63822639e4
Use SkBasename to get the basename. Fixes a bug on Android where calling strrchar conflicts with Android's setting for FORTIFY_SOURCE. R=djsollen@google.com Author: scroggo@google.com Review URL: https://codereview.chromium.org/170783012 git-svn-id: http://skia.googlecode.com/svn/trunk@13511 2bbb7eff-a529-9590-31e7-b0007b416f81
58 lines
1.6 KiB
C++
58 lines
1.6 KiB
C++
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/*
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* Copyright 2011 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "SkBenchmark.h"
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#include "SkBitmap.h"
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#include "SkCommandLineFlags.h"
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#include "SkImageDecoder.h"
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#include "SkOSFile.h"
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#include "SkString.h"
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DEFINE_string(decodeBenchFilename, "resources/CMYK.jpeg", "Path to image for DecodeBench.");
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static const char* gConfigName[] = {
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"ERROR", "a1", "a8", "index8", "565", "4444", "8888"
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};
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class DecodeBench : public SkBenchmark {
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SkBitmap::Config fPrefConfig;
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SkString fName;
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public:
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DecodeBench(SkBitmap::Config c) {
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fPrefConfig = c;
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SkString fname = SkOSPath::SkBasename(FLAGS_decodeBenchFilename[0]);
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fName.printf("decode_%s_%s", gConfigName[c], fname.c_str());
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}
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virtual bool isSuitableFor(Backend backend) SK_OVERRIDE {
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return backend == kNonRendering_Backend;
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}
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protected:
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virtual const char* onGetName() {
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return fName.c_str();
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}
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virtual void onDraw(const int loops, SkCanvas*) {
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for (int i = 0; i < loops; i++) {
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SkBitmap bm;
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SkImageDecoder::DecodeFile(FLAGS_decodeBenchFilename[0],
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&bm,
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fPrefConfig,
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SkImageDecoder::kDecodePixels_Mode);
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}
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}
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private:
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typedef SkBenchmark INHERITED;
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};
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DEF_BENCH( return new DecodeBench(SkBitmap::kARGB_8888_Config); )
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DEF_BENCH( return new DecodeBench(SkBitmap::kRGB_565_Config); )
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DEF_BENCH( return new DecodeBench(SkBitmap::kARGB_4444_Config); )
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