skia2/include/core/SkMutex.h
herb 7f0a3d7523 Make mutex semaphore based.
This implementation improves performance of SkMutex acquire / release pair from 42ns -> 13 ns.

SkSharedMutex and SkSpinlock have the same performance.

It also removes specialized windows and linux/mac code.

BUG=skia:

Review URL: https://codereview.chromium.org/1359733002
2015-09-24 07:34:49 -07:00

123 lines
3.1 KiB
C++

/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkMutex_DEFINED
#define SkMutex_DEFINED
// This file is not part of the public Skia API.
#include "../private/SkSemaphore.h"
#include "SkTypes.h"
#define SK_MUTEX_SEMAPHORE_INIT {1, {0}}
#ifdef SK_DEBUG
#define SK_BASE_MUTEX_INIT {SK_MUTEX_SEMAPHORE_INIT, 0}
#else
#define SK_BASE_MUTEX_INIT {SK_MUTEX_SEMAPHORE_INIT}
#endif
// Using POD-style initialization prevents the generation of a static initializer.
//
// Without magic statics there are no thread safety guarantees on initialization
// of local statics (even POD). As a result, it is illegal to use
// SK_DECLARE_STATIC_MUTEX in a function.
//
// Because SkBaseMutex is not a primitive, a static SkBaseMutex cannot be
// initialized in a class with this macro.
#define SK_DECLARE_STATIC_MUTEX(name) namespace {} static SkBaseMutex name = SK_BASE_MUTEX_INIT;
// TODO(herb): unify this with the ThreadID in SkSharedMutex.cpp.
#ifdef SK_DEBUG
#ifdef SK_BUILD_FOR_WIN
#include <windows.h>
inline int64_t sk_get_thread_id() { return GetCurrentThreadId(); }
#else
#include <pthread.h>
inline int64_t sk_get_thread_id() { return (int64_t)pthread_self(); }
#endif
#endif
typedef int64_t SkThreadID;
SkDEBUGCODE(static const SkThreadID kNoOwner = 0;)
struct SkBaseMutex {
void acquire() {
fSemaphore.wait();
SkDEBUGCODE(fOwner = sk_get_thread_id();)
}
void release() {
this->assertHeld();
SkDEBUGCODE(fOwner = kNoOwner;)
fSemaphore.signal();
}
void assertHeld() {
SkASSERT(fOwner == sk_get_thread_id());
}
SkBaseSemaphore fSemaphore;
SkDEBUGCODE(SkThreadID fOwner;)
};
// This needs to use subclassing instead of encapsulation to make SkAutoMutexAcquire to work.
class SkMutex : public SkBaseMutex {
public:
SkMutex () {
fSemaphore = SK_MUTEX_SEMAPHORE_INIT;
SkDEBUGCODE(fOwner = kNoOwner);
}
~SkMutex () { fSemaphore.deleteSemaphore(); }
SkMutex(const SkMutex&) = delete;
SkMutex& operator=(const SkMutex&) = delete;
};
template <typename Lock>
class SkAutoTAcquire : SkNoncopyable {
public:
explicit SkAutoTAcquire(Lock& mutex) : fMutex(&mutex) {
SkASSERT(fMutex != NULL);
mutex.acquire();
}
explicit SkAutoTAcquire(Lock* mutex) : fMutex(mutex) {
if (mutex) {
mutex->acquire();
}
}
/** If the mutex has not been released, release it now. */
~SkAutoTAcquire() {
if (fMutex) {
fMutex->release();
}
}
/** If the mutex has not been released, release it now. */
void release() {
if (fMutex) {
fMutex->release();
fMutex = NULL;
}
}
/** Assert that we're holding the mutex. */
void assertHeld() {
SkASSERT(fMutex);
fMutex->assertHeld();
}
private:
Lock* fMutex;
};
typedef SkAutoTAcquire<SkBaseMutex> SkAutoMutexAcquire;
#define SkAutoMutexAcquire(...) SK_REQUIRE_LOCAL_VAR(SkAutoMutexAcquire)
#endif//SkMutex_DEFINED