFormat format = GrBackendFormat::MakeGL(GR_GL_RGBA8, GR_GL_TEXTURE_2D);
|
|
|
|
int availableSamples = caps->getRenderTargetSampleCount(4, format);
|
|
if (availableSamples <= 1) {
|
|
// This context doesn't support MSAA for RGBA8
|
|
return;
|
|
}
|
|
|
|
SkImageInfo ii = SkImageInfo::Make({ 128, 128 }, kRGBA_8888_SkColorType, kPremul_SkAlphaType);
|
|
|
|
static constexpr int kStencilBits = 8;
|
|
static constexpr bool kNotMipMapped = false;
|
|
static constexpr bool kNotTextureable = false;
|
|
const SkSurfaceProps surfaceProps(0x0, kRGB_H_SkPixelGeometry);
|
|
|
|
// Rows are characterizations and columns are surfaces
|
|
static const bool kExpectedCompatibility[4][4] = {
|
|
// FBO0 & MSAA, FBO0 & not-MSAA, not-FBO0 & MSAA, not-FBO0 & not-MSAA
|
|
/* FBO0 & MSAA */ { true, false, false, false },
|
|
/* FBO0 & not-MSAA */ { false, true, false, true },
|
|
/* not-FBO0 & MSAA */ { false, false, true, false },
|
|
/* not-FBO0 & not- */ { false, false, false, true }
|
|
};
|
|
|
|
SkSurfaceCharacterization characterizations[4];
|
|
sk_sp<SkSurface> surfaces[4];
|
|
|
|
int index = 0;
|
|
for (bool isFBO0 : { true, false }) {
|
|
for (int numSamples : { availableSamples, 1 }) {
|
|
characterizations[index] = proxy->createCharacterization(resourceCacheLimit,
|
|
ii, format, numSamples,
|
|
kTopLeft_GrSurfaceOrigin,
|
|
surfaceProps, kNotMipMapped,
|
|
isFBO0, kNotTextureable);
|
|
SkASSERT(characterizations[index].sampleCount() == numSamples);
|
|
SkASSERT(characterizations[index].usesGLFBO0() == isFBO0);
|
|
|
|
GrGLFramebufferInfo fboInfo{ isFBO0 ? 0 : (GrGLuint) 1, GR_GL_RGBA8 };
|
|
GrBackendRenderTarget backendRT(128, 128, numSamples, kStencilBits, fboInfo);
|
|
SkAssertResult(backendRT.isValid());
|
|
|
|
surfaces[index] = SkSurface::MakeFromBackendRenderTarget(context, backendRT,
|
|
kTopLeft_GrSurfaceOrigin,
|
|
kRGBA_8888_SkColorType,
|
|
nullptr, &surfaceProps);
|
|
++index;
|
|
}
|
|
}
|
|
|
|
for (int c = 0; c < 4; ++c) {
|
|
for (int s = 0; s < 4; ++s) {
|
|
REPORTER_ASSERT(reporter,
|
|
kExpectedCompatibility[c][s] ==
|
|
surfaces[s]->isCompatible(characterizations[c]));
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
|
|
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(DDLSurfaceCharacterizationTest, reporter, ctxInfo) {
|
|
auto context = ctxInfo.directContext();
|
|
|
|
DDLSurfaceCharacterizationTestImpl(context, reporter);
|
|
}
|
|
|
|
// Test that a DDL created w/o textureability can be replayed into both a textureable and
|
|
// non-textureable destination. Note that DDLSurfaceCharacterizationTest tests that a
|
|
// textureable DDL cannot be played into a non-textureable destination but can be replayed
|
|
// into a textureable destination.
|
|
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(DDLNonTextureabilityTest, reporter, ctxInfo) {
|
|
auto context = ctxInfo.directContext();
|
|
GrGpu* gpu = context->priv().getGpu();
|
|
|
|
// Create a bitmap that we can readback into
|
|
SkImageInfo imageInfo = SkImageInfo::Make(64, 64, kRGBA_8888_SkColorType,
|
|
kPremul_SkAlphaType);
|
|
SkBitmap bitmap;
|
|
bitmap.allocPixels(imageInfo);
|
|
|
|
for (bool textureability : { true, false }) {
|
|
sk_sp<SkDeferredDisplayList> ddl;
|
|
|
|
// First, create a DDL w/o textureability (and thus no mipmaps). TODO: once we have
|
|
// reusable DDLs, move this outside of the loop.
|
|
{
|
|
SurfaceParameters params(context);
|
|
params.setShouldCreateMipMaps(false);
|
|
params.setTextureable(false);
|
|
|
|
ddl = params.createDDL(context);
|
|
SkAssertResult(ddl);
|
|
}
|
|
|
|
// Then verify it can draw into either flavor of destination
|
|
SurfaceParameters params(context);
|
|
params.setShouldCreateMipMaps(textureability);
|
|
params.setTextureable(textureability);
|
|
|
|
GrBackendTexture backend;
|
|
sk_sp<SkSurface> s = params.make(context, &backend);
|
|
if (!s) {
|
|
continue;
|
|
}
|
|
|
|
REPORTER_ASSERT(reporter, s->draw(ddl));
|
|
s->readPixels(imageInfo, bitmap.getPixels(), bitmap.rowBytes(), 0, 0);
|
|
context->flushAndSubmit();
|
|
gpu->testingOnly_flushGpuAndSync();
|
|
s = nullptr;
|
|
params.cleanUpBackEnd(context, backend);
|
|
}
|
|
|
|
}
|
|
|
|
static void test_make_render_target(skiatest::Reporter* reporter,
|
|
GrDirectContext* dContext,
|
|
const SurfaceParameters& params) {
|
|
{
|
|
const SkSurfaceCharacterization c = params.createCharacterization(dContext);
|
|
|
|
if (!c.isValid()) {
|
|
GrBackendTexture backend;
|
|
sk_sp<SkSurface> tmp = params.make(dContext, &backend);
|
|
|
|
// If we couldn't characterize the surface we shouldn't be able to create it either
|
|
REPORTER_ASSERT(reporter, !tmp);
|
|
if (tmp) {
|
|
tmp = nullptr;
|
|
params.cleanUpBackEnd(dContext, backend);
|
|
}
|
|
return;
|
|
}
|
|
}
|
|
|
|
const SkSurfaceCharacterization c = params.createCharacterization(dContext);
|
|
GrBackendTexture backend;
|
|
|
|
{
|
|
sk_sp<SkSurface> s = params.make(dContext, &backend);
|
|
REPORTER_ASSERT(reporter, s);
|
|
if (!s) {
|
|
REPORTER_ASSERT(reporter, !c.isValid());
|
|
params.cleanUpBackEnd(dContext, backend);
|
|
return;
|
|
}
|
|
|
|
REPORTER_ASSERT(reporter, c.isValid());
|
|
REPORTER_ASSERT(reporter, c.isCompatible(backend));
|
|
REPORTER_ASSERT(reporter, s->isCompatible(c));
|
|
// Note that we're leaving 'backend' live here
|
|
}
|
|
|
|
// Make an SkSurface from scratch
|
|
{
|
|
sk_sp<SkSurface> s = SkSurface::MakeRenderTarget(dContext, c, SkBudgeted::kYes);
|
|
REPORTER_ASSERT(reporter, s);
|
|
REPORTER_ASSERT(reporter, s->isCompatible(c));
|
|
}
|
|
|
|
// Make an SkSurface that wraps the existing backend texture
|
|
{
|
|
sk_sp<SkSurface> s = SkSurface::MakeFromBackendTexture(dContext, c, backend);
|
|
REPORTER_ASSERT(reporter, s);
|
|
REPORTER_ASSERT(reporter, s->isCompatible(c));
|
|
}
|
|
|
|
params.cleanUpBackEnd(dContext, backend);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
// This tests the SkSurface::MakeRenderTarget variants that take an SkSurfaceCharacterization.
|
|
// In particular, the SkSurface, backendTexture and SkSurfaceCharacterization
|
|
// should always be compatible.
|
|
void DDLMakeRenderTargetTestImpl(GrDirectContext* dContext, skiatest::Reporter* reporter) {
|
|
for (int i = 0; i < SurfaceParameters::kNumParams; ++i) {
|
|
|
|
if (SurfaceParameters::kFBO0Count == i) {
|
|
// MakeRenderTarget doesn't support FBO0
|
|
continue;
|
|
}
|
|
|
|
if (SurfaceParameters::kProtectedCount == i) {
|
|
if (dContext->backend() != GrBackendApi::kVulkan) {
|
|
// Only the Vulkan backend respects the protected parameter
|
|
continue;
|
|
}
|
|
#ifdef SK_VULKAN
|
|
const GrVkCaps* vkCaps = (const GrVkCaps*) dContext->priv().caps();
|
|
|
|
// And, even then, only when it is a protected context
|
|
if (!vkCaps->supportsProtectedMemory()) {
|
|
continue;
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
SurfaceParameters params(dContext);
|
|
params.modify(i);
|
|
|
|
if (!dContext->priv().caps()->mipmapSupport()) {
|
|
params.setShouldCreateMipMaps(false);
|
|
}
|
|
|
|
test_make_render_target(reporter, dContext, params);
|
|
}
|
|
}
|
|
|
|
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(DDLMakeRenderTargetTest, reporter, ctxInfo) {
|
|
auto context = ctxInfo.directContext();
|
|
|
|
DDLMakeRenderTargetTestImpl(context, reporter);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
static constexpr int kSize = 8;
|
|
|
|
struct TextureReleaseChecker {
|
|
TextureReleaseChecker() : fReleaseCount(0) {}
|
|
int fReleaseCount;
|
|
static void Release(void* self) {
|
|
static_cast<TextureReleaseChecker*>(self)->fReleaseCount++;
|
|
}
|
|
};
|
|
|
|
enum class DDLStage { kMakeImage, kDrawImage, kDetach, kDrawDDL };
|
|
|
|
// This tests the ability to create and use wrapped textures in a DDL world
|
|
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(DDLWrapBackendTest, reporter, ctxInfo) {
|
|
auto context = ctxInfo.directContext();
|
|
|
|
GrBackendTexture backendTex;
|
|
CreateBackendTexture(context, &backendTex, kSize, kSize, kRGBA_8888_SkColorType,
|
|
SkColors::kTransparent, GrMipmapped::kNo, GrRenderable::kNo, GrProtected::kNo);
|
|
if (!backendTex.isValid()) {
|
|
return;
|
|
}
|
|
|
|
SurfaceParameters params(context);
|
|
GrBackendTexture backend;
|
|
|
|
sk_sp<SkSurface> s = params.make(context, &backend);
|
|
if (!s) {
|
|
context->deleteBackendTexture(backendTex);
|
|
return;
|
|
}
|
|
|
|
SkSurfaceCharacterization c;
|
|
SkAssertResult(s->characterize(&c));
|
|
|
|
std::unique_ptr<SkDeferredDisplayListRecorder> recorder(new SkDeferredDisplayListRecorder(c));
|
|
|
|
SkCanvas* canvas = recorder->getCanvas();
|
|
if (!canvas) {
|
|
s = nullptr;
|
|
params.cleanUpBackEnd(context, backend);
|
|
context->deleteBackendTexture(backendTex);
|
|
return;
|
|
}
|
|
|
|
GrContext* deferredContext = canvas->getGrContext();
|
|
if (!deferredContext) {
|
|
s = nullptr;
|
|
params.cleanUpBackEnd(context, backend);
|
|
context->deleteBackendTexture(backendTex);
|
|
return;
|
|
}
|
|
|
|
// Wrapped Backend Textures are not supported in DDL
|
|
TextureReleaseChecker releaseChecker;
|
|
sk_sp<SkImage> image =
|
|
SkImage::MakeFromTexture(deferredContext, backendTex, kTopLeft_GrSurfaceOrigin,
|
|
kRGBA_8888_SkColorType, kPremul_SkAlphaType, nullptr,
|
|
TextureReleaseChecker::Release, &releaseChecker);
|
|
REPORTER_ASSERT(reporter, !image);
|
|
|
|
context->deleteBackendTexture(backendTex);
|
|
|
|
s = nullptr;
|
|
params.cleanUpBackEnd(context, backend);
|
|
}
|
|
|
|
static sk_sp<SkPromiseImageTexture> dummy_fulfill_proc(void*) {
|
|
SkASSERT(0);
|
|
return nullptr;
|
|
}
|
|
static void dummy_release_proc(void*) { SkASSERT(0); }
|
|
static void dummy_done_proc(void*) {}
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
// Test out the behavior of an invalid DDLRecorder
|
|
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(DDLInvalidRecorder, reporter, ctxInfo) {
|
|
auto context = ctxInfo.directContext();
|
|
|
|
{
|
|
SkImageInfo ii = SkImageInfo::MakeN32Premul(32, 32);
|
|
sk_sp<SkSurface> s = SkSurface::MakeRenderTarget(context, SkBudgeted::kNo, ii);
|
|
|
|
SkSurfaceCharacterization characterization;
|
|
SkAssertResult(s->characterize(&characterization));
|
|
|
|
// never calling getCanvas means the backing surface is never allocated
|
|
SkDeferredDisplayListRecorder recorder(characterization);
|
|
}
|
|
|
|
{
|
|
SkSurfaceCharacterization invalid;
|
|
|
|
SkDeferredDisplayListRecorder recorder(invalid);
|
|
|
|
const SkSurfaceCharacterization c = recorder.characterization();
|
|
REPORTER_ASSERT(reporter, !c.isValid());
|
|
REPORTER_ASSERT(reporter, !recorder.getCanvas());
|
|
REPORTER_ASSERT(reporter, !recorder.detach());
|
|
|
|
GrBackendFormat format = context->defaultBackendFormat(kRGBA_8888_SkColorType,
|
|
GrRenderable::kNo);
|
|
SkASSERT(format.isValid());
|
|
|
|
sk_sp<SkImage> image = recorder.makePromiseTexture(
|
|
format, 32, 32, GrMipmapped::kNo,
|
|
kTopLeft_GrSurfaceOrigin,
|
|
kRGBA_8888_SkColorType,
|
|
kPremul_SkAlphaType, nullptr,
|
|
dummy_fulfill_proc,
|
|
dummy_release_proc,
|
|
dummy_done_proc,
|
|
nullptr,
|
|
SkDeferredDisplayListRecorder::PromiseImageApiVersion::kNew);
|
|
REPORTER_ASSERT(reporter, !image);
|
|
}
|
|
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
// Ensure that flushing while DDL recording doesn't cause a crash
|
|
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(DDLFlushWhileRecording, reporter, ctxInfo) {
|
|
auto direct = ctxInfo.directContext();
|
|
|
|
SkImageInfo ii = SkImageInfo::MakeN32Premul(32, 32);
|
|
sk_sp<SkSurface> s = SkSurface::MakeRenderTarget(direct, SkBudgeted::kNo, ii);
|
|
|
|
SkSurfaceCharacterization characterization;
|
|
SkAssertResult(s->characterize(&characterization));
|
|
|
|
SkDeferredDisplayListRecorder recorder(characterization);
|
|
SkCanvas* canvas = recorder.getCanvas();
|
|
|
|
// CONTEXT TODO: once getGrContext goes away this test should be deleted since this
|
|
// situation won't be possible.
|
|
canvas->getGrContext()->flushAndSubmit();
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
// Test that flushing a DDL via SkSurface::flush works
|
|
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struct FulfillInfo {
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sk_sp<SkPromiseImageTexture> fTex;
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bool fFulfilled = false;
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bool fReleased = false;
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bool fDone = false;
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};
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static sk_sp<SkPromiseImageTexture> tracking_fulfill_proc(void* context) {
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FulfillInfo* info = (FulfillInfo*) context;
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info->fFulfilled = true;
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return info->fTex;
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}
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static void tracking_release_proc(void* context) {
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FulfillInfo* info = (FulfillInfo*) context;
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info->fReleased = true;
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}
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static void tracking_done_proc(void* context) {
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FulfillInfo* info = (FulfillInfo*) context;
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info->fDone = true;
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}
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DEF_GPUTEST_FOR_RENDERING_CONTEXTS(DDLSkSurfaceFlush, reporter, ctxInfo) {
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auto context = ctxInfo.directContext();
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SkImageInfo ii = SkImageInfo::Make(32, 32, kRGBA_8888_SkColorType, kPremul_SkAlphaType);
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sk_sp<SkSurface> s = SkSurface::MakeRenderTarget(context, SkBudgeted::kNo, ii);
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SkSurfaceCharacterization characterization;
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SkAssertResult(s->characterize(&characterization));
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GrBackendTexture backendTexture;
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if (!CreateBackendTexture(context, &backendTexture, ii, SkColors::kCyan, GrMipmapped::kNo,
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GrRenderable::kNo)) {
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REPORTER_ASSERT(reporter, false);
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return;
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}
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FulfillInfo fulfillInfo;
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fulfillInfo.fTex = SkPromiseImageTexture::Make(backendTexture);
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sk_sp<SkDeferredDisplayList> ddl;
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{
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SkDeferredDisplayListRecorder recorder(characterization);
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GrBackendFormat format = context->defaultBackendFormat(kRGBA_8888_SkColorType,
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GrRenderable::kNo);
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SkASSERT(format.isValid());
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sk_sp<SkImage> promiseImage = recorder.makePromiseTexture(
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format, 32, 32, GrMipmapped::kNo,
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kTopLeft_GrSurfaceOrigin,
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kRGBA_8888_SkColorType,
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kPremul_SkAlphaType, nullptr,
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tracking_fulfill_proc,
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tracking_release_proc,
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tracking_done_proc,
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&fulfillInfo,
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SkDeferredDisplayListRecorder::PromiseImageApiVersion::kNew);
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SkCanvas* canvas = recorder.getCanvas();
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canvas->clear(SK_ColorRED);
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canvas->drawImage(promiseImage, 0, 0);
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ddl = recorder.detach();
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}
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context->flushAndSubmit();
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s->draw(ddl);
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GrFlushInfo flushInfo;
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s->flush(SkSurface::BackendSurfaceAccess::kPresent, flushInfo);
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context->submit();
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REPORTER_ASSERT(reporter, fulfillInfo.fFulfilled);
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REPORTER_ASSERT(reporter, fulfillInfo.fReleased);
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if (GrBackendApi::kVulkan == context->backend() ||
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GrBackendApi::kMetal == context->backend()) {
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// In order to receive the done callback with Vulkan we need to perform the equivalent
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// of a glFinish
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s->flush();
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context->submit(true);
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}
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REPORTER_ASSERT(reporter, fulfillInfo.fDone);
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REPORTER_ASSERT(reporter, fulfillInfo.fTex->unique());
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fulfillInfo.fTex.reset();
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DeleteBackendTexture(context, backendTexture);
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}
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////////////////////////////////////////////////////////////////////////////////
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// Ensure that reusing a single DDLRecorder to create multiple DDLs works cleanly
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DEF_GPUTEST_FOR_RENDERING_CONTEXTS(DDLMultipleDDLs, reporter, ctxInfo) {
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auto context = ctxInfo.directContext();
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SkImageInfo ii = SkImageInfo::MakeN32Premul(32, 32);
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sk_sp<SkSurface> s = SkSurface::MakeRenderTarget(context, SkBudgeted::kNo, ii);
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SkBitmap bitmap;
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bitmap.allocPixels(ii);
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SkSurfaceCharacterization characterization;
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SkAssertResult(s->characterize(&characterization));
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SkDeferredDisplayListRecorder recorder(characterization);
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SkCanvas* canvas1 = recorder.getCanvas();
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canvas1->clear(SK_ColorRED);
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canvas1->save();
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canvas1->clipRect(SkRect::MakeXYWH(8, 8, 16, 16));
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sk_sp<SkDeferredDisplayList> ddl1 = recorder.detach();
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SkCanvas* canvas2 = recorder.getCanvas();
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SkPaint p;
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p.setColor(SK_ColorGREEN);
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canvas2->drawRect(SkRect::MakeWH(32, 32), p);
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sk_sp<SkDeferredDisplayList> ddl2 = recorder.detach();
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REPORTER_ASSERT(reporter, ddl1->priv().lazyProxyData());
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REPORTER_ASSERT(reporter, ddl2->priv().lazyProxyData());
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// The lazy proxy data being different ensures that the SkSurface, SkCanvas and backing-
|
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// lazy proxy are all different between the two DDLs
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REPORTER_ASSERT(reporter, ddl1->priv().lazyProxyData() != ddl2->priv().lazyProxyData());
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s->draw(ddl1);
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s->draw(ddl2);
|
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// Make sure the clipRect from DDL1 didn't percolate into DDL2
|
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s->readPixels(ii, bitmap.getPixels(), bitmap.rowBytes(), 0, 0);
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for (int y = 0; y < 32; ++y) {
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for (int x = 0; x < 32; ++x) {
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REPORTER_ASSERT(reporter, bitmap.getColor(x, y) == SK_ColorGREEN);
|
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if (bitmap.getColor(x, y) != SK_ColorGREEN) {
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return; // we only really need to report the error once
|
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}
|
|
}
|
|
}
|
|
}
|
|
|
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#ifdef SK_GL
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////////////////////////////////////////////////////////////////////////////////
|
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// Check that the texture-specific flags (i.e., for external & rectangle textures) work
|
|
// for promise images. As such, this is a GL-only test.
|
|
DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(DDLTextureFlagsTest, reporter, ctxInfo) {
|
|
auto context = ctxInfo.directContext();
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|
|
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SkImageInfo ii = SkImageInfo::MakeN32Premul(32, 32);
|
|
sk_sp<SkSurface> s = SkSurface::MakeRenderTarget(context, SkBudgeted::kNo, ii);
|
|
|
|
SkSurfaceCharacterization characterization;
|
|
SkAssertResult(s->characterize(&characterization));
|
|
|
|
SkDeferredDisplayListRecorder recorder(characterization);
|
|
|
|
for (GrGLenum target : { GR_GL_TEXTURE_EXTERNAL, GR_GL_TEXTURE_RECTANGLE, GR_GL_TEXTURE_2D } ) {
|
|
for (auto mipMapped : { GrMipmapped::kNo, GrMipmapped::kYes }) {
|
|
GrBackendFormat format = GrBackendFormat::MakeGL(GR_GL_RGBA8, target);
|
|
|
|
sk_sp<SkImage> image = recorder.makePromiseTexture(
|
|
format, 32, 32, mipMapped,
|
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kTopLeft_GrSurfaceOrigin,
|
|
kRGBA_8888_SkColorType,
|
|
kPremul_SkAlphaType, nullptr,
|
|
dummy_fulfill_proc,
|
|
dummy_release_proc,
|
|
dummy_done_proc,
|
|
nullptr,
|
|
SkDeferredDisplayListRecorder::PromiseImageApiVersion::kNew);
|
|
if (GR_GL_TEXTURE_2D != target && mipMapped == GrMipmapped::kYes) {
|
|
REPORTER_ASSERT(reporter, !image);
|
|
continue;
|
|
}
|
|
REPORTER_ASSERT(reporter, image);
|
|
|
|
GrTextureProxy* backingProxy = ((SkImage_GpuBase*) image.get())->peekProxy();
|
|
|
|
REPORTER_ASSERT(reporter, backingProxy->mipmapped() == mipMapped);
|
|
if (GR_GL_TEXTURE_2D == target) {
|
|
REPORTER_ASSERT(reporter, !backingProxy->hasRestrictedSampling());
|
|
} else {
|
|
REPORTER_ASSERT(reporter, backingProxy->hasRestrictedSampling());
|
|
}
|
|
}
|
|
}
|
|
}
|
|
#endif // SK_GL
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
// Test colorType and pixelConfig compatibility.
|
|
DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(DDLCompatibilityTest, reporter, ctxInfo) {
|
|
auto context = ctxInfo.directContext();
|
|
|
|
for (int ct = 0; ct <= kLastEnum_SkColorType; ++ct) {
|
|
SkColorType colorType = static_cast<SkColorType>(ct);
|
|
|
|
SurfaceParameters params(context);
|
|
params.setColorType(colorType);
|
|
params.setColorSpace(nullptr);
|
|
|
|
if (!context->priv().caps()->mipmapSupport()) {
|
|
params.setShouldCreateMipMaps(false);
|
|
}
|
|
|
|
test_make_render_target(reporter, context, params);
|
|
}
|
|
|
|
}
|