d46697ac36
Change-Id: I04bcaf91aa7a43e0563e332c1fe2836d762a04d4 Reviewed-on: https://skia-review.googlesource.com/7520 Reviewed-by: Brian Osman <brianosman@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
335 lines
11 KiB
C++
335 lines
11 KiB
C++
/*
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* Copyright 2016 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef GrSurfaceProxy_DEFINED
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#define GrSurfaceProxy_DEFINED
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#include "GrGpuResource.h"
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#include "GrSurface.h"
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#include "SkRect.h"
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class GrCaps;
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class GrRenderTargetOpList;
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class GrRenderTargetProxy;
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class GrSurfaceContext;
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class GrTextureOpList;
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class GrTextureProvider;
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class GrTextureProxy;
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// This class replicates the functionality GrIORef<GrSurface> but tracks the
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// utilitization for later resource allocation (for the deferred case) and
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// forwards on the utilization in the wrapped case
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class GrIORefProxy : public SkNoncopyable {
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public:
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void ref() const {
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this->validate();
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++fRefCnt;
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if (fTarget) {
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fTarget->ref();
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}
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}
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void unref() const {
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this->validate();
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if (fTarget) {
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fTarget->unref();
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}
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if (!(--fRefCnt)) {
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delete this;
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return;
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}
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this->validate();
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}
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void validate() const {
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#ifdef SK_DEBUG
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SkASSERT(fRefCnt >= 1);
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SkASSERT(fPendingReads >= 0);
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SkASSERT(fPendingWrites >= 0);
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SkASSERT(fRefCnt + fPendingReads + fPendingWrites >= 1);
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if (fTarget) {
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SkASSERT(!fPendingReads && !fPendingWrites);
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// The backing GrSurface can have more refs than the proxy if the proxy
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// started off wrapping an external resource (that came in with refs).
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// The GrSurface should never have fewer refs than the proxy however.
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SkASSERT(fTarget->fRefCnt >= fRefCnt);
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}
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#endif
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}
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int32_t getProxyRefCnt_TestOnly() const;
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int32_t getBackingRefCnt_TestOnly() const;
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int32_t getPendingReadCnt_TestOnly() const;
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int32_t getPendingWriteCnt_TestOnly() const;
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protected:
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GrIORefProxy() : fTarget(nullptr), fRefCnt(1), fPendingReads(0), fPendingWrites(0) {}
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GrIORefProxy(sk_sp<GrSurface> surface) : fRefCnt(1), fPendingReads(0), fPendingWrites(0) {
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// Since we're manually forwarding on refs & unrefs we don't want sk_sp doing
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// anything extra.
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fTarget = surface.release();
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}
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virtual ~GrIORefProxy() {
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// We don't unref 'fTarget' here since the 'unref' method will already
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// have forwarded on the unref call that got use here.
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}
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// This GrIORefProxy was deferred before but has just been instantiated. To
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// make all the reffing & unreffing work out we now need to transfer any deferred
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// refs & unrefs to the new GrSurface
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void transferRefs() {
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SkASSERT(fTarget);
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fTarget->fRefCnt += (fRefCnt-1); // don't xfer the proxy's creation ref
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fTarget->fPendingReads += fPendingReads;
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fTarget->fPendingWrites += fPendingWrites;
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fPendingReads = 0;
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fPendingWrites = 0;
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}
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// For deferred proxies this will be null. For wrapped proxies it will point to the
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// wrapped resource.
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GrSurface* fTarget;
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private:
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// This class is used to manage conversion of refs to pending reads/writes.
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friend class GrGpuResourceRef;
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template <typename, GrIOType> friend class GrPendingIOResource;
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void addPendingRead() const {
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this->validate();
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if (fTarget) {
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fTarget->addPendingRead();
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return;
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}
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++fPendingReads;
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}
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void completedRead() const {
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this->validate();
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if (fTarget) {
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fTarget->completedRead();
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return;
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}
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SkFAIL("How was the read completed if the Proxy hasn't been instantiated?");
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}
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void addPendingWrite() const {
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this->validate();
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if (fTarget) {
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fTarget->addPendingWrite();
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return;
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}
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++fPendingWrites;
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}
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void completedWrite() const {
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this->validate();
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if (fTarget) {
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fTarget->completedWrite();
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return;
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}
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SkFAIL("How was the write completed if the Proxy hasn't been instantiated?");
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}
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mutable int32_t fRefCnt;
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mutable int32_t fPendingReads;
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mutable int32_t fPendingWrites;
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};
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class GrSurfaceProxy : public GrIORefProxy {
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public:
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static sk_sp<GrSurfaceProxy> MakeWrapped(sk_sp<GrSurface>);
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static sk_sp<GrSurfaceProxy> MakeDeferred(const GrCaps&, const GrSurfaceDesc&,
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SkBackingFit, SkBudgeted);
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// TODO: need to refine ownership semantics of 'srcData' if we're in completely
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// deferred mode
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static sk_sp<GrSurfaceProxy> MakeDeferred(const GrCaps&, GrTextureProvider*,
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const GrSurfaceDesc&, SkBudgeted,
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const void* srcData, size_t rowBytes);
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const GrSurfaceDesc& desc() const { return fDesc; }
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GrSurfaceOrigin origin() const {
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SkASSERT(kTopLeft_GrSurfaceOrigin == fDesc.fOrigin ||
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kBottomLeft_GrSurfaceOrigin == fDesc.fOrigin);
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return fDesc.fOrigin;
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}
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int width() const { return fDesc.fWidth; }
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int height() const { return fDesc.fHeight; }
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GrPixelConfig config() const { return fDesc.fConfig; }
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class UniqueID {
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public:
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// wrapped
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explicit UniqueID(const GrGpuResource::UniqueID& id) : fID(id.asUInt()) { }
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// deferred
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UniqueID() : fID(GrGpuResource::CreateUniqueID()) { }
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uint32_t asUInt() const { return fID; }
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bool operator==(const UniqueID& other) const {
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return fID == other.fID;
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}
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bool operator!=(const UniqueID& other) const {
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return !(*this == other);
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}
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bool isInvalid() const { return SK_InvalidUniqueID == fID; }
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private:
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const uint32_t fID;
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};
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/*
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* The contract for the uniqueID is:
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* for wrapped resources:
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* the uniqueID will match that of the wrapped resource
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*
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* for deferred resources:
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* the uniqueID will be different from the real resource, when it is allocated
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* the proxy's uniqueID will not change across the instantiate call
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*
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* the uniqueIDs of the proxies and the resources draw from the same pool
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*
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* What this boils down to is that the uniqueID of a proxy can be used to consistently
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* track/identify a proxy but should never be used to distinguish between
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* resources and proxies - beware!
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*/
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UniqueID uniqueID() const { return fUniqueID; }
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GrSurface* instantiate(GrTextureProvider* texProvider);
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/**
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* Helper that gets the width and height of the surface as a bounding rectangle.
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*/
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SkRect getBoundsRect() const { return SkRect::MakeIWH(this->width(), this->height()); }
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int worstCaseWidth(const GrCaps& caps) const;
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int worstCaseHeight(const GrCaps& caps) const;
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/**
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* @return the texture proxy associated with the surface proxy, may be NULL.
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*/
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virtual GrTextureProxy* asTextureProxy() { return nullptr; }
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virtual const GrTextureProxy* asTextureProxy() const { return nullptr; }
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/**
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* @return the render target proxy associated with the surface proxy, may be NULL.
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*/
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virtual GrRenderTargetProxy* asRenderTargetProxy() { return nullptr; }
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virtual const GrRenderTargetProxy* asRenderTargetProxy() const { return nullptr; }
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/**
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* Does the resource count against the resource budget?
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*/
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SkBudgeted isBudgeted() const { return fBudgeted; }
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void setLastOpList(GrOpList* opList);
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GrOpList* getLastOpList() { return fLastOpList; }
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GrRenderTargetOpList* getLastRenderTargetOpList();
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GrTextureOpList* getLastTextureOpList();
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/**
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* Retrieves the amount of GPU memory that will be or currently is used by this resource
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* in bytes. It is approximate since we aren't aware of additional padding or copies made
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* by the driver.
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*
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* @return the amount of GPU memory used in bytes
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*/
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size_t gpuMemorySize() const {
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if (kInvalidGpuMemorySize == fGpuMemorySize) {
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fGpuMemorySize = this->onGpuMemorySize();
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SkASSERT(kInvalidGpuMemorySize != fGpuMemorySize);
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}
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return fGpuMemorySize;
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}
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// Helper function that creates a temporary SurfaceContext to perform the copy
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static sk_sp<GrSurfaceProxy> Copy(GrContext*, GrSurfaceProxy* src,
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SkIRect srcRect, SkBudgeted);
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// Copy the entire 'src'
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static sk_sp<GrSurfaceProxy> Copy(GrContext* context, GrSurfaceProxy* src,
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SkBudgeted budgeted) {
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return Copy(context, src, SkIRect::MakeWH(src->width(), src->height()), budgeted);
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}
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// Test-only entry point - should decrease in use as proxies propagate
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static sk_sp<GrSurfaceContext> TestCopy(GrContext* context, const GrSurfaceDesc& dstDesc,
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GrSurfaceProxy* srcProxy);
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bool isWrapped_ForTesting() const;
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SkDEBUGCODE(void validate(GrContext*) const;)
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protected:
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// Deferred version
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GrSurfaceProxy(const GrSurfaceDesc& desc, SkBackingFit fit, SkBudgeted budgeted)
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: fDesc(desc)
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, fFit(fit)
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, fBudgeted(budgeted)
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, fGpuMemorySize(kInvalidGpuMemorySize)
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, fLastOpList(nullptr) {
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// Note: this ctor pulls a new uniqueID from the same pool at the GrGpuResources
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}
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// Wrapped version
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GrSurfaceProxy(sk_sp<GrSurface> surface, SkBackingFit fit);
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virtual ~GrSurfaceProxy();
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// For wrapped resources, 'fDesc' will always be filled in from the wrapped resource.
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const GrSurfaceDesc fDesc;
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const SkBackingFit fFit; // always exact for wrapped resources
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const SkBudgeted fBudgeted; // set from the backing resource for wrapped resources
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const UniqueID fUniqueID; // set from the backing resource for wrapped resources
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static const size_t kInvalidGpuMemorySize = ~static_cast<size_t>(0);
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SkDEBUGCODE(size_t getRawGpuMemorySize_debugOnly() const { return fGpuMemorySize; })
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private:
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virtual size_t onGpuMemorySize() const = 0;
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// This entry is lazily evaluated so, when the proxy wraps a resource, the resource
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// will be called but, when the proxy is deferred, it will compute the answer itself.
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// If the proxy computes its own answer that answer is checked (in debug mode) in
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// the instantiation method.
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mutable size_t fGpuMemorySize;
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// The last opList that wrote to or is currently going to write to this surface
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// The opList can be closed (e.g., no render target context is currently bound
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// to this renderTarget).
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// This back-pointer is required so that we can add a dependancy between
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// the opList used to create the current contents of this surface
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// and the opList of a destination surface to which this one is being drawn or copied.
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GrOpList* fLastOpList;
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typedef GrIORefProxy INHERITED;
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};
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#endif
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