c0bd9f9fe5
Current strategy: everything from the top Things to look at first are the manual changes: - added tools/rewrite_includes.py - removed -Idirectives from BUILD.gn - various compile.sh simplifications - tweak tools/embed_resources.py - update gn/find_headers.py to write paths from the top - update gn/gn_to_bp.py SkUserConfig.h layout so that #include "include/config/SkUserConfig.h" always gets the header we want. No-Presubmit: true Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706 Commit-Queue: Mike Klein <mtklein@google.com> Reviewed-by: Hal Canary <halcanary@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Reviewed-by: Florin Malita <fmalita@chromium.org>
27 lines
1.3 KiB
C++
27 lines
1.3 KiB
C++
// Copyright 2019 Google LLC.
|
|
// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
|
|
#include "tools/fiddle/examples.h"
|
|
// HASH=4a521be1f850058541e136a808c65e78
|
|
REG_FIDDLE(Canvas_drawBitmap, 256, 64, false, 0) {
|
|
void draw(SkCanvas* canvas) {
|
|
uint8_t pixels[][8] = { { 0x00, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0x00},
|
|
{ 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00},
|
|
{ 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00},
|
|
{ 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0x00, 0xFF, 0xFF},
|
|
{ 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF},
|
|
{ 0x00, 0x00, 0xFF, 0x00, 0x00, 0xFF, 0x00, 0x00},
|
|
{ 0x00, 0xFF, 0x00, 0xFF, 0xFF, 0x00, 0xFF, 0x00},
|
|
{ 0xFF, 0x00, 0xFF, 0x00, 0x00, 0xFF, 0x00, 0xFF} };
|
|
SkBitmap bitmap;
|
|
bitmap.installPixels(SkImageInfo::MakeA8(8, 8),
|
|
(void*) pixels, sizeof(pixels[0]));
|
|
SkPaint paint;
|
|
canvas->scale(4, 4);
|
|
for (auto color : { SK_ColorRED, SK_ColorBLUE, 0xFF007F00} ) {
|
|
paint.setColor(color);
|
|
canvas->drawBitmap(bitmap, 0, 0, &paint);
|
|
canvas->translate(12, 0);
|
|
}
|
|
}
|
|
} // END FIDDLE
|