skia2/docs/examples/Canvas_drawAtlas_2.cpp
Mike Klein c0bd9f9fe5 rewrite includes to not need so much -Ifoo
Current strategy: everything from the top

Things to look at first are the manual changes:

   - added tools/rewrite_includes.py
   - removed -Idirectives from BUILD.gn
   - various compile.sh simplifications
   - tweak tools/embed_resources.py
   - update gn/find_headers.py to write paths from the top
   - update gn/gn_to_bp.py SkUserConfig.h layout
     so that #include "include/config/SkUserConfig.h" always
     gets the header we want.

No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2019-04-24 16:27:11 +00:00

16 lines
647 B
C++

// Copyright 2019 Google LLC.
// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
#include "tools/fiddle/examples.h"
// HASH=0e66a8f230a8d531bcef9f5ebdc5aac1
REG_FIDDLE(Canvas_drawAtlas_2, 256, 256, false, 3) {
void draw(SkCanvas* canvas) {
// SkBitmap source = mandrill;
SkRSXform xforms[] = { { .5f, 0, 0, 0 }, {0, .5f, 200, 100 } };
SkRect tex[] = { { 0, 0, 250, 250 }, { 0, 0, 250, 250 } };
SkColor colors[] = { 0x7f55aa00, 0x7f3333bf };
SkPaint paint;
paint.setAlpha(127);
canvas->drawAtlas(image, xforms, tex, colors, 2, SkBlendMode::kPlus, nullptr, &paint);
}
} // END FIDDLE