4f99e58252
All of this is dead when not using the old SkWindow framework. TBR=reed@google.com Bug: skia: Change-Id: I0f6ab18987a98469bfd367d5bc10967300dfd3ca Reviewed-on: https://skia-review.googlesource.com/75384 Reviewed-by: Brian Osman <brianosman@google.com> Reviewed-by: Jim Van Verth <jvanverth@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
92 lines
2.4 KiB
C++
92 lines
2.4 KiB
C++
/*
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* Copyright 2016 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "SampleSlide.h"
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#include "SkCanvas.h"
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#include "SkCommonFlags.h"
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#include "SkOSFile.h"
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#include "SkStream.h"
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using namespace sk_app;
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SampleSlide::SampleSlide(const SkViewFactory* factory)
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: fViewFactory(factory)
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, fClick(nullptr) {
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SkView* view = (*factory)();
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SampleCode::RequestTitle(view, &fName);
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view->unref();
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}
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SampleSlide::~SampleSlide() { delete fClick; }
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void SampleSlide::draw(SkCanvas* canvas) {
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SkASSERT(fView);
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fView->draw(canvas);
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}
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void SampleSlide::load(SkScalar winWidth, SkScalar winHeight) {
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fView.reset((*fViewFactory)());
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fView->setVisibleP(true);
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fView->setClipToBounds(false);
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fView->setSize(winWidth, winHeight);
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}
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void SampleSlide::unload() {
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fView.reset();
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}
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bool SampleSlide::onChar(SkUnichar c) {
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if (!fView) {
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return false;
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}
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SkEvent evt(gCharEvtName);
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evt.setFast32(c);
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return fView->doQuery(&evt);
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}
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bool SampleSlide::onMouse(SkScalar x, SkScalar y, Window::InputState state,
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uint32_t modifiers) {
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// map to SkView modifiers
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unsigned modifierKeys = 0;
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modifierKeys |= (state & Window::kShift_ModifierKey) ? kShift_SkModifierKey : 0;
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modifierKeys |= (state & Window::kControl_ModifierKey) ? kControl_SkModifierKey : 0;
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modifierKeys |= (state & Window::kOption_ModifierKey) ? kOption_SkModifierKey : 0;
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modifierKeys |= (state & Window::kCommand_ModifierKey) ? kCommand_SkModifierKey : 0;
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bool handled = false;
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switch (state) {
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case Window::kDown_InputState: {
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delete fClick;
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fClick = fView->findClickHandler(SkIntToScalar(x), SkIntToScalar(y), modifierKeys);
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if (fClick) {
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SkView::DoClickDown(fClick, x, y, modifierKeys);
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handled = true;
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}
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break;
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}
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case Window::kMove_InputState: {
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if (fClick) {
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SkView::DoClickMoved(fClick, x, y, modifierKeys);
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handled = true;
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}
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break;
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}
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case Window::kUp_InputState: {
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if (fClick) {
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SkView::DoClickUp(fClick, x, y, modifierKeys);
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delete fClick;
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fClick = nullptr;
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handled = true;
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}
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break;
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}
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}
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return handled;
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}
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