ec3ed6a5eb
I have manually examined all of these diffs and restored a few files that seem to require manual adjustment. The following files still need to be modified manually, in a separate CL: android_sample/SampleApp/AndroidManifest.xml android_sample/SampleApp/res/layout/layout.xml android_sample/SampleApp/res/menu/sample.xml android_sample/SampleApp/res/values/strings.xml android_sample/SampleApp/src/com/skia/sampleapp/SampleApp.java android_sample/SampleApp/src/com/skia/sampleapp/SampleView.java experimental/CiCarbonSampleMain.c experimental/CocoaDebugger/main.m experimental/FileReaderApp/main.m experimental/SimpleCocoaApp/main.m experimental/iOSSampleApp/Shared/SkAlertPrompt.h experimental/iOSSampleApp/Shared/SkAlertPrompt.m experimental/iOSSampleApp/SkiOSSampleApp-Base.xcconfig experimental/iOSSampleApp/SkiOSSampleApp-Debug.xcconfig experimental/iOSSampleApp/SkiOSSampleApp-Release.xcconfig gpu/src/android/GrGLDefaultInterface_android.cpp gyp/common.gypi gyp_skia include/ports/SkHarfBuzzFont.h include/views/SkOSWindow_wxwidgets.h make.bat make.py src/opts/memset.arm.S src/opts/memset16_neon.S src/opts/memset32_neon.S src/opts/opts_check_arm.cpp src/ports/SkDebug_brew.cpp src/ports/SkMemory_brew.cpp src/ports/SkOSFile_brew.cpp src/ports/SkXMLParser_empty.cpp src/utils/ios/SkImageDecoder_iOS.mm src/utils/ios/SkOSFile_iOS.mm src/utils/ios/SkStream_NSData.mm tests/FillPathTest.cpp Review URL: http://codereview.appspot.com/4816058 git-svn-id: http://skia.googlecode.com/svn/trunk@1982 2bbb7eff-a529-9590-31e7-b0007b416f81
84 lines
2.2 KiB
C
84 lines
2.2 KiB
C
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/*
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* Copyright 2010 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef GrUserConfig_DEFINED
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#define GrUserConfig_DEFINED
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#if defined(GR_USER_CONFIG_FILE)
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#error "default user config pulled in but GR_USER_CONFIG_FILE is defined."
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#endif
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#if 0
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#undef GR_RELEASE
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#undef GR_DEBUG
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#define GR_RELEASE 0
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#define GR_DEBUG 1
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#endif
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/*
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* The default 32bit pixel config for texture upload is GL_RGBA on all
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* platforms except on Windows where it is GL_BGRA. If your bitmaps map to a
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* different GL enum, specify that with this define. For portability use
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* GR_BGRA rather than GL_BGRA for platforms where this format is an
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* extension.
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*/
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//#define GR_GL_32BPP_COLOR_FORMAT GL_RGBA
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/*
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* To diagnose texture cache performance, define this to 1 if you want to see
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* a log statement everytime we upload an image to create a texture.
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*/
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//#define GR_DUMP_TEXTURE_UPLOAD 1
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/*
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* To log all GL calls define this. Can be turned on and off at runtime by
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* gPrintGL global variable.
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*/
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//#define GR_GL_LOG_CALLS 1
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/*
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* When drawing rects this causes Ganesh to use a vertex buffer containing
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* a unit square that is positioned by a matrix. Enable on systems where
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* emitting per-rect-draw verts is more expensive than constant/matrix
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* updates. Defaults to 0.
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*/
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//#define GR_STATIC_RECT_VB 1
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/*
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* This causes more aggressive shader optimization. May hurt performance if
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* switching shaders is expensive.
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*/
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//#define GR_AGGRESSIVE_SHADER_OPTS 1
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/*
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* This gives a threshold in bytes of when to lock a GrGeometryBuffer vs using
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* updateData or updateSubData. (Note the depending on the underlying 3D API
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* the update functions may always be implemented using a lock)
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*/
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//#define GR_GEOM_BUFFER_LOCK_THRESHOLD (1<<15)
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///////////////////////////////////////////////////////////////////////////////
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/*
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* temporary flags (may go away soon)
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*/
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///////////////////////////////////////////////////////////////////////////////
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// Decide Ganesh types
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#define GR_SCALAR_IS_FIXED 0
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#define GR_SCALAR_IS_FLOAT 1
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#define GR_TEXT_SCALAR_IS_USHORT 0
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#define GR_TEXT_SCALAR_IS_FIXED 0
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#define GR_TEXT_SCALAR_IS_FLOAT 1
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#endif
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