9db912c2ac
Adds small pictures for drawRect(), drawTextBlob(), and drawPath(). These cover about 89% of draw calls from Blink SKPs, and about 25% of draw calls from our GMs. SkPicture handles: - serialization and deserialization - unique IDs Everything else is left to the subclasses: - playback(), cullRect() - hasBitmap(), hasText(), suitableForGPU(), etc. - LayerInfo / AccelData if applicable. The time to record a 1-op picture improves a good chunk (2 mallocs to 1), and the time to record a 0-op picture greatly improves (2 mallocs to none): picture_overhead_draw: 450ns -> 350ns picture_overhead_nodraw: 300ns -> 90ns BUG=skia: Committed: https://skia.googlesource.com/skia/+/c92c129ff85b05a714bd1bf921c02d5e14651f8b Latest blink_linux_rel: http://build.chromium.org/p/tryserver.blink/builders/linux_blink_rel/builds/61248 Committed: https://skia.googlesource.com/skia/+/15877b6eae33a9282458bdb904a6d00440eca0ec http://build.chromium.org/p/tryserver.blink/builders/linux_blink_rel/builds/62015 Review URL: https://codereview.chromium.org/1112523006
112 lines
4.1 KiB
C++
112 lines
4.1 KiB
C++
/*
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* Copyright 2014 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SkPictureRecorder_DEFINED
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#define SkPictureRecorder_DEFINED
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#include "../../src/core/SkMiniRecorder.h"
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#include "SkBBHFactory.h"
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#include "SkPicture.h"
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#include "SkRefCnt.h"
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#ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK
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namespace android {
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class Picture;
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};
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#endif
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class SkCanvas;
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class SkDrawable;
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class SkPictureRecord;
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class SkRecord;
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class SkRecorder;
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class SK_API SkPictureRecorder : SkNoncopyable {
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public:
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SkPictureRecorder();
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~SkPictureRecorder();
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enum RecordFlags {
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// This flag indicates that, if some BHH is being computed, saveLayer
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// information should also be extracted at the same time.
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kComputeSaveLayerInfo_RecordFlag = 0x01
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};
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/** Returns the canvas that records the drawing commands.
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@param bounds the cull rect used when recording this picture. Any drawing the falls outside
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of this rect is undefined, and may be drawn or it may not.
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@param bbhFactory factory to create desired acceleration structure
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@param recordFlags optional flags that control recording.
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@return the canvas.
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*/
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SkCanvas* beginRecording(const SkRect& bounds,
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SkBBHFactory* bbhFactory = NULL,
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uint32_t recordFlags = 0);
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SkCanvas* beginRecording(SkScalar width, SkScalar height,
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SkBBHFactory* bbhFactory = NULL,
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uint32_t recordFlags = 0) {
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return this->beginRecording(SkRect::MakeWH(width, height), bbhFactory, recordFlags);
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}
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/** Returns the recording canvas if one is active, or NULL if recording is
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not active. This does not alter the refcnt on the canvas (if present).
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*/
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SkCanvas* getRecordingCanvas();
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/**
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* Signal that the caller is done recording. This invalidates the canvas returned by
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* beginRecording/getRecordingCanvas. Ownership of the object is passed to the caller, who
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* must call unref() when they are done using it.
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*
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* The returned picture is immutable. If during recording drawables were added to the canvas,
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* these will have been "drawn" into a recording canvas, so that this resulting picture will
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* reflect their current state, but will not contain a live reference to the drawables
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* themselves.
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*/
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SkPicture* SK_WARN_UNUSED_RESULT endRecordingAsPicture();
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/**
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* Signal that the caller is done recording. This invalidates the canvas returned by
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* beginRecording/getRecordingCanvas. Ownership of the object is passed to the caller, who
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* must call unref() when they are done using it.
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*
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* Unlike endRecordingAsPicture(), which returns an immutable picture, the returned drawable
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* may contain live references to other drawables (if they were added to the recording canvas)
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* and therefore this drawable will reflect the current state of those nested drawables anytime
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* it is drawn or a new picture is snapped from it (by calling drawable->newPictureSnapshot()).
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*/
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SkDrawable* SK_WARN_UNUSED_RESULT endRecordingAsDrawable();
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// Legacy API -- use endRecordingAsPicture instead.
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SkPicture* SK_WARN_UNUSED_RESULT endRecording() { return this->endRecordingAsPicture(); }
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private:
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void reset();
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/** Replay the current (partially recorded) operation stream into
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canvas. This call doesn't close the current recording.
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*/
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#ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK
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friend class android::Picture;
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#endif
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friend class SkPictureRecorderReplayTester; // for unit testing
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void partialReplay(SkCanvas* canvas) const;
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bool fActivelyRecording;
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uint32_t fFlags;
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SkRect fCullRect;
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SkAutoTUnref<SkBBoxHierarchy> fBBH;
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SkAutoTUnref<SkRecorder> fRecorder;
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SkAutoTUnref<SkRecord> fRecord;
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SkMiniRecorder fMiniRecorder;
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typedef SkNoncopyable INHERITED;
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};
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#endif
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