3a42ec0ee7
Bug: skia:2664 Change-Id: I080b015dbcb3a3cd73bb6847f3243a996d5f7b7d Reviewed-on: https://skia-review.googlesource.com/c/166282 Commit-Queue: Mike Reed <reed@google.com> Reviewed-by: Florin Malita <fmalita@chromium.org>
313 lines
9.4 KiB
C++
313 lines
9.4 KiB
C++
/*
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* Copyright 2017 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "SkottieValue.h"
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#include "SkColor.h"
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#include "SkottieJson.h"
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#include "SkottiePriv.h"
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#include "SkNx.h"
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#include "SkPoint.h"
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#include "SkSize.h"
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namespace skottie {
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template <>
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bool ValueTraits<ScalarValue>::FromJSON(const skjson::Value& jv, const internal::AnimationBuilder*,
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ScalarValue* v) {
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return Parse(jv, v);
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}
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template <>
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bool ValueTraits<ScalarValue>::CanLerp(const ScalarValue&, const ScalarValue&) {
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return true;
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}
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template <>
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void ValueTraits<ScalarValue>::Lerp(const ScalarValue& v0, const ScalarValue& v1, float t,
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ScalarValue* result) {
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SkASSERT(t >= 0 && t <= 1);
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*result = v0 + (v1 - v0) * t;
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}
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template <>
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template <>
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SkScalar ValueTraits<ScalarValue>::As<SkScalar>(const ScalarValue& v) {
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return v;
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}
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template <>
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bool ValueTraits<VectorValue>::FromJSON(const skjson::Value& jv, const internal::AnimationBuilder*,
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VectorValue* v) {
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return Parse(jv, v);
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}
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template <>
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bool ValueTraits<VectorValue>::CanLerp(const VectorValue& v1, const VectorValue& v2) {
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return v1.size() == v2.size();
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}
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template <>
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void ValueTraits<VectorValue>::Lerp(const VectorValue& v0, const VectorValue& v1, float t,
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VectorValue* result) {
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SkASSERT(v0.size() == v1.size());
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result->resize(v0.size());
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for (size_t i = 0; i < v0.size(); ++i) {
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ValueTraits<ScalarValue>::Lerp(v0[i], v1[i], t, &(*result)[i]);
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}
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}
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template <>
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template <>
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SkColor ValueTraits<VectorValue>::As<SkColor>(const VectorValue& v) {
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// best effort to turn this into a color
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const auto r = v.size() > 0 ? v[0] : 0,
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g = v.size() > 1 ? v[1] : 0,
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b = v.size() > 2 ? v[2] : 0,
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a = v.size() > 3 ? v[3] : 1;
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return SkColorSetARGB(SkScalarRoundToInt(SkTPin(a, 0.0f, 1.0f) * 255),
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SkScalarRoundToInt(SkTPin(r, 0.0f, 1.0f) * 255),
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SkScalarRoundToInt(SkTPin(g, 0.0f, 1.0f) * 255),
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SkScalarRoundToInt(SkTPin(b, 0.0f, 1.0f) * 255));
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}
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template <>
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template <>
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SkPoint ValueTraits<VectorValue>::As<SkPoint>(const VectorValue& vec) {
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// best effort to turn this into a point
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const auto x = vec.size() > 0 ? vec[0] : 0,
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y = vec.size() > 1 ? vec[1] : 0;
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return SkPoint::Make(x, y);
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}
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template <>
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template <>
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SkSize ValueTraits<VectorValue>::As<SkSize>(const VectorValue& vec) {
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const auto pt = ValueTraits::As<SkPoint>(vec);
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return SkSize::Make(pt.x(), pt.y());
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}
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namespace {
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bool ParsePointVec(const skjson::Value& jv, std::vector<SkPoint>* pts) {
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if (!jv.is<skjson::ArrayValue>())
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return false;
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const auto& av = jv.as<skjson::ArrayValue>();
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pts->clear();
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pts->reserve(av.size());
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std::vector<float> vec;
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for (size_t i = 0; i < av.size(); ++i) {
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if (!Parse(av[i], &vec) || vec.size() != 2)
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return false;
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pts->push_back(SkPoint::Make(vec[0], vec[1]));
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}
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return true;
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}
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} // namespace
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template <>
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bool ValueTraits<ShapeValue>::FromJSON(const skjson::Value& jv,
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const internal::AnimationBuilder* abuilder,
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ShapeValue* v) {
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SkASSERT(v->fVertices.empty());
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// Some versions wrap values as single-element arrays.
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if (const skjson::ArrayValue* av = jv) {
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if (av->size() == 1) {
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return FromJSON((*av)[0], abuilder, v);
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}
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}
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if (!jv.is<skjson::ObjectValue>())
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return false;
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const auto& ov = jv.as<skjson::ObjectValue>();
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std::vector<SkPoint> verts, // Cubic Bezier vertices.
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inPts, // Cubic Bezier "in" control points, relative to vertices.
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outPts; // Cubic Bezier "out" control points, relative to vertices.
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if (!ParsePointVec(ov["v"], &verts)) {
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// Vertices are required.
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return false;
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}
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// In/out points are optional.
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ParsePointVec(ov["i"], &inPts);
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if (!inPts.empty() && inPts.size() != verts.size()) {
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return false;
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}
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inPts.resize(verts.size(), { 0, 0 });
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ParsePointVec(ov["o"], &outPts);
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if (!outPts.empty() && outPts.size() != verts.size()) {
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return false;
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}
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outPts.resize(verts.size(), { 0, 0 });
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v->fVertices.reserve(inPts.size());
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for (size_t i = 0; i < inPts.size(); ++i) {
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v->fVertices.push_back(BezierVertex({inPts[i], outPts[i], verts[i]}));
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}
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v->fClosed = ParseDefault<bool>(ov["c"], false);
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return true;
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}
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template <>
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bool ValueTraits<ShapeValue>::CanLerp(const ShapeValue& v1, const ShapeValue& v2) {
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return v1.fVertices.size() == v2.fVertices.size()
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&& v1.fClosed == v2.fClosed;
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}
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static SkPoint lerp_point(const SkPoint& v0, const SkPoint& v1, const Sk2f& t) {
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const auto v2f0 = Sk2f::Load(&v0),
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v2f1 = Sk2f::Load(&v1);
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SkPoint v;
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(v2f0 + (v2f1 - v2f0) * t).store(&v);
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return v;
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}
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template <>
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void ValueTraits<ShapeValue>::Lerp(const ShapeValue& v0, const ShapeValue& v1, float t,
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ShapeValue* result) {
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SkASSERT(t >= 0 && t <= 1);
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SkASSERT(v0.fVertices.size() == v1.fVertices.size());
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SkASSERT(v0.fClosed == v1.fClosed);
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result->fClosed = v0.fClosed;
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result->fVolatile = true; // interpolated values are volatile
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const auto t2f = Sk2f(t);
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result->fVertices.resize(v0.fVertices.size());
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for (size_t i = 0; i < v0.fVertices.size(); ++i) {
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result->fVertices[i] = BezierVertex({
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lerp_point(v0.fVertices[i].fInPoint , v1.fVertices[i].fInPoint , t2f),
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lerp_point(v0.fVertices[i].fOutPoint, v1.fVertices[i].fOutPoint, t2f),
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lerp_point(v0.fVertices[i].fVertex , v1.fVertices[i].fVertex , t2f)
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});
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}
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}
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template <>
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template <>
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SkPath ValueTraits<ShapeValue>::As<SkPath>(const ShapeValue& shape) {
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SkPath path;
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if (!shape.fVertices.empty()) {
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// conservatively assume all cubics
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path.incReserve(1 + SkToU32(shape.fVertices.size() * 3));
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path.moveTo(shape.fVertices.front().fVertex);
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}
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const auto& addCubic = [&](size_t from, size_t to) {
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const auto c0 = shape.fVertices[from].fVertex + shape.fVertices[from].fOutPoint,
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c1 = shape.fVertices[to].fVertex + shape.fVertices[to].fInPoint;
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if (c0 == shape.fVertices[from].fVertex &&
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c1 == shape.fVertices[to].fVertex) {
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// If the control points are coincident, we can power-reduce to a straight line.
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// TODO: we could also do that when the controls are on the same line as the
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// vertices, but it's unclear how common that case is.
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path.lineTo(shape.fVertices[to].fVertex);
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} else {
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path.cubicTo(c0, c1, shape.fVertices[to].fVertex);
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}
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};
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for (size_t i = 1; i < shape.fVertices.size(); ++i) {
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addCubic(i - 1, i);
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}
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if (!shape.fVertices.empty() && shape.fClosed) {
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addCubic(shape.fVertices.size() - 1, 0);
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path.close();
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}
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path.setIsVolatile(shape.fVolatile);
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path.shrinkToFit();
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return path;
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}
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template <>
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bool ValueTraits<TextValue>::FromJSON(const skjson::Value& jv,
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const internal::AnimationBuilder* abuilder,
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TextValue* v) {
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const skjson::ObjectValue* jtxt = jv;
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if (!jtxt) {
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return false;
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}
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const skjson::StringValue* font_name = (*jtxt)["f"];
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const skjson::StringValue* text = (*jtxt)["t"];
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const skjson::NumberValue* text_size = (*jtxt)["s"];
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if (!font_name || !text || !text_size ||
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!(v->fTypeface = abuilder->findFont(SkString(font_name->begin(), font_name->size())))) {
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return false;
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}
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v->fText.set(text->begin(), text->size());
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v->fTextSize = **text_size;
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static constexpr SkTextUtils::Align gAlignMap[] = {
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SkTextUtils::kLeft_Align, // 'j': 0
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SkTextUtils::kRight_Align, // 'j': 1
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SkTextUtils::kCenter_Align // 'j': 2
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};
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v->fAlign = gAlignMap[SkTMin<size_t>(ParseDefault<size_t>((*jtxt)["j"], 0),
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SK_ARRAY_COUNT(gAlignMap))];
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const auto& parse_color = [] (const skjson::ArrayValue* jcolor,
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const internal::AnimationBuilder* abuilder,
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SkColor* c) {
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if (!jcolor) {
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return false;
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}
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VectorValue color_vec;
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if (!ValueTraits<VectorValue>::FromJSON(*jcolor, abuilder, &color_vec)) {
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return false;
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}
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*c = ValueTraits<VectorValue>::As<SkColor>(color_vec);
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return true;
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};
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v->fHasFill = parse_color((*jtxt)["fc"], abuilder, &v->fFillColor);
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v->fHasStroke = parse_color((*jtxt)["sc"], abuilder, &v->fStrokeColor);
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if (v->fHasStroke) {
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v->fStrokeWidth = ParseDefault((*jtxt)["s"], 0.0f);
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}
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return true;
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}
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template <>
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bool ValueTraits<TextValue>::CanLerp(const TextValue&, const TextValue&) {
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// Text values are never interpolated, but we pretend that they could be.
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return true;
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}
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template <>
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void ValueTraits<TextValue>::Lerp(const TextValue& v0, const TextValue&, float, TextValue* result) {
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// Text value keyframes are treated as selectors, not as interpolated values.
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*result = v0;
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}
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} // namespace skottie
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