d46dce3de5
Adapting gray to 565 will add a noticeable purple/green tint. I'd rather only the 565 images in Gold were tainted with that. Change-Id: Ib09e92b2f78c6de086345124e9eefeb31bbb5fa8 Reviewed-on: https://skia-review.googlesource.com/147422 Commit-Queue: Mike Klein <mtklein@google.com> Auto-Submit: Mike Klein <mtklein@google.com> Reviewed-by: Brian Osman <brianosman@google.com>
55 lines
1.2 KiB
C++
55 lines
1.2 KiB
C++
/*
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* Copyright 2011 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "gm.h"
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#include "sk_tool_utils.h"
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#include "SkColorPriv.h"
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#include "SkShader.h"
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#include "SkCanvas.h"
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#include "SkUtils.h"
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namespace skiagm {
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static SkBitmap make_bitmap() {
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SkBitmap bm;
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bm.allocN32Pixels(1, 1);
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*bm.getAddr32(0, 0) = SkPackARGB32(0x80, 0x80, 0, 0);
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return bm;
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}
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class TinyBitmapGM : public GM {
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public:
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TinyBitmapGM() {
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this->setBGColor(0xFFDDDDDD);
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}
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protected:
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SkString onShortName() {
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return SkString("tinybitmap");
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}
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virtual SkISize onISize() { return SkISize::Make(100, 100); }
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virtual void onDraw(SkCanvas* canvas) {
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SkBitmap bm = make_bitmap();
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SkPaint paint;
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paint.setAlpha(0x80);
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paint.setShader(SkShader::MakeBitmapShader(bm, SkShader::kRepeat_TileMode,
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SkShader::kMirror_TileMode));
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canvas->drawPaint(paint);
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}
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private:
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typedef GM INHERITED;
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};
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//////////////////////////////////////////////////////////////////////////////
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static GM* MyFactory(void*) { return new TinyBitmapGM; }
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static GMRegistry reg(MyFactory);
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}
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