skia2/modules/androidkit
Florin Malita 062743a859 [androidkit] Bind canvas to native Bitmap
Wrap native Bitmap pixels using JNIGraphis APIs.

Add finalizer to clean up.

Change-Id: I22ba54e65a9cdf498e97afefe8bcc6cd88db0c95
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/394816
Commit-Queue: Florin Malita <fmalita@google.com>
Reviewed-by: Jorge Betancourt <jmbetancourt@google.com>
2021-04-11 18:08:30 +00:00
..
Canvas.cpp [androidkit] Bind canvas to native Bitmap 2021-04-11 18:08:30 +00:00
README

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AndroidKit is an AAR, or Android Library, that compiles Skia's native code, 
JNI bindings, and Java wrapper classes into a shared library.

There are two ways to build the library.

1) Through Android Studio
-  Start a project by opening skia/platform_tools/android/apps with Android Studio.
-  Ensure that you're local.properties file is filled out with paths to your 
   Skia out directories. It should look like this:

   sdk.dir=[sdk file path]
   depot_tools.dir=[depot tools file path]
   x86.out.dir=[out file for x86]
   x64.out.dir=[out file for x64]
   arm64.out.dir=[out file for xarm64]
   arm.out.dir=[out file for arm]

-  Click on AndroidKit on the project tree, click Build in the toolbar, and select
   " Make Module 'apps.androidkit' "
-  The AAR will be under the build/outputs/aar directory.

2) Through the terminal
-  Run: platform_tools/android/bin/android_build_app -C  out/[out_dir] androidkit
-  If it builds with no errors, youll find the AAR in the out directory you were building from