d47330feed
This is allowed in OpenGL ES2, and its absence in SkSL has been a pain point for new users adopting Runtime Effects. Change-Id: Id2ed78261a2cd2b14b49ad22cb74cdc9e0905f8a Bug: skia:11368 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/393418 Auto-Submit: John Stiles <johnstiles@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: John Stiles <johnstiles@google.com> |
||
---|---|---|
.. | ||
blend | ||
errors | ||
folding | ||
fp | ||
glsl | ||
inliner | ||
intrinsics | ||
metal | ||
runtime | ||
runtime_errors | ||
shared | ||
spirv | ||
workarounds | ||
README.txt |
This directory contains skslc-compiled output from matching source files in the /resources/sksl/ directory.