4123d0ff86
Change-Id: Ic7f76681a037d8f53a6fdc25061c39559f5c3e30 Reviewed-on: https://skia-review.googlesource.com/17457 Reviewed-by: Mike Klein <mtklein@chromium.org> Commit-Queue: Jim Van Verth <jvanverth@google.com>
282 lines
8.2 KiB
C++
282 lines
8.2 KiB
C++
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/*
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* Copyright 2008 The Android Open Source Project
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SkWriter32_DEFINED
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#define SkWriter32_DEFINED
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#include "../private/SkTemplates.h"
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#include "SkData.h"
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#include "SkMatrix.h"
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#include "SkPath.h"
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#include "SkPoint.h"
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#include "SkPoint3.h"
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#include "SkRRect.h"
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#include "SkRect.h"
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#include "SkRegion.h"
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#include "SkScalar.h"
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#include "SkStream.h"
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#include "SkTypes.h"
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class SK_API SkWriter32 : SkNoncopyable {
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public:
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/**
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* The caller can specify an initial block of storage, which the caller manages.
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*
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* SkWriter32 will try to back reserve and write calls with this external storage until the
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* first time an allocation doesn't fit. From then it will use dynamically allocated storage.
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* This used to be optional behavior, but pipe now relies on it.
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*/
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SkWriter32(void* external = NULL, size_t externalBytes = 0) {
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this->reset(external, externalBytes);
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}
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// return the current offset (will always be a multiple of 4)
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size_t bytesWritten() const { return fUsed; }
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SK_ATTR_DEPRECATED("use bytesWritten")
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size_t size() const { return this->bytesWritten(); }
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void reset(void* external = NULL, size_t externalBytes = 0) {
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SkASSERT(SkIsAlign4((uintptr_t)external));
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SkASSERT(SkIsAlign4(externalBytes));
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fData = (uint8_t*)external;
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fCapacity = externalBytes;
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fUsed = 0;
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fExternal = external;
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}
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// size MUST be multiple of 4
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uint32_t* reserve(size_t size) {
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SkASSERT(SkAlign4(size) == size);
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size_t offset = fUsed;
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size_t totalRequired = fUsed + size;
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if (totalRequired > fCapacity) {
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this->growToAtLeast(totalRequired);
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}
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fUsed = totalRequired;
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return (uint32_t*)(fData + offset);
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}
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/**
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* Read a T record at offset, which must be a multiple of 4. Only legal if the record
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* was written atomically using the write methods below.
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*/
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template<typename T>
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const T& readTAt(size_t offset) const {
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SkASSERT(SkAlign4(offset) == offset);
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SkASSERT(offset < fUsed);
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return *(T*)(fData + offset);
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}
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/**
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* Overwrite a T record at offset, which must be a multiple of 4. Only legal if the record
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* was written atomically using the write methods below.
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*/
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template<typename T>
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void overwriteTAt(size_t offset, const T& value) {
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SkASSERT(SkAlign4(offset) == offset);
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SkASSERT(offset < fUsed);
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*(T*)(fData + offset) = value;
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}
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bool writeBool(bool value) {
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this->write32(value);
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return value;
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}
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void writeInt(int32_t value) {
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this->write32(value);
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}
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void write8(int32_t value) {
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*(int32_t*)this->reserve(sizeof(value)) = value & 0xFF;
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}
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void write16(int32_t value) {
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*(int32_t*)this->reserve(sizeof(value)) = value & 0xFFFF;
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}
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void write32(int32_t value) {
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*(int32_t*)this->reserve(sizeof(value)) = value;
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}
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void writePtr(void* value) {
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*(void**)this->reserve(sizeof(value)) = value;
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}
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void writeScalar(SkScalar value) {
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*(SkScalar*)this->reserve(sizeof(value)) = value;
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}
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void writePoint(const SkPoint& pt) {
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*(SkPoint*)this->reserve(sizeof(pt)) = pt;
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}
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void writePoint3(const SkPoint3& pt) {
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*(SkPoint3*)this->reserve(sizeof(pt)) = pt;
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}
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void writeRect(const SkRect& rect) {
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*(SkRect*)this->reserve(sizeof(rect)) = rect;
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}
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void writeIRect(const SkIRect& rect) {
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*(SkIRect*)this->reserve(sizeof(rect)) = rect;
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}
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void writeRRect(const SkRRect& rrect) {
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rrect.writeToMemory(this->reserve(SkRRect::kSizeInMemory));
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}
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void writePath(const SkPath& path) {
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size_t size = path.writeToMemory(NULL);
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SkASSERT(SkAlign4(size) == size);
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path.writeToMemory(this->reserve(size));
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}
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void writeMatrix(const SkMatrix& matrix) {
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size_t size = matrix.writeToMemory(NULL);
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SkASSERT(SkAlign4(size) == size);
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matrix.writeToMemory(this->reserve(size));
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}
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void writeRegion(const SkRegion& rgn) {
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size_t size = rgn.writeToMemory(NULL);
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SkASSERT(SkAlign4(size) == size);
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rgn.writeToMemory(this->reserve(size));
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}
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// write count bytes (must be a multiple of 4)
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void writeMul4(const void* values, size_t size) {
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this->write(values, size);
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}
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/**
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* Write size bytes from values. size must be a multiple of 4, though
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* values need not be 4-byte aligned.
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*/
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void write(const void* values, size_t size) {
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SkASSERT(SkAlign4(size) == size);
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sk_careful_memcpy(this->reserve(size), values, size);
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}
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/**
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* Reserve size bytes. Does not need to be 4 byte aligned. The remaining space (if any) will be
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* filled in with zeroes.
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*/
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uint32_t* reservePad(size_t size) {
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size_t alignedSize = SkAlign4(size);
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uint32_t* p = this->reserve(alignedSize);
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if (alignedSize != size) {
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SkASSERT(alignedSize >= 4);
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p[alignedSize / 4 - 1] = 0;
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}
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return p;
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}
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/**
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* Write size bytes from src, and pad to 4 byte alignment with zeroes.
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*/
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void writePad(const void* src, size_t size) {
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sk_careful_memcpy(this->reservePad(size), src, size);
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}
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/**
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* Writes a string to the writer, which can be retrieved with
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* SkReader32::readString().
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* The length can be specified, or if -1 is passed, it will be computed by
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* calling strlen(). The length must be < max size_t.
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*
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* If you write NULL, it will be read as "".
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*/
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void writeString(const char* str, size_t len = (size_t)-1);
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/**
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* Computes the size (aligned to multiple of 4) need to write the string
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* in a call to writeString(). If the length is not specified, it will be
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* computed by calling strlen().
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*/
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static size_t WriteStringSize(const char* str, size_t len = (size_t)-1);
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void writeData(const SkData* data) {
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uint32_t len = data ? SkToU32(data->size()) : 0;
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this->write32(len);
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if (data) {
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this->writePad(data->data(), len);
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}
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}
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static size_t WriteDataSize(const SkData* data) {
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return 4 + SkAlign4(data ? data->size() : 0);
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}
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/**
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* Move the cursor back to offset bytes from the beginning.
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* offset must be a multiple of 4 no greater than size().
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*/
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void rewindToOffset(size_t offset) {
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SkASSERT(SkAlign4(offset) == offset);
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SkASSERT(offset <= bytesWritten());
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fUsed = offset;
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}
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// copy into a single buffer (allocated by caller). Must be at least size()
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void flatten(void* dst) const {
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memcpy(dst, fData, fUsed);
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}
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bool writeToStream(SkWStream* stream) const {
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return stream->write(fData, fUsed);
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}
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// read from the stream, and write up to length bytes. Return the actual
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// number of bytes written.
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size_t readFromStream(SkStream* stream, size_t length) {
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return stream->read(this->reservePad(length), length);
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}
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/**
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* Captures a snapshot of the data as it is right now, and return it.
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*/
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sk_sp<SkData> snapshotAsData() const;
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private:
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void growToAtLeast(size_t size);
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uint8_t* fData; // Points to either fInternal or fExternal.
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size_t fCapacity; // Number of bytes we can write to fData.
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size_t fUsed; // Number of bytes written.
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void* fExternal; // Unmanaged memory block.
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SkAutoTMalloc<uint8_t> fInternal; // Managed memory block.
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};
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/**
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* Helper class to allocated SIZE bytes as part of the writer, and to provide
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* that storage to the constructor as its initial storage buffer.
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*
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* This wrapper ensures proper alignment rules are met for the storage.
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*/
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template <size_t SIZE> class SkSWriter32 : public SkWriter32 {
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public:
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SkSWriter32() { this->reset(); }
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void reset() {this->INHERITED::reset(fData.fStorage, SIZE); }
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private:
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union {
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void* fPtrAlignment;
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double fDoubleAlignment;
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char fStorage[SIZE];
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} fData;
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typedef SkWriter32 INHERITED;
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};
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#endif
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