skia2/gm/typeface.cpp
scroggo@google.com 3cb969f27d In SkGPipe, only serialize SkTypefaces in cross process mode.
Also make SkGPipeController ref the recording canvas to ensure that
objects used by SkGPipeCanvas (e.g. SharedHeap and fTypefaceSet, which
hold references to objects to which pointers are written to the stream)
survive to be played back even if SkGPipeWriter.endRecording() is called.

BUG=
TEST=TypefaceGM

Review URL: https://codereview.appspot.com/6447055

git-svn-id: http://skia.googlecode.com/svn/trunk@4817 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-07-27 20:39:19 +00:00

84 lines
2.0 KiB
C++

/*
* Copyright 2012 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "gm.h"
#include "SkCanvas.h"
#include "SkString.h"
#include "SkTypeface.h"
#include "SkTypes.h"
namespace skiagm {
const char* gFaces[] = {
"Times Roman",
"Hiragino Maru Gothic Pro",
"Papyrus",
"Helvetica",
"Courier New"
};
class TypefaceGM : public GM {
public:
TypefaceGM() {
fFaces = new SkTypeface*[SK_ARRAY_COUNT(gFaces)];
for (size_t i = 0; i < SK_ARRAY_COUNT(gFaces); i++) {
fFaces[i] = SkTypeface::CreateFromName(gFaces[i], SkTypeface::kNormal);
}
}
virtual ~TypefaceGM() {
for (size_t i = 0; i < SK_ARRAY_COUNT(gFaces); i++) {
fFaces[i]->unref();
}
delete fFaces;
}
protected:
virtual SkString onShortName() SK_OVERRIDE {
return SkString("typeface");
}
virtual SkISize onISize() SK_OVERRIDE {
return SkISize::Make(640, 480);
}
virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE {
SkString text("Typefaces are fun!");
SkScalar y = 0;
SkPaint paint;
paint.setAntiAlias(true);
for (size_t i = 0; i < SK_ARRAY_COUNT(gFaces); i++) {
this->drawWithFace(text, i, y, paint, canvas);
}
// Now go backwards
for (int i = SK_ARRAY_COUNT(gFaces) - 1; i >= 0; i--) {
this->drawWithFace(text, i, y, paint, canvas);
}
}
private:
void drawWithFace(const SkString& text, int i, SkScalar& y, SkPaint& paint,
SkCanvas* canvas) {
paint.setTypeface(fFaces[i]);
y += paint.getFontMetrics(NULL);
canvas->drawText(text.c_str(), text.size(), 0, y, paint);
}
SkTypeface** fFaces;
typedef GM INHERITED;
};
////////////////////////////////////////////////////////////////////////////////
static GM* MyFactory(void*) { return new TypefaceGM; }
static GMRegistry reg(MyFactory);
} // skiagm