skia2/docs/examples/Plus.cpp
Mike Reed fae8fceb4a Use SkTileMode instead of nested enum
Add guard to transition clients

Change-Id: Ia7a3e8f95722f91e84af262168dadf89a78707da
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205720
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Auto-Submit: Mike Reed <reed@google.com>
2019-04-03 15:24:18 +00:00

20 lines
838 B
C++

// Copyright 2019 Google LLC.
// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
#include "fiddle/examples.h"
// HASH=05383441e510d54008402e128fc8ad2b
REG_FIDDLE(Plus, 256, 256, false, 0) {
void draw(SkCanvas* canvas) {
canvas->drawColor(SK_ColorBLACK);
SkPaint paint;
paint.setBlendMode(SkBlendMode::kPlus);
for (auto color : { SK_ColorRED, SK_ColorBLUE, SK_ColorGREEN } ) {
SkColor colors[] = { color, SkColorSetA(color, 192), SkColorSetA(color, 128),
SkColorSetA(color, 0) };
paint.setShader(SkGradientShader::MakeRadial({ 64, 64}, 100,
colors, nullptr, SK_ARRAY_COUNT(colors), SkTileMode::kClamp));
canvas->drawCircle(64, 64, 100, paint);
canvas->translate(64, 64);
}
}
} // END FIDDLE