skia2/docs/examples/Image_refEncodedData.cpp
Mike Klein c0bd9f9fe5 rewrite includes to not need so much -Ifoo
Current strategy: everything from the top

Things to look at first are the manual changes:

   - added tools/rewrite_includes.py
   - removed -Idirectives from BUILD.gn
   - various compile.sh simplifications
   - tweak tools/embed_resources.py
   - update gn/find_headers.py to write paths from the top
   - update gn/gn_to_bp.py SkUserConfig.h layout
     so that #include "include/config/SkUserConfig.h" always
     gets the header we want.

No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2019-04-24 16:27:11 +00:00

29 lines
1.1 KiB
C++

#if 0 // Disabled until updated to use current API.
// Copyright 2019 Google LLC.
// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
#include "tools/fiddle/examples.h"
// HASH=80856fe921ce36f8d5a32d8672bccbfc
REG_FIDDLE(Image_refEncodedData, 256, 256, false, 3) {
void draw(SkCanvas* canvas) {
struct {
const char* name;
sk_sp<SkImage> image;
} tests[] = { { "image", image }, { "bitmap", SkImage::MakeFromBitmap(source) },
{ "texture", SkImage::MakeFromTexture(canvas->getGrContext(), backEndTexture,
kTopLeft_GrSurfaceOrigin, kRGBA_8888_SkColorType,
kOpaque_SkAlphaType, nullptr) } };
SkString string;
SkPaint paint;
for (const auto& test : tests ) {
if (!test.image) {
string.printf("no %s", test.name);
} else {
string.printf("%s" "encoded %s", test.image->refEncodedData() ? "" : "no ", test.name);
}
canvas->drawString(string, 10, 20, paint);
canvas->translate(0, 20);
}
}
} // END FIDDLE
#endif // Disabled until updated to use current API.