c0bd9f9fe5
Current strategy: everything from the top Things to look at first are the manual changes: - added tools/rewrite_includes.py - removed -Idirectives from BUILD.gn - various compile.sh simplifications - tweak tools/embed_resources.py - update gn/find_headers.py to write paths from the top - update gn/gn_to_bp.py SkUserConfig.h layout so that #include "include/config/SkUserConfig.h" always gets the header we want. No-Presubmit: true Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706 Commit-Queue: Mike Klein <mtklein@google.com> Reviewed-by: Hal Canary <halcanary@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Reviewed-by: Florin Malita <fmalita@chromium.org>
26 lines
1.0 KiB
C++
26 lines
1.0 KiB
C++
// Copyright 2019 Google LLC.
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// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
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#include "tools/fiddle/examples.h"
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// HASH=b034517e39394b7543f06ec885e36d7d
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REG_FIDDLE(Image_MakeFromAdoptedTexture, 256, 256, false, 5) {
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void draw(SkCanvas* canvas) {
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if (!canvas->getGrContext()) {
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return;
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}
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canvas->scale(.5f, .5f);
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canvas->clear(0x7f3f5f7f);
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int x = 0, y = 0;
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for (auto origin : { kBottomLeft_GrSurfaceOrigin, kTopLeft_GrSurfaceOrigin } ) {
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for (auto alpha : { kOpaque_SkAlphaType, kPremul_SkAlphaType, kUnpremul_SkAlphaType } ) {
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sk_sp<SkImage> image = SkImage::MakeFromAdoptedTexture(canvas->getGrContext(),
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backEndTexture, origin,
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kRGBA_8888_SkColorType, alpha);
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canvas->drawImage(image, x, y);
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x += 160;
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}
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x -= 160 * 3;
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y += 256;
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}
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}
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} // END FIDDLE
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