410e6e80f0
While I was doing massive sed-ing, I also converted every bench to use DEF_BENCH instead of registering the ugly manual way. BUG= R=scroggo@google.com Review URL: https://codereview.chromium.org/23876006 git-svn-id: http://skia.googlecode.com/svn/trunk@11263 2bbb7eff-a529-9590-31e7-b0007b416f81
158 lines
3.9 KiB
C++
158 lines
3.9 KiB
C++
/*
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* Copyright 2012 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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// This tests a Gr class
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#if SK_SUPPORT_GPU
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#include "GrMemoryPool.h"
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#include "SkBenchmark.h"
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#include "SkRandom.h"
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#include "SkTDArray.h"
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#include "SkTemplates.h"
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// change this to 0 to compare GrMemoryPool to default new / delete
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#define OVERRIDE_NEW 1
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namespace {
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struct A {
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int gStuff[10];
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#if OVERRIDE_NEW
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void* operator new (size_t size) { return gPool.allocate(size); }
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void operator delete (void* mem) { if (mem) { return gPool.release(mem); } }
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#endif
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static GrMemoryPool gPool;
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};
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GrMemoryPool A::gPool(10 * (1 << 10), 10 * (1 << 10));
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}
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/**
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* This benchmark creates and deletes objects in stack order
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*/
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class GrMemoryPoolBenchStack : public SkBenchmark {
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public:
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GrMemoryPoolBenchStack() {
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fIsRendering = false;
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}
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protected:
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virtual const char* onGetName() {
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return "grmemorypool_stack";
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}
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virtual void onDraw(SkCanvas*) {
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SkRandom r;
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enum {
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kMaxObjects = 4 * (1 << 10),
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};
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A* objects[kMaxObjects];
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// We delete if a random [-1, 1] fixed pt is < the thresh. Otherwise,
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// we allocate. We start allocate-biased and ping-pong to delete-biased
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SkFixed delThresh = -SK_FixedHalf;
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const int kSwitchThreshPeriod = this->getLoops() / (2 * kMaxObjects);
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int s = 0;
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int count = 0;
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for (int i = 0; i < this->getLoops(); i++, ++s) {
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if (kSwitchThreshPeriod == s) {
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delThresh = -delThresh;
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s = 0;
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}
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SkFixed del = r.nextSFixed1();
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if (count &&
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(kMaxObjects == count || del < delThresh)) {
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delete objects[count-1];
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--count;
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} else {
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objects[count] = new A;
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++count;
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}
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}
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for (int i = 0; i < count; ++i) {
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delete objects[i];
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}
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}
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private:
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typedef SkBenchmark INHERITED;
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};
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/**
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* This benchmark creates objects and deletes them in random order
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*/
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class GrMemoryPoolBenchRandom : public SkBenchmark {
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public:
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GrMemoryPoolBenchRandom() {
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fIsRendering = false;
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}
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protected:
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virtual const char* onGetName() {
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return "grmemorypool_random";
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}
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virtual void onDraw(SkCanvas*) {
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SkRandom r;
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enum {
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kMaxObjects = 4 * (1 << 10),
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};
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SkAutoTDelete<A> objects[kMaxObjects];
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for (int i = 0; i < this->getLoops(); i++) {
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uint32_t idx = r.nextRangeU(0, kMaxObjects-1);
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if (NULL == objects[idx].get()) {
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objects[idx].reset(new A);
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} else {
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objects[idx].free();
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}
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}
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}
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private:
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typedef SkBenchmark INHERITED;
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};
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/**
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* This benchmark creates objects and deletes them in queue order
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*/
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class GrMemoryPoolBenchQueue : public SkBenchmark {
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enum {
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M = 4 * (1 << 10),
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};
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public:
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GrMemoryPoolBenchQueue() {
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fIsRendering = false;
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}
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protected:
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virtual const char* onGetName() {
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return "grmemorypool_queue";
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}
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virtual void onDraw(SkCanvas*) {
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SkRandom r;
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A* objects[M];
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for (int i = 0; i < this->getLoops(); i++) {
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uint32_t count = r.nextRangeU(0, M-1);
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for (uint32_t i = 0; i < count; i++) {
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objects[i] = new A;
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}
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for (uint32_t i = 0; i < count; i++) {
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delete objects[i];
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}
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}
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}
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private:
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typedef SkBenchmark INHERITED;
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};
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///////////////////////////////////////////////////////////////////////////////
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DEF_BENCH( return new GrMemoryPoolBenchStack(); )
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DEF_BENCH( return new GrMemoryPoolBenchRandom(); )
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DEF_BENCH( return new GrMemoryPoolBenchQueue(); )
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#endif
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