e526b7ed68
Change-Id: Ie70e34873e755701fcfb04d0fcedf796ad9a4516 Bug: skia:13347 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/543296 Reviewed-by: Jorge Betancourt <jmbetancourt@google.com> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
1193 lines
30 KiB
JavaScript
1193 lines
30 KiB
JavaScript
/*
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* This externs file prevents the Closure JS compiler from minifying away
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* names of objects created by Emscripten.
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* Basically, by defining empty objects and functions here, Closure will
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* know not to rename them. This is needed because of our pre-js files,
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* that is, the JS we hand-write to bundle into the output. That JS will be
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* hit by the closure compiler and thus needs to know about what functions
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* have special names and should not be minified.
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*
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* Emscripten does not support automatically generating an externs file, so we
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* do it by hand. The general process is to write some JS code, and then put any
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* calls to CanvasKit or related things in here. Running ./compile.sh and then
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* looking at the minified results or running the Release trybot should
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* verify nothing was missed. Optionally, looking directly at the minified
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* pathkit.js can be useful when developing locally.
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*
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* Docs:
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* https://github.com/cljsjs/packages/wiki/Creating-Externs
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* https://github.com/google/closure-compiler/wiki/Types-in-the-Closure-Type-System
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*
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* Example externs:
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* https://github.com/google/closure-compiler/tree/master/externs
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*/
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var CanvasKit = {
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// public API (i.e. things we declare in the pre-js file or in the cpp bindings)
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Color: function() {},
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Color4f: function() {},
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ColorAsInt: function() {},
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LTRBRect: function() {},
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XYWHRect: function() {},
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LTRBiRect: function() {},
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XYWHiRect: function() {},
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RRectXY: function() {},
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/** @return {ImageData} */
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ImageData: function() {},
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GetWebGLContext: function() {},
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MakeCanvas: function() {},
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MakeCanvasSurface: function() {},
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MakeGrContext: function() {},
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/** @return {CanvasKit.AnimatedImage} */
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MakeAnimatedImageFromEncoded: function() {},
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/** @return {CanvasKit.Image} */
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MakeImage: function() {},
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/** @return {CanvasKit.Image} */
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MakeImageFromEncoded: function() {},
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MakeImageFromCanvasImageSource: function() {},
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MakeOnScreenGLSurface: function() {},
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MakeRenderTarget: function() {},
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MakePicture: function() {},
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MakeSWCanvasSurface: function() {},
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MakeManagedAnimation: function() {},
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MakeParticles: function() {},
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MakeVertices: function() {},
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MakeSurface: function() {},
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MakeRasterDirectSurface: function() {},
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MakeWebGLCanvasSurface: function() {},
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Malloc: function() {},
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MallocGlyphIDs: function() {},
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MakeLazyImageFromTextureSource: function() {},
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Free: function() {},
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computeTonalColors: function() {},
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deleteContext: function() {},
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getColorComponents: function() {},
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getDecodeCacheLimitBytes: function() {},
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getDecodeCacheUsageBytes: function() {},
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multiplyByAlpha: function() {},
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parseColorString: function() {},
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setDecodeCacheLimitBytes: function() {},
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getShadowLocalBounds: function() {},
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// Defined by emscripten.
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createContext: function() {},
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// Added by debugger when it extends canvaskit
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MinVersion: function() {},
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SkpFilePlayer: function() {},
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// private API (i.e. things declared in the bindings that we use
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// in the pre-js file)
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_MakeGrContext: function() {},
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_MakeImage: function() {},
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_MakeManagedAnimation: function() {},
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_MakeOnScreenGLSurface: function() {},
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_MakeParticles: function() {},
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_MakePicture: function() {},
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_MakeRenderTargetII: function() {},
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_MakeRenderTargetWH: function() {},
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_computeTonalColors: function() {},
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_decodeAnimatedImage: function() {},
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_decodeImage: function() {},
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_getShadowLocalBounds: function() {},
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_setTextureCleanup: function() {},
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// The testing object is meant to expose internal functions
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// for more fine-grained testing, e.g. parseColor
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_testing: {},
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// Objects and properties on CanvasKit
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Animation: {
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prototype: {
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render: function() {},
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size: function() {},
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},
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_render: function() {},
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_size: function() {},
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},
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GrContext: {
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// public API (from C++ bindings)
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getResourceCacheLimitBytes: function() {},
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getResourceCacheUsageBytes: function() {},
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releaseResourcesAndAbandonContext: function() {},
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setResourceCacheLimitBytes: function() {},
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},
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ManagedAnimation: {
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prototype: {
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render: function() {},
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seek: function() {},
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seekFrame: function() {},
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setColor: function() {},
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size: function() {},
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},
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_render: function() {},
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_seek: function() {},
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_seekFrame: function() {},
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_size: function() {},
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},
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Paragraph: {
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// public API (from C++ bindings)
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didExceedMaxLines: function() {},
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getAlphabeticBaseline: function() {},
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getGlyphPositionAtCoordinate: function() {},
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getHeight: function() {},
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getIdeographicBaseline: function() {},
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getLineMetrics: function() {},
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getLongestLine: function() {},
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getMaxIntrinsicWidth: function() {},
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getMaxWidth: function() {},
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getMinIntrinsicWidth: function() {},
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getWordBoundary: function() {},
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getShapedLines: function() {},
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layout: function() {},
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// private API
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/** @return {Float32Array} */
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_getRectsForRange: function() {},
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_getRectsForPlaceholders: function() {},
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},
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ParagraphBuilder: {
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Make: function() {},
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MakeFromFontProvider: function() {},
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ShapeText: function() {},
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addText: function() {},
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build: function() {},
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pop: function() {},
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reset: function() {},
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prototype: {
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pushStyle: function() {},
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pushPaintStyle: function() {},
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addPlaceholder: function() {},
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},
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// private API
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_Make: function() {},
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_MakeFromFontProvider: function() {},
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_ShapeText: function() {},
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_pushStyle: function() {},
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_pushPaintStyle: function() {},
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_addPlaceholder: function() {},
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},
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RuntimeEffect: {
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// public API (from JS bindings)
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Make: function() {},
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getUniform: function() {},
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getUniformCount: function() {},
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getUniformFloatCount: function() {},
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getUniformName: function() {},
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prototype: {
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makeShader: function() {},
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makeShaderWithChildren: function() {},
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},
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// private API (from C++ bindings)
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_Make: function() {},
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_makeShader: function() {},
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_makeShaderWithChildren: function() {},
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},
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ParagraphStyle: function() {},
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AnimatedImage: {
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// public API (from C++ bindings)
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decodeNextFrame: function() {},
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getFrameCount: function() {},
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getRepetitionCount: function() {},
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height: function() {},
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makeImageAtCurrentFrame: function() {},
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reset: function() {},
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width: function() {},
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},
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Canvas: {
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// public API (from C++ bindings)
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clipPath: function() {},
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getSaveCount: function() {},
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makeSurface: function() {},
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restore: function() {},
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restoreToCount: function() {},
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rotate: function() {},
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save: function() {},
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saveLayerPaint: function() {},
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scale: function() {},
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skew: function() {},
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translate: function() {},
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prototype: {
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clear: function() {},
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clipRRect: function() {},
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clipRect: function() {},
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concat: function() {},
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drawArc: function() {},
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drawAtlas: function() {},
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drawCircle: function() {},
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drawColor: function() {},
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drawColorComponents: function() {},
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drawColorInt: function() {},
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drawDRRect: function() {},
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drawGlyphs: function() {},
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drawImage: function() {},
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drawImageCubic: function() {},
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drawImageNine: function() {},
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drawImageOptions: function() {},
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drawImageRect: function() {},
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drawImageRectCubic: function() {},
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drawImageRectOptions: function() {},
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drawLine: function() {},
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drawOval: function() {},
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drawPaint: function() {},
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drawParagraph: function() {},
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drawPatch: function() {},
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drawPath: function() {},
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drawPicture: function() {},
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drawPoints: function() {},
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drawRRect: function() {},
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drawRect4f: function() {},
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drawRect: function() {},
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drawShadow: function() {},
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drawText: function() {},
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drawTextBlob: function() {},
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drawVertices: function() {},
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getDeviceClipBounds: function() {},
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getLocalToDevice: function() {},
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getTotalMatrix: function() {},
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readPixels: function() {},
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saveLayer: function() {},
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writePixels : function() {},
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},
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// private API
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_clear: function() {},
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_clipRRect: function() {},
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_clipRect: function() {},
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_concat: function() {},
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_drawArc: function() {},
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_drawAtlasCubic: function() {},
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_drawAtlasOptions: function() {},
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_drawCircle: function() {},
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_drawColor: function() {},
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_drawColorInt: function() {},
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_drawDRRect: function() {},
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_drawGlyphs: function() {},
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_drawImage: function() {},
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_drawImageCubic: function() {},
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_drawImageNine: function() {},
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_drawImageOptions: function() {},
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_drawImageRect: function() {},
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_drawImageRectCubic: function() {},
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_drawImageRectOptions: function() {},
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_drawLine: function() {},
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_drawOval: function() {},
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_drawPaint: function() {},
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_drawParagraph: function() {},
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_drawPatch: function() {},
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_drawPath: function() {},
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_drawPicture: function() {},
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_drawPoints: function() {},
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_drawRRect: function() {},
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_drawRect4f: function() {},
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_drawRect: function() {},
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_drawShadow: function() {},
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_drawSimpleText: function() {},
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_drawTextBlob: function() {},
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_drawVertices: function() {},
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_getDeviceClipBounds: function() {},
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_getLocalToDevice: function() {},
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_getTotalMatrix: function() {},
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_readPixels: function() {},
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_saveLayer: function() {},
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_writePixels: function() {},
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delete: function() {},
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},
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ColorFilter: {
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// public API (from C++ bindings and JS interface)
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MakeBlend: function() {},
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MakeCompose: function() {},
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MakeLerp: function() {},
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MakeLinearToSRGBGamma: function() {},
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MakeMatrix: function() {},
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MakeSRGBToLinearGamma: function() {},
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// private API (from C++ bindings)
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_MakeBlend: function() {},
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_makeMatrix: function() {},
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},
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ColorMatrix: {
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concat: function() {},
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identity: function() {},
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postTranslate: function() {},
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rotated: function() {},
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scaled: function() {},
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},
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ColorSpace: {
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Equals: function() {},
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SRGB: {},
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DISPLAY_P3: {},
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ADOBE_RGB: {},
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// private API (from C++ bindings)
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_MakeSRGB: function() {},
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_MakeDisplayP3: function() {},
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_MakeAdobeRGB: function() {},
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},
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ContourMeasureIter: {
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next: function() {},
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},
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ContourMeasure: {
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getSegment: function() {},
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isClosed: function() {},
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length: function() {},
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prototype: {
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getPosTan: function() {},
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},
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_getPosTan: function() {},
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},
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Font: {
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// public API (from C++ bindings)
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getMetrics: function() {},
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getScaleX: function() {},
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getSize: function() {},
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getSkewX: function() {},
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isEmbolden: function() {},
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getTypeface: function() {},
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setHinting: function() {},
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setLinearMetrics: function() {},
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setScaleX: function() {},
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setSize: function() {},
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setSkewX: function() {},
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setEmbolden: function() {},
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setSubpixel: function() {},
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setTypeface: function() {},
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prototype: {
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getGlyphBounds: function() {},
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getGlyphIDs: function() {},
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getGlyphWidths: function() {},
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getGlyphIntercepts: function() {},
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},
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// private API (from C++ bindings)
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_getGlyphIDs: function() {},
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_getGlyphIntercepts: function() {},
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_getGlyphWidthBounds: function() {},
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},
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FontMgr: {
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// public API (from C++ and JS bindings)
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FromData: function() {},
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countFamilies: function() {},
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getFamilyName: function() {},
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// private API
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_makeTypefaceFromData: function() {},
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_fromData: function() {},
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},
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TypefaceFontProvider: {
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// public API (from C++ and JS bindings)
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Make: function() {},
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registerFont: function() {},
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// private API
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_registerFont: function() {},
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},
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Image: {
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// public API (from C++ bindings)
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encodeToBytes: function() {},
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getColorSpace: function() {},
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getImageInfo: function() {},
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makeCopyWithDefaultMipmaps: function() {},
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height: function() {},
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width: function() {},
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prototype: {
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makeShaderCubic: function() {},
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makeShaderOptions: function() {},
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},
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// private API
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_makeShaderCubic: function() {},
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_makeShaderOptions: function() {},
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_makeFromGenerator: function() {},
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},
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ImageFilter: {
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MakeBlur: function() {},
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MakeColorFilter: function() {},
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MakeCompose: function() {},
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MakeMatrixTransform: function() {},
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// private API
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_MakeMatrixTransformCubic: function() {},
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_MakeMatrixTransformOptions: function() {},
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},
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// These are defined in interface.js
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M44: {
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identity: function() {},
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invert: function() {},
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mustInvert: function() {},
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multiply: function() {},
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rotatedUnitSinCos: function() {},
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rotated: function() {},
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scaled: function() {},
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translated: function() {},
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lookat: function() {},
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perspective: function() {},
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rc: function() {},
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transpose: function() {},
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setupCamera: function() {},
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},
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Matrix: {
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identity: function() {},
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invert: function() {},
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mapPoints: function() {},
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multiply: function() {},
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rotated: function() {},
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scaled: function() {},
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skewed: function() {},
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translated: function() {},
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},
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MaskFilter: {
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MakeBlur: function() {},
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},
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MipmapMode: {
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None: {},
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Nearest: {},
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Linear: {},
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},
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Paint: {
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// public API (from C++ bindings)
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/** @return {CanvasKit.Paint} */
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copy: function() {},
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getStrokeCap: function() {},
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getStrokeJoin: function() {},
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getStrokeMiter: function() {},
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getStrokeWidth: function() {},
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setAntiAlias: function() {},
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setBlendMode: function() {},
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setColorInt: function() {},
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setImageFilter: function() {},
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setMaskFilter: function() {},
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setPathEffect: function() {},
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setShader: function() {},
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setStrokeCap: function() {},
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setStrokeJoin: function() {},
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setStrokeMiter: function() {},
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setStrokeWidth: function() {},
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setStyle: function() {},
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prototype: {
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getColor: function() {},
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setColor: function() {},
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setColorComponents: function() {},
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setColorInt: function() {},
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},
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// Private API
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delete: function() {},
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_getColor: function() {},
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_setColor: function() {},
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},
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PathEffect: {
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MakeCorner: function() {},
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MakeDash: function() {},
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MakeDiscrete: function() {},
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MakePath1D: function() {},
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MakeLine2D: function() {},
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MakePath2D: function() {},
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// Private C++ API
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_MakeDash: function() {},
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_MakeLine2D: function() {},
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_MakePath2D: function() {},
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},
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ParticleEffect: {
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// public API (from C++ bindings)
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draw: function() {},
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getUniform: function() {},
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getUniformCount: function() {},
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getUniformFloatCount: function() {},
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getUniformName: function() {},
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setRate: function() {},
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start: function() {},
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update: function() {},
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prototype: {
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setPosition: function() {},
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uniforms: function() {},
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},
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// private API (from C++ bindings)
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_uniformPtr: function() {},
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_setPosition: function() {},
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},
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Path: {
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// public API (from C++ and JS bindings)
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MakeFromCmds: function() {},
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MakeFromSVGString: function() {},
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MakeFromOp: function() {},
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MakeFromVerbsPointsWeights: function() {},
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contains: function() {},
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/** @return {CanvasKit.Path} */
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copy: function() {},
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countPoints: function() {},
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equals: function() {},
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getFillType: function() {},
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isEmpty: function() {},
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isVolatile: function() {},
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makeAsWinding: function() {},
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reset: function() {},
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rewind: function() {},
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setFillType: function() {},
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setIsVolatile: function() {},
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toCmds: function() {},
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toSVGString: function() {},
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prototype: {
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addArc: function() {},
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addOval: function() {},
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addPath: function() {},
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addPoly: function() {},
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addRect: function() {},
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addRRect: function() {},
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addVerbsPointsWeights: function() {},
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arc: function() {},
|
|
arcToOval: function() {},
|
|
arcToRotated: function() {},
|
|
arcToTangent: function() {},
|
|
close: function() {},
|
|
conicTo: function() {},
|
|
computeTightBounds: function() {},
|
|
cubicTo: function() {},
|
|
dash: function() {},
|
|
getBounds: function() {},
|
|
getPoint: function() {},
|
|
lineTo: function() {},
|
|
moveTo: function() {},
|
|
offset: function() {},
|
|
op: function() {},
|
|
quadTo: function() {},
|
|
rArcTo: function() {},
|
|
rConicTo: function() {},
|
|
rCubicTo: function() {},
|
|
rLineTo: function() {},
|
|
rMoveTo: function() {},
|
|
rQuadTo: function() {},
|
|
simplify: function() {},
|
|
stroke: function() {},
|
|
transform: function() {},
|
|
trim: function() {},
|
|
},
|
|
|
|
// private API
|
|
_MakeFromCmds: function() {},
|
|
_MakeFromVerbsPointsWeights: function() {},
|
|
_addArc: function() {},
|
|
_addOval: function() {},
|
|
_addPath: function() {},
|
|
_addPoly: function() {},
|
|
_addRect: function() {},
|
|
_addRRect: function() {},
|
|
_addVerbsPointsWeights: function() {},
|
|
_arcToOval: function() {},
|
|
_arcToRotated: function() {},
|
|
_arcToTangent: function() {},
|
|
_close: function() {},
|
|
_conicTo: function() {},
|
|
_computeTightBounds: function() {},
|
|
_cubicTo: function() {},
|
|
_dash: function() {},
|
|
_getBounds: function() {},
|
|
_getPoint: function() {},
|
|
_lineTo: function() {},
|
|
_moveTo: function() {},
|
|
_op: function() {},
|
|
_quadTo: function() {},
|
|
_rArcTo: function() {},
|
|
_rConicTo: function() {},
|
|
_rCubicTo: function() {},
|
|
_rect: function() {},
|
|
_rLineTo: function() {},
|
|
_rMoveTo: function() {},
|
|
_rQuadTo: function() {},
|
|
_simplify: function() {},
|
|
_stroke: function() {},
|
|
_transform: function() {},
|
|
_trim: function() {},
|
|
delete: function() {},
|
|
dump: function() {},
|
|
dumpHex: function() {},
|
|
},
|
|
|
|
Picture: {
|
|
serialize: function() {},
|
|
prototype: {
|
|
makeShader: function() {},
|
|
},
|
|
_makeShader: function() {},
|
|
},
|
|
|
|
PictureRecorder: {
|
|
finishRecordingAsPicture: function() {},
|
|
prototype: {
|
|
beginRecording: function() {},
|
|
},
|
|
_beginRecording: function() {},
|
|
},
|
|
|
|
Shader: {
|
|
// Deprecated names
|
|
Blend: function() {},
|
|
Color: function() {},
|
|
Lerp: function() {},
|
|
// public API (from JS / C++ bindings)
|
|
MakeBlend: function() {},
|
|
MakeColor: function() {},
|
|
MakeFractalNoise: function() {},
|
|
MakeLinearGradient: function() {},
|
|
MakeRadialGradient: function() {},
|
|
MakeSweepGradient: function() {},
|
|
MakeTurbulence: function() {},
|
|
MakeTwoPointConicalGradient: function() {},
|
|
|
|
// private API (from C++ bindings)
|
|
_MakeColor: function() {},
|
|
_MakeLinearGradient: function() {},
|
|
_MakeRadialGradient: function() {},
|
|
_MakeSweepGradient: function() {},
|
|
_MakeTwoPointConicalGradient: function() {},
|
|
},
|
|
|
|
Surface: {
|
|
// public API (from C++ bindings)
|
|
imageInfo: function() {},
|
|
|
|
sampleCnt: function() {},
|
|
reportBackendTypeIsGPU: function() {},
|
|
|
|
prototype: {
|
|
getCanvas: function() {},
|
|
makeImageFromTexture: function() {},
|
|
makeImageFromTextureSource: function() {},
|
|
/** @return {CanvasKit.Image} */
|
|
makeImageSnapshot: function() {},
|
|
makeSurface: function() {},
|
|
updateTextureFromSource: function() {},
|
|
},
|
|
|
|
// private API
|
|
_flush: function() {},
|
|
_getCanvas: function() {},
|
|
_makeImageFromTexture: function() {},
|
|
_makeImageSnapshot: function() {},
|
|
_makeSurface: function() {},
|
|
_makeRasterDirect: function() {},
|
|
_resetContext: function() {},
|
|
delete: function() {},
|
|
},
|
|
|
|
TextBlob: {
|
|
// public API (both C++ and JS bindings)
|
|
MakeFromGlyphs: function() {},
|
|
MakeFromRSXform: function() {},
|
|
MakeFromRSXformGlyphs: function() {},
|
|
MakeFromText: function() {},
|
|
MakeOnPath: function() {},
|
|
// private API (from C++ bindings)
|
|
_MakeFromGlyphs: function() {},
|
|
_MakeFromRSXform: function() {},
|
|
_MakeFromRSXformGlyphs: function() {},
|
|
_MakeFromText: function() {},
|
|
},
|
|
|
|
Typeface: {
|
|
MakeFreeTypeFaceFromData: function() {},
|
|
prototype: {
|
|
getGlyphIDs: function() {},
|
|
},
|
|
_MakeFreeTypeFaceFromData: function() {},
|
|
_getGlyphIDs: function() {},
|
|
},
|
|
|
|
// These are defined in interface.js
|
|
Vector: {
|
|
add: function() {},
|
|
sub: function() {},
|
|
dot: function() {},
|
|
cross: function() {},
|
|
normalize: function() {},
|
|
mulScalar: function() {},
|
|
length: function() {},
|
|
lengthSquared: function() {},
|
|
dist: function() {},
|
|
},
|
|
|
|
Vertices: {
|
|
// public API (from C++ bindings)
|
|
uniqueID: function() {},
|
|
|
|
prototype: {
|
|
bounds: function() {},
|
|
},
|
|
// private API (from C++ bindings)
|
|
|
|
_bounds: function() {},
|
|
},
|
|
|
|
_VerticesBuilder: {
|
|
colors: function() {},
|
|
detach: function() {},
|
|
indices: function() {},
|
|
positions: function() {},
|
|
texCoords: function() {},
|
|
},
|
|
|
|
TextStyle: function() {},
|
|
|
|
SkpDebugPlayer: {
|
|
// public API (from C++ bindings)
|
|
loadSkp: function() {},
|
|
},
|
|
|
|
// Constants and Enums
|
|
gpu: {},
|
|
skottie: {},
|
|
|
|
TRANSPARENT: {},
|
|
BLACK: {},
|
|
WHITE: {},
|
|
RED: {},
|
|
GREEN: {},
|
|
BLUE: {},
|
|
YELLOW: {},
|
|
CYAN: {},
|
|
MAGENTA: {},
|
|
|
|
MOVE_VERB: {},
|
|
LINE_VERB: {},
|
|
QUAD_VERB: {},
|
|
CONIC_VERB: {},
|
|
CUBIC_VERB: {},
|
|
CLOSE_VERB: {},
|
|
|
|
NoDecoration: {},
|
|
UnderlineDecoration: {},
|
|
OverlineDecoration: {},
|
|
LineThroughDecoration: {},
|
|
|
|
SaveLayerInitWithPrevious: {},
|
|
SaveLayerF16ColorType: {},
|
|
|
|
Affinity: {
|
|
Upstream: {},
|
|
Downstream: {},
|
|
},
|
|
|
|
AlphaType: {
|
|
Opaque: {},
|
|
Premul: {},
|
|
Unpremul: {},
|
|
},
|
|
|
|
BlendMode: {
|
|
Clear: {},
|
|
Src: {},
|
|
Dst: {},
|
|
SrcOver: {},
|
|
DstOver: {},
|
|
SrcIn: {},
|
|
DstIn: {},
|
|
SrcOut: {},
|
|
DstOut: {},
|
|
SrcATop: {},
|
|
DstATop: {},
|
|
Xor: {},
|
|
Plus: {},
|
|
Modulate: {},
|
|
Screen: {},
|
|
Overlay: {},
|
|
Darken: {},
|
|
Lighten: {},
|
|
ColorDodge: {},
|
|
ColorBurn: {},
|
|
HardLight: {},
|
|
SoftLight: {},
|
|
Difference: {},
|
|
Exclusion: {},
|
|
Multiply: {},
|
|
Hue: {},
|
|
Saturation: {},
|
|
Color: {},
|
|
Luminosity: {},
|
|
},
|
|
|
|
BlurStyle: {
|
|
Normal: {},
|
|
Solid: {},
|
|
Outer: {},
|
|
Inner: {},
|
|
},
|
|
|
|
ClipOp: {
|
|
Difference: {},
|
|
Intersect: {},
|
|
},
|
|
|
|
ColorType: {
|
|
Alpha_8: {},
|
|
RGB_565: {},
|
|
ARGB_4444: {},
|
|
RGBA_8888: {},
|
|
RGB_888x: {},
|
|
BGRA_8888: {},
|
|
RGBA_1010102: {},
|
|
RGB_101010x: {},
|
|
Gray_8: {},
|
|
RGBA_F16: {},
|
|
RGBA_F32: {},
|
|
},
|
|
|
|
FillType: {
|
|
Winding: {},
|
|
EvenOdd: {},
|
|
},
|
|
|
|
FilterMode: {
|
|
Linear: {},
|
|
Nearest: {},
|
|
},
|
|
|
|
FontSlant: {
|
|
Upright: {},
|
|
Italic: {},
|
|
Oblique: {},
|
|
},
|
|
|
|
FontHinting: {
|
|
None: {},
|
|
Slight: {},
|
|
Normal: {},
|
|
Full: {},
|
|
},
|
|
|
|
FontWeight: {
|
|
Invisible: {},
|
|
Thin: {},
|
|
ExtraLight: {},
|
|
Light: {},
|
|
Normal: {},
|
|
Medium: {},
|
|
SemiBold: {},
|
|
Bold: {},
|
|
ExtraBold: {},
|
|
Black: {},
|
|
ExtraBlack: {},
|
|
},
|
|
|
|
FontWidth: {
|
|
UltraCondensed: {},
|
|
ExtraCondensed: {},
|
|
Condensed: {},
|
|
SemiCondensed: {},
|
|
Normal: {},
|
|
SemiExpanded: {},
|
|
Expanded: {},
|
|
ExtraExpanded: {},
|
|
UltraExpanded: {},
|
|
},
|
|
|
|
GlyphRunFlags: {
|
|
IsWhiteSpace: {},
|
|
},
|
|
|
|
ImageFormat: {
|
|
PNG: {},
|
|
JPEG: {},
|
|
},
|
|
|
|
PaintStyle: {
|
|
Fill: {},
|
|
Stroke: {},
|
|
},
|
|
|
|
PathOp: {
|
|
Difference: {},
|
|
Intersect: {},
|
|
Union: {},
|
|
XOR: {},
|
|
ReverseDifference: {},
|
|
},
|
|
|
|
PointMode: {
|
|
Points: {},
|
|
Lines: {},
|
|
Polygon: {},
|
|
},
|
|
|
|
RectHeightStyle: {
|
|
Tight: {},
|
|
Max: {},
|
|
IncludeLineSpacingMiddle: {},
|
|
IncludeLineSpacingTop: {},
|
|
IncludeLineSpacingBottom: {},
|
|
Strut: {},
|
|
},
|
|
|
|
RectWidthStyle: {
|
|
Tight: {},
|
|
Max: {},
|
|
},
|
|
|
|
StrokeCap: {
|
|
Butt: {},
|
|
Round: {},
|
|
Square: {},
|
|
},
|
|
|
|
StrokeJoin: {
|
|
Miter: {},
|
|
Round: {},
|
|
Bevel: {},
|
|
},
|
|
|
|
TextAlign: {
|
|
Left: {},
|
|
Right: {},
|
|
Center: {},
|
|
Justify: {},
|
|
Start: {},
|
|
End: {},
|
|
},
|
|
|
|
TextDirection: {
|
|
LTR: {},
|
|
RTL: {},
|
|
},
|
|
|
|
TextHeightBehavior: {
|
|
All: {},
|
|
DisableFirstAscent: {},
|
|
DisableLastDescent: {},
|
|
DisableAll: {},
|
|
},
|
|
|
|
DecorationStyle: {
|
|
Solid: {},
|
|
Double: {},
|
|
Dotted: {},
|
|
Dashed: {},
|
|
Wavy: {},
|
|
},
|
|
|
|
PlaceholderAlignment: {
|
|
Baseline: {},
|
|
AboveBaseline: {},
|
|
BelowBaseline: {},
|
|
Top: {},
|
|
Bottom: {},
|
|
Middle: {},
|
|
},
|
|
|
|
TextBaseline: {
|
|
Alphabetic: {},
|
|
Ideographic: {},
|
|
},
|
|
|
|
TileMode: {
|
|
Clamp: {},
|
|
Repeat: {},
|
|
Mirror: {},
|
|
Decal: {},
|
|
},
|
|
|
|
VertexMode: {
|
|
Triangles: {},
|
|
TrianglesStrip: {},
|
|
TriangleFan: {},
|
|
},
|
|
|
|
// Things Enscriptem adds for us
|
|
|
|
/**
|
|
* @type {Float32Array}
|
|
*/
|
|
HEAPF32: {},
|
|
/**
|
|
* @type {Float64Array}
|
|
*/
|
|
HEAPF64: {},
|
|
/**
|
|
* @type {Uint8Array}
|
|
*/
|
|
HEAPU8: {},
|
|
/**
|
|
* @type {Uint16Array}
|
|
*/
|
|
HEAPU16: {},
|
|
/**
|
|
* @type {Uint32Array}
|
|
*/
|
|
HEAPU32: {},
|
|
/**
|
|
* @type {Int8Array}
|
|
*/
|
|
HEAP8: {},
|
|
/**
|
|
* @type {Int16Array}
|
|
*/
|
|
HEAP16: {},
|
|
/**
|
|
* @type {Int32Array}
|
|
*/
|
|
HEAP32: {},
|
|
|
|
_malloc: function() {},
|
|
_free: function() {},
|
|
onRuntimeInitialized: function() {},
|
|
};
|
|
|
|
// Public API things that are newly declared in the JS should go here.
|
|
// It's not enough to declare them above, because closure can still erase them
|
|
// unless they go on the prototype.
|
|
CanvasKit.Paragraph.prototype.getRectsForRange = function() {};
|
|
CanvasKit.Paragraph.prototype.getRectsForPlaceholders = function() {};
|
|
|
|
CanvasKit.Surface.prototype.dispose = function() {};
|
|
CanvasKit.Surface.prototype.flush = function() {};
|
|
CanvasKit.Surface.prototype.requestAnimationFrame = function() {};
|
|
CanvasKit.Surface.prototype.drawOnce = function() {};
|
|
|
|
CanvasKit.RuntimeEffect.prototype.makeShader = function() {};
|
|
CanvasKit.RuntimeEffect.prototype.makeShaderWithChildren = function() {};
|
|
|
|
// Define StrokeOpts object
|
|
var StrokeOpts = {};
|
|
StrokeOpts.prototype.width;
|
|
StrokeOpts.prototype.miter_limit;
|
|
StrokeOpts.prototype.cap;
|
|
StrokeOpts.prototype.join;
|
|
StrokeOpts.prototype.precision;
|
|
|
|
// Define everything created in the canvas2d spec here
|
|
var HTMLCanvas = {};
|
|
HTMLCanvas.prototype.decodeImage = function() {};
|
|
HTMLCanvas.prototype.dispose = function() {};
|
|
HTMLCanvas.prototype.getContext = function() {};
|
|
HTMLCanvas.prototype.loadFont = function() {};
|
|
HTMLCanvas.prototype.makePath2D = function() {};
|
|
HTMLCanvas.prototype.toDataURL = function() {};
|
|
|
|
var ImageBitmapRenderingContext = {};
|
|
ImageBitmapRenderingContext.prototype.transferFromImageBitmap = function() {};
|
|
|
|
var CanvasRenderingContext2D = {};
|
|
CanvasRenderingContext2D.prototype.addHitRegion = function() {};
|
|
CanvasRenderingContext2D.prototype.arc = function() {};
|
|
CanvasRenderingContext2D.prototype.arcTo = function() {};
|
|
CanvasRenderingContext2D.prototype.beginPath = function() {};
|
|
CanvasRenderingContext2D.prototype.bezierCurveTo = function() {};
|
|
CanvasRenderingContext2D.prototype.clearHitRegions = function() {};
|
|
CanvasRenderingContext2D.prototype.clearRect = function() {};
|
|
CanvasRenderingContext2D.prototype.clip = function() {};
|
|
CanvasRenderingContext2D.prototype.closePath = function() {};
|
|
CanvasRenderingContext2D.prototype.createImageData = function() {};
|
|
CanvasRenderingContext2D.prototype.createLinearGradient = function() {};
|
|
CanvasRenderingContext2D.prototype.createPattern = function() {};
|
|
CanvasRenderingContext2D.prototype.createRadialGradient = function() {};
|
|
CanvasRenderingContext2D.prototype.drawFocusIfNeeded = function() {};
|
|
CanvasRenderingContext2D.prototype.drawImage = function() {};
|
|
CanvasRenderingContext2D.prototype.ellipse = function() {};
|
|
CanvasRenderingContext2D.prototype.fill = function() {};
|
|
CanvasRenderingContext2D.prototype.fillRect = function() {};
|
|
CanvasRenderingContext2D.prototype.fillText = function() {};
|
|
CanvasRenderingContext2D.prototype.getImageData = function() {};
|
|
CanvasRenderingContext2D.prototype.getLineDash = function() {};
|
|
CanvasRenderingContext2D.prototype.isPointInPath = function() {};
|
|
CanvasRenderingContext2D.prototype.isPointInStroke = function() {};
|
|
CanvasRenderingContext2D.prototype.lineTo = function() {};
|
|
CanvasRenderingContext2D.prototype.measureText = function() {};
|
|
CanvasRenderingContext2D.prototype.moveTo = function() {};
|
|
CanvasRenderingContext2D.prototype.putImageData = function() {};
|
|
CanvasRenderingContext2D.prototype.quadraticCurveTo = function() {};
|
|
CanvasRenderingContext2D.prototype.rect = function() {};
|
|
CanvasRenderingContext2D.prototype.removeHitRegion = function() {};
|
|
CanvasRenderingContext2D.prototype.resetTransform = function() {};
|
|
CanvasRenderingContext2D.prototype.restore = function() {};
|
|
CanvasRenderingContext2D.prototype.rotate = function() {};
|
|
CanvasRenderingContext2D.prototype.save = function() {};
|
|
CanvasRenderingContext2D.prototype.scale = function() {};
|
|
CanvasRenderingContext2D.prototype.scrollPathIntoView = function() {};
|
|
CanvasRenderingContext2D.prototype.setLineDash = function() {};
|
|
CanvasRenderingContext2D.prototype.setTransform = function() {};
|
|
CanvasRenderingContext2D.prototype.stroke = function() {};
|
|
CanvasRenderingContext2D.prototype.strokeRect = function() {};
|
|
CanvasRenderingContext2D.prototype.strokeText = function() {};
|
|
CanvasRenderingContext2D.prototype.transform = function() {};
|
|
CanvasRenderingContext2D.prototype.translate = function() {};
|
|
|
|
var Path2D = {};
|
|
Path2D.prototype.addPath = function() {};
|
|
Path2D.prototype.arc = function() {};
|
|
Path2D.prototype.arcTo = function() {};
|
|
Path2D.prototype.bezierCurveTo = function() {};
|
|
Path2D.prototype.closePath = function() {};
|
|
Path2D.prototype.ellipse = function() {};
|
|
Path2D.prototype.lineTo = function() {};
|
|
Path2D.prototype.moveTo = function() {};
|
|
Path2D.prototype.quadraticCurveTo = function() {};
|
|
Path2D.prototype.rect = function() {};
|
|
|
|
var LinearCanvasGradient = {};
|
|
LinearCanvasGradient.prototype.addColorStop = function() {};
|
|
var RadialCanvasGradient = {};
|
|
RadialCanvasGradient.prototype.addColorStop = function() {};
|
|
var CanvasPattern = {};
|
|
CanvasPattern.prototype.setTransform = function() {};
|
|
|
|
var ImageData = {
|
|
/**
|
|
* @type {Uint8ClampedArray}
|
|
*/
|
|
data: {},
|
|
height: {},
|
|
width: {},
|
|
};
|
|
|
|
var DOMMatrix = {
|
|
a: {},
|
|
b: {},
|
|
c: {},
|
|
d: {},
|
|
e: {},
|
|
f: {},
|
|
};
|
|
|
|
// Not sure why this is needed - might be a bug in emsdk that this isn't properly declared.
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function loadWebAssemblyModule() {};
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// This is a part of emscripten's webgl glue code. Preserving this attribute is necessary
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// to override it in the puppeteer tests
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var LibraryEGL = {
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contextAttributes: {
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majorVersion: {}
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}
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}
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