skia2/include
fmalita d0c4e092d5 Add dest type hint to SkShader::ContextRec
Let SkBlitter decide which dst type is optimal (PMColor vs PM4f), and
pass that info to shaders.

R=reed@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1724503002

Review URL: https://codereview.chromium.org/1724503002
2016-02-22 17:19:04 -08:00
..
android Move SkBitmapRegionDecoder to include/android and src/android 2015-11-13 06:11:09 -08:00
animator Sanitizing source files in Skia_Periodic_House_Keeping 2013-01-26 07:06:02 +00:00
c add drawCircle to c api 2016-02-09 13:25:51 -08:00
client/android Alter SkXfermode's asFragmentProcessor & asXPFactory contracts 2016-02-09 05:09:28 -08:00
codec Implement onSkipScanlines() for bmp and wbmp 2016-02-11 13:29:36 -08:00
config Add Histogram Macros to Skia 2016-02-05 15:32:36 -08:00
core Add dest type hint to SkShader::ContextRec 2016-02-22 17:19:04 -08:00
device/xps CMake, include/: changes to make fiddle 2.0 better 2015-12-01 09:02:49 -08:00
effects fix misc asserts and checks found by fuzzer 2016-02-22 12:50:26 -08:00
gpu Use unorm shorts for texture coordinates when rendering text. 2016-02-22 11:25:32 -08:00
images Delete SkDecodingImageGenerator 2016-02-11 14:17:17 -08:00
pathops Move SkTDArray to private. 2016-02-18 08:53:33 -08:00
ports Move SkTArray to include/private. 2016-02-17 13:13:44 -08:00
private GrAuditTrail can now be enabled/disabled at runtime 2016-02-18 13:45:40 -08:00
svg move SkTDict and SkTSearch into private 2016-01-03 18:36:05 -08:00
utils Move SkTDArray to private. 2016-02-18 08:53:33 -08:00
views Move SkTDArray to private. 2016-02-18 08:53:33 -08:00
xml Move SkTDArray to private. 2016-02-18 08:53:33 -08:00