skia2/experimental/pvg/draw_msg.proto
Mike Reed f67b1620aa add pvg experiment
Bug: skia:
Change-Id: I4b7e512e6ee8e4da4ab96924acc034355ae6b8bf
Reviewed-on: https://skia-review.googlesource.com/c/167101
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2018-11-02 15:35:21 +00:00

271 lines
5.2 KiB
Protocol Buffer

/*
* Copyright 2018 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
syntax = "proto3";
package pvg;
enum ClipVerb {
INTERSECT = 0;
DIFFERENCE = 1;
}
message Point {
float x = 1;
float y = 2;
}
message Rect {
float left = 1;
float top = 2;
float right = 3;
float bottom = 4;
}
message Color {
float r = 1;
float g = 2;
float b = 3;
float a = 4; // default to 1.0
}
message Matrix33 {
// m11, m22, m33 default to 1.0
float m11 = 1; float m12 = 2; float m13 = 3;
float m21 = 4; float m22 = 5; float m23 = 6;
float m31 = 7; float m32 = 8; float m33 = 9;
}
message ClipArgs {
ClipVerb verb = 1;
bool is_aliased = 2;
}
////////////////////////////////////////////////
enum BlendMode {
SRC_OVER = 0;
CLEAR = 1;
SRC = 2;
// ...
}
enum PaintStyle {
FILL = 0;
STROKE = 1;
HAIRLINE = 2;
}
enum FilterQuality {
NONE = 0;
LOW = 1;
MEDIUM = 2;
HIGH = 3;
}
message Paint {
PaintStyle style = 1;
FilterQuality filter_quality = 2;
BlendMode blend_mode = 3;
bool is_aliased = 4;
Color color = 5;
int32 shader = 6;
int32 color_filter = 7;
int32 mask_filter = 8;
int32 path_filter = 9;
int32 image_filter = 10;
}
////////////////////////////////////////////////
enum Hinting {
NONE_Hinting = 0;
SLIGHT_Hinting = 1;
NORMAL_Hinting = 2;
FULL_Hinting = 3;
}
message Font {
int32 typeface = 1;
float size = 2;
float scale_x = 3; // default = 1.0
float skew_x = 4;
Hinting Hinting = 5;
bool force_autohinting = 6;
bool embedded_bitmaps = 7;
bool subpixel = 8;
bool linear_metrics = 9;
bool embolden = 10;
}
////////////////////////////////////////////////
enum PathVerb {
MOVE = 0;
LINE = 1;
QUAD = 2;
CUBIC = 3;
CONIC = 4;
}
message PathData {
repeated PathVerb verbs = 1;
repeated float points = 2; // count must be even, and correspond to verbs
repeated float conic_weights = 3; // count must be == # conic verbs
}
message DefinePath {
uint32 id = 1;
PathData data = 2;
}
////////////////////////////////////////////////
message DefineImage {
uint32 id = 1;
bytes encoded_data = 2;
}
////////////////////////////////////////////////
enum TileMode {
CLAMP_TileMode = 0;
REPEAT_TileMode = 1;
MIRROR_TileMode = 2;
DECAL_TileMode = 3;
}
message GradientCommon {
repeated Color colors = 1;
repeated float positions = 2; // empty or count == colors.count
Matrix33 local_matrix = 3;
TileMode tile_mode = 4;
}
message LinearGradient {
Point p0 = 1;
Point p1 = 2;
GradientCommon common = 3;
}
message RadialGradient {
Point center = 1;
float radius = 2;
GradientCommon common = 3;
}
message ImageShader {
uint32 image_id = 1;
TileMode tile_mode_x = 2;
TileMode tile_mode_y = 3;
Matrix33 local_matrix = 4;
}
message DefineShader {
uint32 id = 1;
oneof type {
Color color = 2;
LinearGradient linear_gradient = 3;
RadialGradient radial_gradient = 4;
ImageShader image = 5;
}
}
////////////////////////////////////////////////
message Save {}
message SaveLayer {
Rect bounds = 1;
Paint paint = 2;
// ...
}
message Restore {}
message Concat {
Matrix33 matrix = 1;
}
message ClipRect {
Rect rect = 1;
ClipArgs args = 2;
}
message ClipPath {
oneof path {
uint32 id = 1;
PathData data = 2;
}
ClipArgs args = 3;
}
message DrawPaint {
Paint paint = 1;
}
message DrawRect {
Rect rect = 1;
Paint paint = 2;
}
message DrawOval {
Rect oval = 1;
Paint paint = 2;
}
message DrawPath {
oneof path {
uint32 id = 1;
PathData data = 2;
}
Paint paint = 3;
}
message DrawImage {
uint32 id = 1;
Paint paint = 2;
}
message DrawText {
repeated uint32 glyphs = 1; // uint16? bytes?
repeated float pos_x = 2; // must match counts with glyphs
repeated float pos_y = 3; // must match counts with glyphs OR have 1 entry
Font font = 4;
Paint paint = 5;
}
message CanvasMsg {
oneof msg {
Save save = 1;
SaveLayer save_layer = 2;
Restore restore = 3;
Concat concat = 4;
ClipRect clip_rect = 5;
ClipPath clip_path = 6;
DrawPaint draw_paint = 7;
DrawRect draw_rect = 8;
DrawOval draw_oval = 9;
DrawPath draw_path = 10;
DrawImage draw_image = 11;
DrawText draw_text = 12;
DefineImage def_image = 13;
DefinePath def_path = 14;
DefineShader def_shader = 15;
}
}