skia2/tools/gpu/GrTest.cpp
Brian Salomon 348a037297 Change mechanism that lets GrRenderTargetContext caller get op list ID.
Previously we relied on GrRenderTargetOpList returning an ID if and only
if it did not merge the op. Upcoming changes to GrRenderTargetOpList will
make it harder to track whether the op was merged.

Only CCPR (and related unit test) requires the op list ID. Now CCPR passes
a callback that is called when the op list is deterimined but before
we know if the op merges or not.

Change-Id: Iead1c3eff8de5a4183e330dd7b57362cbffe0ebb
Reviewed-on: https://skia-review.googlesource.com/c/166624
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Chris Dalton <csmartdalton@google.com>
2018-10-31 18:09:00 +00:00

350 lines
12 KiB
C++

/*
* Copyright 2013 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "GrBackendSurface.h"
#include "GrClip.h"
#include "GrContextOptions.h"
#include "GrContextPriv.h"
#include "GrDrawOpAtlas.h"
#include "GrDrawingManager.h"
#include "GrGpu.h"
#include "GrGpuResourceCacheAccess.h"
#include "GrMemoryPool.h"
#include "GrRenderTargetContext.h"
#include "GrRenderTargetContextPriv.h"
#include "GrRenderTargetProxy.h"
#include "GrResourceCache.h"
#include "GrSemaphore.h"
#include "GrSurfaceContextPriv.h"
#include "GrTexture.h"
#include "SkGr.h"
#include "SkImage_Gpu.h"
#include "SkMathPriv.h"
#include "SkString.h"
#include "SkTo.h"
#include "ccpr/GrCoverageCountingPathRenderer.h"
#include "ops/GrMeshDrawOp.h"
#include "text/GrGlyphCache.h"
#include "text/GrTextBlobCache.h"
#include <algorithm>
bool GrSurfaceProxy::isWrapped_ForTesting() const {
return SkToBool(fTarget);
}
bool GrRenderTargetContext::isWrapped_ForTesting() const {
return fRenderTargetProxy->isWrapped_ForTesting();
}
void GrContextPriv::setTextBlobCacheLimit_ForTesting(size_t bytes) {
fContext->fTextBlobCache->setBudget(bytes);
}
///////////////////////////////////////////////////////////////////////////////
void GrContextPriv::purgeAllUnlockedResources_ForTesting() {
fContext->fResourceCache->purgeAllUnlocked();
}
void GrContextPriv::resetGpuStats() const {
#if GR_GPU_STATS
fContext->fGpu->stats()->reset();
#endif
}
void GrContextPriv::dumpCacheStats(SkString* out) const {
#if GR_CACHE_STATS
fContext->fResourceCache->dumpStats(out);
#endif
}
void GrContextPriv::dumpCacheStatsKeyValuePairs(SkTArray<SkString>* keys,
SkTArray<double>* values) const {
#if GR_CACHE_STATS
fContext->fResourceCache->dumpStatsKeyValuePairs(keys, values);
#endif
}
void GrContextPriv::printCacheStats() const {
SkString out;
this->dumpCacheStats(&out);
SkDebugf("%s", out.c_str());
}
void GrContextPriv::dumpGpuStats(SkString* out) const {
#if GR_GPU_STATS
return fContext->fGpu->stats()->dump(out);
#endif
}
void GrContextPriv::dumpGpuStatsKeyValuePairs(SkTArray<SkString>* keys,
SkTArray<double>* values) const {
#if GR_GPU_STATS
return fContext->fGpu->stats()->dumpKeyValuePairs(keys, values);
#endif
}
void GrContextPriv::printGpuStats() const {
SkString out;
this->dumpGpuStats(&out);
SkDebugf("%s", out.c_str());
}
sk_sp<SkImage> GrContextPriv::getFontAtlasImage_ForTesting(GrMaskFormat format, unsigned int index) {
auto atlasManager = this->getAtlasManager();
if (!atlasManager) {
return nullptr;
}
unsigned int numActiveProxies;
const sk_sp<GrTextureProxy>* proxies = atlasManager->getProxies(format, &numActiveProxies);
if (index >= numActiveProxies || !proxies || !proxies[index]) {
return nullptr;
}
SkASSERT(proxies[index]->priv().isExact());
sk_sp<SkImage> image(new SkImage_Gpu(sk_ref_sp(fContext), kNeedNewImageUniqueID,
kPremul_SkAlphaType, proxies[index], nullptr,
SkBudgeted::kNo));
return image;
}
#if GR_GPU_STATS
void GrGpu::Stats::dump(SkString* out) {
out->appendf("Render Target Binds: %d\n", fRenderTargetBinds);
out->appendf("Shader Compilations: %d\n", fShaderCompilations);
out->appendf("Textures Created: %d\n", fTextureCreates);
out->appendf("Texture Uploads: %d\n", fTextureUploads);
out->appendf("Transfers to Texture: %d\n", fTransfersToTexture);
out->appendf("Stencil Buffer Creates: %d\n", fStencilAttachmentCreates);
out->appendf("Number of draws: %d\n", fNumDraws);
}
void GrGpu::Stats::dumpKeyValuePairs(SkTArray<SkString>* keys, SkTArray<double>* values) {
keys->push_back(SkString("render_target_binds")); values->push_back(fRenderTargetBinds);
keys->push_back(SkString("shader_compilations")); values->push_back(fShaderCompilations);
keys->push_back(SkString("texture_uploads")); values->push_back(fTextureUploads);
keys->push_back(SkString("number_of_draws")); values->push_back(fNumDraws);
keys->push_back(SkString("number_of_failed_draws")); values->push_back(fNumFailedDraws);
}
#endif
#if GR_CACHE_STATS
void GrResourceCache::getStats(Stats* stats) const {
stats->reset();
stats->fTotal = this->getResourceCount();
stats->fNumNonPurgeable = fNonpurgeableResources.count();
stats->fNumPurgeable = fPurgeableQueue.count();
for (int i = 0; i < fNonpurgeableResources.count(); ++i) {
stats->update(fNonpurgeableResources[i]);
}
for (int i = 0; i < fPurgeableQueue.count(); ++i) {
stats->update(fPurgeableQueue.at(i));
}
}
void GrResourceCache::dumpStats(SkString* out) const {
this->validate();
Stats stats;
this->getStats(&stats);
float countUtilization = (100.f * fBudgetedCount) / fMaxCount;
float byteUtilization = (100.f * fBudgetedBytes) / fMaxBytes;
out->appendf("Budget: %d items %d bytes\n", fMaxCount, (int)fMaxBytes);
out->appendf("\t\tEntry Count: current %d"
" (%d budgeted, %d wrapped, %d locked, %d scratch %.2g%% full), high %d\n",
stats.fTotal, fBudgetedCount, stats.fWrapped, stats.fNumNonPurgeable,
stats.fScratch, countUtilization, fHighWaterCount);
out->appendf("\t\tEntry Bytes: current %d (budgeted %d, %.2g%% full, %d unbudgeted) high %d\n",
SkToInt(fBytes), SkToInt(fBudgetedBytes), byteUtilization,
SkToInt(stats.fUnbudgetedSize), SkToInt(fHighWaterBytes));
}
void GrResourceCache::dumpStatsKeyValuePairs(SkTArray<SkString>* keys,
SkTArray<double>* values) const {
this->validate();
Stats stats;
this->getStats(&stats);
keys->push_back(SkString("gpu_cache_purgable_entries")); values->push_back(stats.fNumPurgeable);
}
#endif
///////////////////////////////////////////////////////////////////////////////
void GrResourceCache::changeTimestamp(uint32_t newTimestamp) { fTimestamp = newTimestamp; }
#ifdef SK_DEBUG
int GrResourceCache::countUniqueKeysWithTag(const char* tag) const {
int count = 0;
UniqueHash::ConstIter iter(&fUniqueHash);
while (!iter.done()) {
if (0 == strcmp(tag, (*iter).getUniqueKey().tag())) {
++count;
}
++iter;
}
return count;
}
#endif
///////////////////////////////////////////////////////////////////////////////
sk_sp<GrTextureProxy> GrProxyProvider::testingOnly_createInstantiatedProxy(
const GrSurfaceDesc& desc, GrSurfaceOrigin origin, SkBackingFit fit, SkBudgeted budgeted) {
sk_sp<GrTexture> tex;
if (SkBackingFit::kApprox == fit) {
tex = fResourceProvider->createApproxTexture(desc, GrResourceProvider::Flags::kNone);
} else {
tex = fResourceProvider->createTexture(desc, budgeted, GrResourceProvider::Flags::kNone);
}
if (!tex) {
return nullptr;
}
return this->createWrapped(std::move(tex), origin);
}
///////////////////////////////////////////////////////////////////////////////
#define ASSERT_SINGLE_OWNER \
SkDEBUGCODE(GrSingleOwner::AutoEnforce debug_SingleOwner(fRenderTargetContext->singleOwner());)
uint32_t GrRenderTargetContextPriv::testingOnly_getOpListID() {
return fRenderTargetContext->getOpList()->uniqueID();
}
void GrRenderTargetContextPriv::testingOnly_addDrawOp(std::unique_ptr<GrDrawOp> op) {
this->testingOnly_addDrawOp(GrNoClip(), std::move(op));
}
void GrRenderTargetContextPriv::testingOnly_addDrawOp(
const GrClip& clip,
std::unique_ptr<GrDrawOp> op,
const std::function<GrRenderTargetContext::WillAddOpFn>& willAddFn) {
ASSERT_SINGLE_OWNER
if (fRenderTargetContext->drawingManager()->wasAbandoned()) {
fRenderTargetContext->fContext->contextPriv().opMemoryPool()->release(std::move(op));
return;
}
SkDEBUGCODE(fRenderTargetContext->validate());
GR_AUDIT_TRAIL_AUTO_FRAME(fRenderTargetContext->fAuditTrail,
"GrRenderTargetContext::testingOnly_addDrawOp");
fRenderTargetContext->addDrawOp(clip, std::move(op), willAddFn);
}
#undef ASSERT_SINGLE_OWNER
///////////////////////////////////////////////////////////////////////////////
GrInternalSurfaceFlags GrSurfaceProxy::testingOnly_getFlags() const {
return fSurfaceFlags;
}
//////////////////////////////////////////////////////////////////////////////
void GrContextPriv::testingOnly_flushAndRemoveOnFlushCallbackObject(GrOnFlushCallbackObject* cb) {
fContext->flush();
fContext->fDrawingManager->testingOnly_removeOnFlushCallbackObject(cb);
}
void GrDrawingManager::testingOnly_removeOnFlushCallbackObject(GrOnFlushCallbackObject* cb) {
int n = std::find(fOnFlushCBObjects.begin(), fOnFlushCBObjects.end(), cb) -
fOnFlushCBObjects.begin();
SkASSERT(n < fOnFlushCBObjects.count());
fOnFlushCBObjects.removeShuffle(n);
}
//////////////////////////////////////////////////////////////////////////////
void GrCoverageCountingPathRenderer::testingOnly_drawPathDirectly(const DrawPathArgs& args) {
// Call onDrawPath() directly: We want to test paths that might fail onCanDrawPath() simply for
// performance reasons, and GrPathRenderer::drawPath() assert that this call returns true.
// The test is responsible to not draw any paths that CCPR is not actually capable of.
this->onDrawPath(args);
}
const GrUniqueKey& GrCoverageCountingPathRenderer::testingOnly_getStashedAtlasKey() const {
return fStashedAtlasKey;
}
//////////////////////////////////////////////////////////////////////////////
#define DRAW_OP_TEST_EXTERN(Op) \
extern std::unique_ptr<GrDrawOp> Op##__Test(GrPaint&&, SkRandom*, GrContext*, GrFSAAType)
#define DRAW_OP_TEST_ENTRY(Op) Op##__Test
DRAW_OP_TEST_EXTERN(AAConvexPathOp);
DRAW_OP_TEST_EXTERN(AAFillRectOp);
DRAW_OP_TEST_EXTERN(AAFlatteningConvexPathOp);
DRAW_OP_TEST_EXTERN(AAHairlineOp);
DRAW_OP_TEST_EXTERN(AAStrokeRectOp);
DRAW_OP_TEST_EXTERN(CircleOp);
DRAW_OP_TEST_EXTERN(DashOp);
DRAW_OP_TEST_EXTERN(DefaultPathOp);
DRAW_OP_TEST_EXTERN(DIEllipseOp);
DRAW_OP_TEST_EXTERN(EllipseOp);
DRAW_OP_TEST_EXTERN(GrAtlasTextOp);
DRAW_OP_TEST_EXTERN(GrDrawAtlasOp);
DRAW_OP_TEST_EXTERN(GrDrawVerticesOp);
DRAW_OP_TEST_EXTERN(NonAAFillRectOp);
DRAW_OP_TEST_EXTERN(NonAALatticeOp);
DRAW_OP_TEST_EXTERN(NonAAStrokeRectOp);
DRAW_OP_TEST_EXTERN(ShadowRRectOp);
DRAW_OP_TEST_EXTERN(SmallPathOp);
DRAW_OP_TEST_EXTERN(RegionOp);
DRAW_OP_TEST_EXTERN(RRectOp);
DRAW_OP_TEST_EXTERN(TesselatingPathOp);
DRAW_OP_TEST_EXTERN(TextureOp);
void GrDrawRandomOp(SkRandom* random, GrRenderTargetContext* renderTargetContext, GrPaint&& paint) {
GrContext* context = renderTargetContext->surfPriv().getContext();
using MakeDrawOpFn = std::unique_ptr<GrDrawOp>(GrPaint&&, SkRandom*, GrContext*, GrFSAAType);
static constexpr MakeDrawOpFn* gFactories[] = {
DRAW_OP_TEST_ENTRY(AAConvexPathOp),
DRAW_OP_TEST_ENTRY(AAFillRectOp),
DRAW_OP_TEST_ENTRY(AAFlatteningConvexPathOp),
DRAW_OP_TEST_ENTRY(AAHairlineOp),
DRAW_OP_TEST_ENTRY(AAStrokeRectOp),
DRAW_OP_TEST_ENTRY(CircleOp),
DRAW_OP_TEST_ENTRY(DashOp),
DRAW_OP_TEST_ENTRY(DefaultPathOp),
DRAW_OP_TEST_ENTRY(DIEllipseOp),
DRAW_OP_TEST_ENTRY(EllipseOp),
DRAW_OP_TEST_ENTRY(GrAtlasTextOp),
DRAW_OP_TEST_ENTRY(GrDrawAtlasOp),
DRAW_OP_TEST_ENTRY(GrDrawVerticesOp),
DRAW_OP_TEST_ENTRY(NonAAFillRectOp),
DRAW_OP_TEST_ENTRY(NonAALatticeOp),
DRAW_OP_TEST_ENTRY(NonAAStrokeRectOp),
DRAW_OP_TEST_ENTRY(ShadowRRectOp),
DRAW_OP_TEST_ENTRY(SmallPathOp),
DRAW_OP_TEST_ENTRY(RegionOp),
DRAW_OP_TEST_ENTRY(RRectOp),
DRAW_OP_TEST_ENTRY(TesselatingPathOp),
DRAW_OP_TEST_ENTRY(TextureOp),
};
static constexpr size_t kTotal = SK_ARRAY_COUNT(gFactories);
uint32_t index = random->nextULessThan(static_cast<uint32_t>(kTotal));
auto op = gFactories[index](
std::move(paint), random, context, renderTargetContext->fsaaType());
SkASSERT(op);
renderTargetContext->priv().testingOnly_addDrawOp(std::move(op));
}