bfc9be0f77
This will allow us to load these inputs for unit testing in `dm`. Change-Id: Id256ba7c30d3ec94b98048e47af44cf9efe580d5 Bug: skia:11009 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/357282 Commit-Queue: John Stiles <johnstiles@google.com> Auto-Submit: John Stiles <johnstiles@google.com> Reviewed-by: Brian Osman <brianosman@google.com>
44 lines
1.5 KiB
Metal
44 lines
1.5 KiB
Metal
#include <metal_stdlib>
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#include <simd/simd.h>
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using namespace metal;
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struct Inputs {
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float2 h2;
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float3 h3;
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float4 h4;
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float2 f2;
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float3 f3;
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float4 f4;
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};
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struct Outputs {
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float4 sk_FragColor [[color(0)]];
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};
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fragment Outputs fragmentMain(Inputs _in [[stage_in]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) {
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Outputs _out;
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(void)_out;
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_out.sk_FragColor = outerProduct(_in.f2, _in.f2)[1].xyyy;
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_out.sk_FragColor = outerProduct(_in.f3, _in.f3)[2].xyzz;
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_out.sk_FragColor = outerProduct(_in.f4, _in.f4)[3];
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_out.sk_FragColor = outerProduct(_in.f3, _in.f2)[1].xyzz;
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_out.sk_FragColor = outerProduct(_in.f2, _in.f3)[2].xyyy;
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_out.sk_FragColor = outerProduct(_in.f4, _in.f2)[1];
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_out.sk_FragColor = outerProduct(_in.f2, _in.f4)[3].xyyy;
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_out.sk_FragColor = outerProduct(_in.f4, _in.f3)[2];
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_out.sk_FragColor = outerProduct(_in.f3, _in.f4)[3].xyzz;
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_out.sk_FragColor = outerProduct(_in.h2, _in.h2)[1].xyyy;
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_out.sk_FragColor = outerProduct(_in.h3, _in.h3)[2].xyzz;
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_out.sk_FragColor = outerProduct(_in.h4, _in.h4)[3];
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_out.sk_FragColor = outerProduct(_in.h3, _in.h2)[1].xyzz;
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_out.sk_FragColor = outerProduct(_in.h2, _in.h3)[2].xyyy;
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_out.sk_FragColor = outerProduct(_in.h4, _in.h2)[1];
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_out.sk_FragColor = outerProduct(_in.h2, _in.h4)[3].xyyy;
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_out.sk_FragColor = outerProduct(_in.h4, _in.h3)[2];
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_out.sk_FragColor = outerProduct(_in.h3, _in.h4)[3].xyzz;
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return _out;
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}
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