skia2/include/sksl
Ethan Nicholas 885c1d3048 Removed Position::Capture
It was decided that being able to report positions from C++ code is not
worth the cost of having all of these captures everywhere.

Change-Id: I94981d9f780bd95df8b56198210c9cdd5f16239c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/528366
Reviewed-by: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2022-04-08 17:26:24 +00:00
..
BUILD.bazel Removed Position::Capture 2022-04-08 17:26:24 +00:00
DSL.h [includes] Enforce IWYU on sksl code 2022-03-21 12:43:02 +00:00
DSLBlock.h Removed Position::Capture 2022-04-08 17:26:24 +00:00
DSLCase.h Removed Position::Capture 2022-04-08 17:26:24 +00:00
DSLCore.h Removed Position::Capture 2022-04-08 17:26:24 +00:00
DSLExpression.h Removed Position::Capture 2022-04-08 17:26:24 +00:00
DSLFunction.h Removed Position::Capture 2022-04-08 17:26:24 +00:00
DSLLayout.h Removed Position::Capture 2022-04-08 17:26:24 +00:00
DSLModifiers.h Removed Position::Capture 2022-04-08 17:26:24 +00:00
DSLRuntimeEffects.h [includes] Enforce IWYU on sksl code 2022-03-21 12:43:02 +00:00
DSLStatement.h Removed Position::Capture 2022-04-08 17:26:24 +00:00
DSLSymbols.h Removed Position::Capture 2022-04-08 17:26:24 +00:00
DSLType.h Removed Position::Capture 2022-04-08 17:26:24 +00:00
DSLVar.h Removed Position::Capture 2022-04-08 17:26:24 +00:00
DSLWrapper.h Initial land of DSLParser 2021-07-20 20:28:54 +00:00
SkSLDebugTrace.h Add SkRuntimeEffect::MakeTraced API for SkShader debugging. 2021-12-07 22:34:00 +00:00
SkSLErrorReporter.h [includes] Enforce IWYU on sksl code 2022-03-21 12:43:02 +00:00
SkSLOperator.h Added an SkSL Operator enum 2022-03-31 13:20:57 +00:00
SkSLPosition.h Removed Position::Capture 2022-04-08 17:26:24 +00:00