skia2/tests/PictureTest.cpp
commit-bot@chromium.org e0e7cfe44b Change old PRG to be SkLCGRandom; change new one to SkRandom
The goal here is to get people to start using the new random number
generator, while leaving the old one in place so we don't have to 
rebaseline GMs.

R=reed@google.com, bsalomon@google.com

Author: jvanverth@google.com

Review URL: https://chromiumcodereview.appspot.com/23576015

git-svn-id: http://skia.googlecode.com/svn/trunk@11169 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-09-09 20:09:12 +00:00

627 lines
22 KiB
C++

/*
* Copyright 2012 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "Test.h"
#include "SkBitmapDevice.h"
#include "SkCanvas.h"
#include "SkColorPriv.h"
#include "SkData.h"
#include "SkError.h"
#include "SkPaint.h"
#include "SkPicture.h"
#include "SkPictureUtils.h"
#include "SkRandom.h"
#include "SkRRect.h"
#include "SkShader.h"
#include "SkStream.h"
static void make_bm(SkBitmap* bm, int w, int h, SkColor color, bool immutable) {
bm->setConfig(SkBitmap::kARGB_8888_Config, w, h);
bm->allocPixels();
bm->eraseColor(color);
if (immutable) {
bm->setImmutable();
}
}
typedef void (*DrawBitmapProc)(SkCanvas*, const SkBitmap&, const SkPoint&);
static void drawbitmap_proc(SkCanvas* canvas, const SkBitmap& bm,
const SkPoint& pos) {
canvas->drawBitmap(bm, pos.fX, pos.fY, NULL);
}
static void drawbitmaprect_proc(SkCanvas* canvas, const SkBitmap& bm,
const SkPoint& pos) {
SkRect r = {
0, 0, SkIntToScalar(bm.width()), SkIntToScalar(bm.height())
};
r.offset(pos.fX, pos.fY);
canvas->drawBitmapRectToRect(bm, NULL, r, NULL);
}
static void drawshader_proc(SkCanvas* canvas, const SkBitmap& bm,
const SkPoint& pos) {
SkRect r = {
0, 0, SkIntToScalar(bm.width()), SkIntToScalar(bm.height())
};
r.offset(pos.fX, pos.fY);
SkShader* s = SkShader::CreateBitmapShader(bm,
SkShader::kClamp_TileMode,
SkShader::kClamp_TileMode);
SkPaint paint;
paint.setShader(s)->unref();
canvas->drawRect(r, paint);
canvas->drawOval(r, paint);
SkRRect rr;
rr.setRectXY(r, 10, 10);
canvas->drawRRect(rr, paint);
}
// Return a picture with the bitmaps drawn at the specified positions.
static SkPicture* record_bitmaps(const SkBitmap bm[], const SkPoint pos[],
int count, DrawBitmapProc proc) {
SkPicture* pic = new SkPicture;
SkCanvas* canvas = pic->beginRecording(1000, 1000);
for (int i = 0; i < count; ++i) {
proc(canvas, bm[i], pos[i]);
}
pic->endRecording();
return pic;
}
static void rand_rect(SkRect* rect, SkRandom& rand, SkScalar W, SkScalar H) {
rect->fLeft = rand.nextRangeScalar(-W, 2*W);
rect->fTop = rand.nextRangeScalar(-H, 2*H);
rect->fRight = rect->fLeft + rand.nextRangeScalar(0, W);
rect->fBottom = rect->fTop + rand.nextRangeScalar(0, H);
// we integralize rect to make our tests more predictable, since Gather is
// a little sloppy.
SkIRect ir;
rect->round(&ir);
rect->set(ir);
}
// Allocate result to be large enough to hold subset, and then draw the picture
// into it, offsetting by subset's top/left corner.
static void draw(SkPicture* pic, const SkRect& subset, SkBitmap* result) {
SkIRect ir;
subset.roundOut(&ir);
int w = ir.width();
int h = ir.height();
make_bm(result, w, h, 0, false);
SkCanvas canvas(*result);
canvas.translate(-SkIntToScalar(ir.left()), -SkIntToScalar(ir.top()));
canvas.drawPicture(*pic);
}
template <typename T> int find_index(const T* array, T elem, int count) {
for (int i = 0; i < count; ++i) {
if (array[i] == elem) {
return i;
}
}
return -1;
}
// Return true if 'ref' is found in array[]
static bool find(SkPixelRef const * const * array, SkPixelRef const * ref, int count) {
return find_index<const SkPixelRef*>(array, ref, count) >= 0;
}
// Look at each pixel in bm, and if its color appears in colors[], find the
// corresponding value in refs[] and append that ref into array, skipping
// duplicates of the same value.
static void gather_from_colors(const SkBitmap& bm, SkPixelRef* const refs[],
int count, SkTDArray<SkPixelRef*>* array) {
// Since we only want to return unique values in array, when we scan we just
// set a bit for each index'd color found. In practice we only have a few
// distinct colors, so we just use an int's bits as our array. Hence the
// assert that count <= number-of-bits-in-our-int.
SkASSERT((unsigned)count <= 32);
uint32_t bitarray = 0;
SkAutoLockPixels alp(bm);
for (int y = 0; y < bm.height(); ++y) {
for (int x = 0; x < bm.width(); ++x) {
SkPMColor pmc = *bm.getAddr32(x, y);
// the only good case where the color is not found would be if
// the color is transparent, meaning no bitmap was drawn in that
// pixel.
if (pmc) {
uint32_t index = SkGetPackedR32(pmc);
SkASSERT(SkGetPackedG32(pmc) == index);
SkASSERT(SkGetPackedB32(pmc) == index);
SkASSERT(static_cast<int>(index) < count);
bitarray |= 1 << index;
}
}
}
for (int i = 0; i < count; ++i) {
if (bitarray & (1 << i)) {
*array->append() = refs[i];
}
}
}
static void test_gatherpixelrefs(skiatest::Reporter* reporter) {
const int IW = 8;
const int IH = IW;
const SkScalar W = SkIntToScalar(IW);
const SkScalar H = W;
static const int N = 4;
SkBitmap bm[N];
SkPixelRef* refs[N];
const SkPoint pos[] = {
{ 0, 0 }, { W, 0 }, { 0, H }, { W, H }
};
// Our convention is that the color components contain the index of their
// corresponding bitmap/pixelref
for (int i = 0; i < N; ++i) {
make_bm(&bm[i], IW, IH, SkColorSetARGB(0xFF, i, i, i), true);
refs[i] = bm[i].pixelRef();
}
static const DrawBitmapProc procs[] = {
drawbitmap_proc, drawbitmaprect_proc, drawshader_proc
};
SkRandom rand;
for (size_t k = 0; k < SK_ARRAY_COUNT(procs); ++k) {
SkAutoTUnref<SkPicture> pic(record_bitmaps(bm, pos, N, procs[k]));
// quick check for a small piece of each quadrant, which should just
// contain 1 bitmap.
for (size_t i = 0; i < SK_ARRAY_COUNT(pos); ++i) {
SkRect r;
r.set(2, 2, W - 2, H - 2);
r.offset(pos[i].fX, pos[i].fY);
SkAutoDataUnref data(SkPictureUtils::GatherPixelRefs(pic, r));
REPORTER_ASSERT(reporter, data);
if (data) {
int count = data->size() / sizeof(SkPixelRef*);
REPORTER_ASSERT(reporter, 1 == count);
REPORTER_ASSERT(reporter, *(SkPixelRef**)data->data() == refs[i]);
}
}
// Test a bunch of random (mostly) rects, and compare the gather results
// with a deduced list of refs by looking at the colors drawn.
for (int j = 0; j < 100; ++j) {
SkRect r;
rand_rect(&r, rand, 2*W, 2*H);
SkBitmap result;
draw(pic, r, &result);
SkTDArray<SkPixelRef*> array;
SkData* data = SkPictureUtils::GatherPixelRefs(pic, r);
size_t dataSize = data ? data->size() : 0;
int gatherCount = dataSize / sizeof(SkPixelRef*);
SkASSERT(gatherCount * sizeof(SkPixelRef*) == dataSize);
SkPixelRef** gatherRefs = data ? (SkPixelRef**)(data->data()) : NULL;
SkAutoDataUnref adu(data);
gather_from_colors(result, refs, N, &array);
/*
* GatherPixelRefs is conservative, so it can return more bitmaps
* that we actually can see (usually because of conservative bounds
* inflation for antialiasing). Thus our check here is only that
* Gather didn't miss any that we actually saw. Even that isn't
* a strict requirement on Gather, which is meant to be quick and
* only mostly-correct, but at the moment this test should work.
*/
for (int i = 0; i < array.count(); ++i) {
bool found = find(gatherRefs, array[i], gatherCount);
REPORTER_ASSERT(reporter, found);
#if 0
// enable this block of code to debug failures, as it will rerun
// the case that failed.
if (!found) {
SkData* data = SkPictureUtils::GatherPixelRefs(pic, r);
size_t dataSize = data ? data->size() : 0;
}
#endif
}
}
}
}
#ifdef SK_DEBUG
// Ensure that deleting SkPicturePlayback does not assert. Asserts only fire in debug mode, so only
// run in debug mode.
static void test_deleting_empty_playback() {
SkPicture picture;
// Creates an SkPictureRecord
picture.beginRecording(0, 0);
// Turns that into an SkPicturePlayback
picture.endRecording();
// Deletes the old SkPicturePlayback, and creates a new SkPictureRecord
picture.beginRecording(0, 0);
}
// Ensure that serializing an empty picture does not assert. Likewise only runs in debug mode.
static void test_serializing_empty_picture() {
SkPicture picture;
picture.beginRecording(0, 0);
picture.endRecording();
SkDynamicMemoryWStream stream;
picture.serialize(&stream);
}
#endif
static void rand_op(SkCanvas* canvas, SkRandom& rand) {
SkPaint paint;
SkRect rect = SkRect::MakeWH(50, 50);
SkScalar unit = rand.nextUScalar1();
if (unit <= 0.3) {
// SkDebugf("save\n");
canvas->save();
} else if (unit <= 0.6) {
// SkDebugf("restore\n");
canvas->restore();
} else if (unit <= 0.9) {
// SkDebugf("clip\n");
canvas->clipRect(rect);
} else {
// SkDebugf("draw\n");
canvas->drawPaint(paint);
}
}
static void test_peephole() {
SkRandom rand;
for (int j = 0; j < 100; j++) {
SkRandom rand2(rand); // remember the seed
SkPicture picture;
SkCanvas* canvas = picture.beginRecording(100, 100);
for (int i = 0; i < 1000; ++i) {
rand_op(canvas, rand);
}
picture.endRecording();
rand = rand2;
}
{
SkPicture picture;
SkCanvas* canvas = picture.beginRecording(100, 100);
SkRect rect = SkRect::MakeWH(50, 50);
for (int i = 0; i < 100; ++i) {
canvas->save();
}
while (canvas->getSaveCount() > 1) {
canvas->clipRect(rect);
canvas->restore();
}
picture.endRecording();
}
}
#ifndef SK_DEBUG
// Only test this is in release mode. We deliberately crash in debug mode, since a valid caller
// should never do this.
static void test_bad_bitmap() {
// This bitmap has a width and height but no pixels. As a result, attempting to record it will
// fail.
SkBitmap bm;
bm.setConfig(SkBitmap::kARGB_8888_Config, 100, 100);
SkPicture picture;
SkCanvas* recordingCanvas = picture.beginRecording(100, 100);
recordingCanvas->drawBitmap(bm, 0, 0);
picture.endRecording();
SkCanvas canvas;
canvas.drawPicture(picture);
}
#endif
#include "SkData.h"
#include "SkImageRef_GlobalPool.h"
// Class to test SkPixelRef::onRefEncodedData, since there are currently no implementations in skia.
class SkDataImageRef : public SkImageRef_GlobalPool {
public:
SkDataImageRef(SkMemoryStream* stream)
: SkImageRef_GlobalPool(stream, SkBitmap::kNo_Config) {
SkASSERT(stream != NULL);
fData = stream->copyToData();
this->setImmutable();
}
~SkDataImageRef() {
fData->unref();
}
virtual SkData* onRefEncodedData() SK_OVERRIDE {
fData->ref();
return fData;
}
private:
SkData* fData;
};
#include "SkImageEncoder.h"
static SkData* encode_bitmap_to_data(size_t* offset, const SkBitmap& bm) {
*offset = 0;
return SkImageEncoder::EncodeData(bm, SkImageEncoder::kPNG_Type, 100);
}
static SkData* serialized_picture_from_bitmap(const SkBitmap& bitmap) {
SkPicture picture;
SkCanvas* canvas = picture.beginRecording(bitmap.width(), bitmap.height());
canvas->drawBitmap(bitmap, 0, 0);
SkDynamicMemoryWStream wStream;
picture.serialize(&wStream, &encode_bitmap_to_data);
return wStream.copyToData();
}
struct ErrorContext {
int fErrors;
skiatest::Reporter* fReporter;
};
static void assert_one_parse_error_cb(SkError error, void* context) {
ErrorContext* errorContext = static_cast<ErrorContext*>(context);
errorContext->fErrors++;
// This test only expects one error, and that is a kParseError. If there are others,
// there is some unknown problem.
REPORTER_ASSERT_MESSAGE(errorContext->fReporter, 1 == errorContext->fErrors,
"This threw more errors than expected.");
REPORTER_ASSERT_MESSAGE(errorContext->fReporter, kParseError_SkError == error,
SkGetLastErrorString());
}
static void test_bitmap_with_encoded_data(skiatest::Reporter* reporter) {
// Create a bitmap that will be encoded.
SkBitmap original;
make_bm(&original, 100, 100, SK_ColorBLUE, true);
SkDynamicMemoryWStream wStream;
if (!SkImageEncoder::EncodeStream(&wStream, original, SkImageEncoder::kPNG_Type, 100)) {
return;
}
SkAutoDataUnref data(wStream.copyToData());
SkMemoryStream memStream;
memStream.setData(data);
// Use the encoded bitmap as the data for an image ref.
SkBitmap bm;
SkAutoTUnref<SkDataImageRef> imageRef(SkNEW_ARGS(SkDataImageRef, (&memStream)));
imageRef->getInfo(&bm);
bm.setPixelRef(imageRef);
// Write both bitmaps to pictures, and ensure that the resulting data streams are the same.
// Flattening original will follow the old path of performing an encode, while flattening bm
// will use the already encoded data.
SkAutoDataUnref picture1(serialized_picture_from_bitmap(original));
SkAutoDataUnref picture2(serialized_picture_from_bitmap(bm));
REPORTER_ASSERT(reporter, picture1->equals(picture2));
// Now test that a parse error was generated when trying to create a new SkPicture without
// providing a function to decode the bitmap.
ErrorContext context;
context.fErrors = 0;
context.fReporter = reporter;
SkSetErrorCallback(assert_one_parse_error_cb, &context);
SkMemoryStream pictureStream(picture1);
SkClearLastError();
SkAutoUnref pictureFromStream(SkPicture::CreateFromStream(&pictureStream, NULL));
REPORTER_ASSERT(reporter, pictureFromStream.get() != NULL);
SkClearLastError();
SkSetErrorCallback(NULL, NULL);
}
static void test_clone_empty(skiatest::Reporter* reporter) {
// This is a regression test for crbug.com/172062
// Before the fix, we used to crash accessing a null pointer when we
// had a picture with no paints. This test passes by not crashing.
{
SkPicture picture;
picture.beginRecording(1, 1);
picture.endRecording();
SkPicture* destPicture = picture.clone();
REPORTER_ASSERT(reporter, NULL != destPicture);
destPicture->unref();
}
{
// Test without call to endRecording
SkPicture picture;
picture.beginRecording(1, 1);
SkPicture* destPicture = picture.clone();
REPORTER_ASSERT(reporter, NULL != destPicture);
destPicture->unref();
}
}
static void test_clip_bound_opt(skiatest::Reporter* reporter) {
// Test for crbug.com/229011
SkRect rect1 = SkRect::MakeXYWH(SkIntToScalar(4), SkIntToScalar(4),
SkIntToScalar(2), SkIntToScalar(2));
SkRect rect2 = SkRect::MakeXYWH(SkIntToScalar(7), SkIntToScalar(7),
SkIntToScalar(1), SkIntToScalar(1));
SkRect rect3 = SkRect::MakeXYWH(SkIntToScalar(6), SkIntToScalar(6),
SkIntToScalar(1), SkIntToScalar(1));
SkPath invPath;
invPath.addOval(rect1);
invPath.setFillType(SkPath::kInverseEvenOdd_FillType);
SkPath path;
path.addOval(rect2);
SkPath path2;
path2.addOval(rect3);
SkIRect clipBounds;
// Minimalist test set for 100% code coverage of
// SkPictureRecord::updateClipConservativelyUsingBounds
{
SkPicture picture;
SkCanvas* canvas = picture.beginRecording(10, 10,
SkPicture::kUsePathBoundsForClip_RecordingFlag);
canvas->clipPath(invPath, SkRegion::kIntersect_Op);
bool nonEmpty = canvas->getClipDeviceBounds(&clipBounds);
REPORTER_ASSERT(reporter, true == nonEmpty);
REPORTER_ASSERT(reporter, 0 == clipBounds.fLeft);
REPORTER_ASSERT(reporter, 0 == clipBounds.fTop);
REPORTER_ASSERT(reporter, 10 == clipBounds.fBottom);
REPORTER_ASSERT(reporter, 10 == clipBounds.fRight);
}
{
SkPicture picture;
SkCanvas* canvas = picture.beginRecording(10, 10,
SkPicture::kUsePathBoundsForClip_RecordingFlag);
canvas->clipPath(path, SkRegion::kIntersect_Op);
canvas->clipPath(invPath, SkRegion::kIntersect_Op);
bool nonEmpty = canvas->getClipDeviceBounds(&clipBounds);
REPORTER_ASSERT(reporter, true == nonEmpty);
REPORTER_ASSERT(reporter, 7 == clipBounds.fLeft);
REPORTER_ASSERT(reporter, 7 == clipBounds.fTop);
REPORTER_ASSERT(reporter, 8 == clipBounds.fBottom);
REPORTER_ASSERT(reporter, 8 == clipBounds.fRight);
}
{
SkPicture picture;
SkCanvas* canvas = picture.beginRecording(10, 10,
SkPicture::kUsePathBoundsForClip_RecordingFlag);
canvas->clipPath(path, SkRegion::kIntersect_Op);
canvas->clipPath(invPath, SkRegion::kUnion_Op);
bool nonEmpty = canvas->getClipDeviceBounds(&clipBounds);
REPORTER_ASSERT(reporter, true == nonEmpty);
REPORTER_ASSERT(reporter, 0 == clipBounds.fLeft);
REPORTER_ASSERT(reporter, 0 == clipBounds.fTop);
REPORTER_ASSERT(reporter, 10 == clipBounds.fBottom);
REPORTER_ASSERT(reporter, 10 == clipBounds.fRight);
}
{
SkPicture picture;
SkCanvas* canvas = picture.beginRecording(10, 10,
SkPicture::kUsePathBoundsForClip_RecordingFlag);
canvas->clipPath(path, SkRegion::kDifference_Op);
bool nonEmpty = canvas->getClipDeviceBounds(&clipBounds);
REPORTER_ASSERT(reporter, true == nonEmpty);
REPORTER_ASSERT(reporter, 0 == clipBounds.fLeft);
REPORTER_ASSERT(reporter, 0 == clipBounds.fTop);
REPORTER_ASSERT(reporter, 10 == clipBounds.fBottom);
REPORTER_ASSERT(reporter, 10 == clipBounds.fRight);
}
{
SkPicture picture;
SkCanvas* canvas = picture.beginRecording(10, 10,
SkPicture::kUsePathBoundsForClip_RecordingFlag);
canvas->clipPath(path, SkRegion::kReverseDifference_Op);
bool nonEmpty = canvas->getClipDeviceBounds(&clipBounds);
// True clip is actually empty in this case, but the best
// determination we can make using only bounds as input is that the
// clip is included in the bounds of 'path'.
REPORTER_ASSERT(reporter, true == nonEmpty);
REPORTER_ASSERT(reporter, 7 == clipBounds.fLeft);
REPORTER_ASSERT(reporter, 7 == clipBounds.fTop);
REPORTER_ASSERT(reporter, 8 == clipBounds.fBottom);
REPORTER_ASSERT(reporter, 8 == clipBounds.fRight);
}
{
SkPicture picture;
SkCanvas* canvas = picture.beginRecording(10, 10,
SkPicture::kUsePathBoundsForClip_RecordingFlag);
canvas->clipPath(path, SkRegion::kIntersect_Op);
canvas->clipPath(path2, SkRegion::kXOR_Op);
bool nonEmpty = canvas->getClipDeviceBounds(&clipBounds);
REPORTER_ASSERT(reporter, true == nonEmpty);
REPORTER_ASSERT(reporter, 6 == clipBounds.fLeft);
REPORTER_ASSERT(reporter, 6 == clipBounds.fTop);
REPORTER_ASSERT(reporter, 8 == clipBounds.fBottom);
REPORTER_ASSERT(reporter, 8 == clipBounds.fRight);
}
}
/**
* A canvas that records the number of clip commands.
*/
class ClipCountingCanvas : public SkCanvas {
public:
explicit ClipCountingCanvas(SkBaseDevice* device)
: SkCanvas(device)
, fClipCount(0){
}
virtual bool clipRect(const SkRect& r, SkRegion::Op op, bool doAA)
SK_OVERRIDE {
fClipCount += 1;
return this->INHERITED::clipRect(r, op, doAA);
}
virtual bool clipRRect(const SkRRect& rrect, SkRegion::Op op, bool doAA)
SK_OVERRIDE {
fClipCount += 1;
return this->INHERITED::clipRRect(rrect, op, doAA);
}
virtual bool clipPath(const SkPath& path, SkRegion::Op op, bool doAA)
SK_OVERRIDE {
fClipCount += 1;
return this->INHERITED::clipPath(path, op, doAA);
}
unsigned getClipCount() const { return fClipCount; }
private:
unsigned fClipCount;
typedef SkCanvas INHERITED;
};
static void test_clip_expansion(skiatest::Reporter* reporter) {
SkPicture picture;
SkCanvas* canvas = picture.beginRecording(10, 10, 0);
canvas->clipRect(SkRect::MakeEmpty(), SkRegion::kReplace_Op);
// The following expanding clip should not be skipped.
canvas->clipRect(SkRect::MakeXYWH(4, 4, 3, 3), SkRegion::kUnion_Op);
// Draw something so the optimizer doesn't just fold the world.
SkPaint p;
p.setColor(SK_ColorBLUE);
canvas->drawPaint(p);
SkBitmapDevice testDevice(SkBitmap::kNo_Config, 10, 10);
ClipCountingCanvas testCanvas(&testDevice);
picture.draw(&testCanvas);
// Both clips should be present on playback.
REPORTER_ASSERT(reporter, testCanvas.getClipCount() == 2);
}
static void TestPicture(skiatest::Reporter* reporter) {
#ifdef SK_DEBUG
test_deleting_empty_playback();
test_serializing_empty_picture();
#else
test_bad_bitmap();
#endif
test_peephole();
test_gatherpixelrefs(reporter);
test_bitmap_with_encoded_data(reporter);
test_clone_empty(reporter);
test_clip_bound_opt(reporter);
test_clip_expansion(reporter);
}
#include "TestClassDef.h"
DEFINE_TESTCLASS("Pictures", PictureTestClass, TestPicture)