skia2/tests/MipMapTest.cpp
Brian Osman 2b23c4bf31 Dest color space no longer impacts mipmaps or texture sampling
PS5: Removes SkDestinationSurfaceColorMode, tracking of mipmap
mode on GrTexture, sRGB decode state per-texture. Because we
were often choosing sRGB configs for RGB color types, legacy
rendering would then be incorrect (too dark). So...

PS7: Stops ever using sRGB pixel configs when translating
image info or color type. Also removes a bunch of GrCaps bits
and a GrContextOption that are no longer relevant.

PS9: Adjusts surface creation unit test expectations, and
changes the raster rules accordingly.

At this point, sRGB configs are (obviously) going to be broken.

Locally, I ran 8888, gl, and the gbr- versions of both. Across
all GMs x configs, there are 13 diffs. 12 are GMs that create
surfaces with a color-space attached (and thus, the offscreen
is no longer getting sRGB pixel config). The only remainder
constructs an SkPictureImageGenerator, (with an attached color
space) and renders it to the gbr-gl canvas, which triggers a
a tagged surface inside the generator.

Bug: skia:
Change-Id: Ie5edfa157dd799f3121e8173fc4f97f6c8ed6789
Reviewed-on: https://skia-review.googlesource.com/131282
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2018-06-01 17:00:26 +00:00

205 lines
6.8 KiB
C++

/*
* Copyright 2013 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkBitmap.h"
#include "SkMipMap.h"
#include "SkRandom.h"
#include "Test.h"
static void make_bitmap(SkBitmap* bm, int width, int height) {
bm->allocN32Pixels(width, height);
bm->eraseColor(SK_ColorWHITE);
}
DEF_TEST(MipMap, reporter) {
SkBitmap bm;
SkRandom rand;
for (int i = 0; i < 500; ++i) {
int width = 1 + rand.nextU() % 1000;
int height = 1 + rand.nextU() % 1000;
make_bitmap(&bm, width, height);
sk_sp<SkMipMap> mm(SkMipMap::Build(bm, nullptr));
REPORTER_ASSERT(reporter, mm->countLevels() == SkMipMap::ComputeLevelCount(width, height));
REPORTER_ASSERT(reporter, !mm->extractLevel(SkSize::Make(SK_Scalar1, SK_Scalar1),
nullptr));
REPORTER_ASSERT(reporter, !mm->extractLevel(SkSize::Make(SK_Scalar1 * 2, SK_Scalar1 * 2),
nullptr));
SkMipMap::Level prevLevel;
sk_bzero(&prevLevel, sizeof(prevLevel));
SkScalar scale = SK_Scalar1;
for (int j = 0; j < 30; ++j) {
scale = scale * 2 / 3;
SkMipMap::Level level;
if (mm->extractLevel(SkSize::Make(scale, scale), &level)) {
REPORTER_ASSERT(reporter, level.fPixmap.addr());
REPORTER_ASSERT(reporter, level.fPixmap.width() > 0);
REPORTER_ASSERT(reporter, level.fPixmap.height() > 0);
REPORTER_ASSERT(reporter, (int)level.fPixmap.rowBytes() >= level.fPixmap.width() * 4);
if (prevLevel.fPixmap.addr()) {
REPORTER_ASSERT(reporter, level.fPixmap.width() <= prevLevel.fPixmap.width());
REPORTER_ASSERT(reporter, level.fPixmap.height() <= prevLevel.fPixmap.height());
}
prevLevel = level;
}
}
}
}
static void test_mipmap_generation(int width, int height, int expectedMipLevelCount,
skiatest::Reporter* reporter) {
SkBitmap bm;
bm.allocN32Pixels(width, height);
bm.eraseColor(SK_ColorWHITE);
sk_sp<SkMipMap> mm(SkMipMap::Build(bm, nullptr));
const int mipLevelCount = mm->countLevels();
REPORTER_ASSERT(reporter, mipLevelCount == expectedMipLevelCount);
REPORTER_ASSERT(reporter, mipLevelCount == SkMipMap::ComputeLevelCount(width, height));
for (int i = 0; i < mipLevelCount; ++i) {
SkMipMap::Level level;
REPORTER_ASSERT(reporter, mm->getLevel(i, &level));
// Make sure the mipmaps contain valid data and that the sizes are correct
REPORTER_ASSERT(reporter, level.fPixmap.addr());
SkISize size = SkMipMap::ComputeLevelSize(width, height, i);
REPORTER_ASSERT(reporter, level.fPixmap.width() == size.width());
REPORTER_ASSERT(reporter, level.fPixmap.height() == size.height());
// + 1 because SkMipMap does not include the base mipmap level.
int twoToTheMipLevel = 1 << (i + 1);
int currentWidth = width / twoToTheMipLevel;
int currentHeight = height / twoToTheMipLevel;
REPORTER_ASSERT(reporter, level.fPixmap.width() == currentWidth);
REPORTER_ASSERT(reporter, level.fPixmap.height() == currentHeight);
}
}
DEF_TEST(MipMap_DirectLevelAccess, reporter) {
// create mipmap with invalid size
{
// SkMipMap current requires the dimensions be greater than 2x2
SkBitmap bm;
bm.allocN32Pixels(1, 1);
bm.eraseColor(SK_ColorWHITE);
sk_sp<SkMipMap> mm(SkMipMap::Build(bm, nullptr));
REPORTER_ASSERT(reporter, mm == nullptr);
}
// check small mipmap's count and levels
// There should be 5 mipmap levels generated:
// 16x16, 8x8, 4x4, 2x2, 1x1
test_mipmap_generation(32, 32, 5, reporter);
// check large mipmap's count and levels
// There should be 9 mipmap levels generated:
// 500x500, 250x250, 125x125, 62x62, 31x31, 15x15, 7x7, 3x3, 1x1
test_mipmap_generation(1000, 1000, 9, reporter);
}
struct LevelCountScenario {
int fWidth;
int fHeight;
int fExpectedLevelCount;
};
DEF_TEST(MipMap_ComputeLevelCount, reporter) {
const LevelCountScenario tests[] = {
// Test mipmaps with negative sizes
{-100, 100, 0},
{100, -100, 0},
{-100, -100, 0},
// Test mipmaps with 0, 1, 2 as dimensions
// (SkMipMap::Build requires a min size of 1)
//
// 0
{0, 100, 0},
{100, 0, 0},
{0, 0, 0},
// 1
{1, 100, 6},
{100, 1, 6},
{1, 1, 0},
// 2
{2, 100, 6},
{100, 2, 6},
{2, 2, 1},
// Test a handful of boundaries such as 63x63 and 64x64
{63, 63, 5},
{64, 64, 6},
{127, 127, 6},
{128, 128, 7},
{255, 255, 7},
{256, 256, 8},
// Test different dimensions, such as 256x64
{64, 129, 7},
{255, 32, 7},
{500, 1000, 9}
};
for (auto& currentTest : tests) {
int levelCount = SkMipMap::ComputeLevelCount(currentTest.fWidth, currentTest.fHeight);
REPORTER_ASSERT(reporter, currentTest.fExpectedLevelCount == levelCount);
}
}
struct LevelSizeScenario {
int fBaseWidth;
int fBaseHeight;
int fLevel;
SkISize fExpectedMipMapLevelSize;
};
DEF_TEST(MipMap_ComputeLevelSize, reporter) {
const LevelSizeScenario tests[] = {
// Test mipmaps with negative sizes
{-100, 100, 0, SkISize::Make(0, 0)},
{100, -100, 0, SkISize::Make(0, 0)},
{-100, -100, 0, SkISize::Make(0, 0)},
// Test mipmaps with 0, 1, 2 as dimensions
// (SkMipMap::Build requires a min size of 1)
//
// 0
{0, 100, 0, SkISize::Make(0, 0)},
{100, 0, 0, SkISize::Make(0, 0)},
{0, 0, 0, SkISize::Make(0, 0)},
// 1
{1, 100, 0, SkISize::Make(1, 50)},
{100, 1, 0, SkISize::Make(50, 1)},
{1, 1, 0, SkISize::Make(0, 0)},
// 2
{2, 100, 0, SkISize::Make(1, 50)},
{100, 2, 1, SkISize::Make(25, 1)},
{2, 2, 0, SkISize::Make(1, 1)},
// Test a handful of cases
{63, 63, 2, SkISize::Make(7, 7)},
{64, 64, 2, SkISize::Make(8, 8)},
{127, 127, 2, SkISize::Make(15, 15)},
{64, 129, 3, SkISize::Make(4, 8)},
{255, 32, 6, SkISize::Make(1, 1)},
{500, 1000, 1, SkISize::Make(125, 250)},
};
for (auto& currentTest : tests) {
SkISize levelSize = SkMipMap::ComputeLevelSize(currentTest.fBaseWidth,
currentTest.fBaseHeight,
currentTest.fLevel);
REPORTER_ASSERT(reporter, currentTest.fExpectedMipMapLevelSize == levelSize);
}
}